Reform the Elder Sign in its true shape, destroy the Archmage and free Ecstatica.
Free the priestess from her cell in the Prison Tower.
Defeat the Warlock's phantom sibling in the upper main hall and take the first fragment of the Elder Sign.
Buy the beast on the well a drink it won't walk away from.
Replace that which is missing: put three flashing skulls on their pedestals and open the ancient king's tomb.
Turn the wheel, lower the drawbridge and leave the castle for the first time.
Take the armour from the mummies' tomb behind the graveyard — the protection you need to face the Sorceress.
Kill the plant that spits death and take the fragment it was guarding.
Defeat the dark Sorceress of the wilderness and take her magical ring.
Kill the Wizard, the Archmage's adept, at the top of his tower.
Lift the spell on the village of the damned and bring its people back.
Strike the stuffed bear's arm in the Hunter's Lodge, then take the lantern from the fireplace it puts out.
Defeat the Necromancer beyond the old ruin and take the sixth fragment of the Elder Sign.
Reach the Archmage before the Dark Tower's hourglass runs out.
Finish Ecstatica II on Hard.