• 0 Achievements Earned
  • 0 Players Tracked
  • 40 Total Achievements
  • 0 Obtainable EXP
  • 0 100% Club
Achievement
Rarity
Earned Date
  • Win a final Boss encounter on Hell difficulty as Sun Wukong.

    0.00% (0.00)
  • Win a final Boss encounter on Hell difficulty as Nuwa.

    0.00% (0.00)
  • Win a final Boss encounter on Hell difficulty as Hou Yi.

    0.00% (0.00)
  • Win a final Boss encounter on Hell difficulty as Chang’e.

    0.00% (0.00)
  • Win a final Boss encounter on Hell difficulty as Zhong Kui.

    0.00% (0.00)
  • Win a final Boss encounter on Hell difficulty as Pangu.

    0.00% (0.00)
  • Win a final Boss encounter on Hell difficulty as Fuxi.

    0.00% (0.00)
  • Win a final Boss encounter on Hell difficulty as Shennong.

    0.00% (0.00)
  • Win a final Boss encounter on Hell difficulty as Nezha.

    0.00% (0.00)
  • Win a final Boss encounter on Hell difficulty as Yang Jian.

    0.00% (0.00)
  • Win a final Boss encounter on Hell difficulty as Daji.

    0.00% (0.00)
  • Win a final Boss encounter on Hell difficulty as Lady White Bone.

    0.00% (0.00)
  • Win a final Boss encounter on Hell difficulty as Bull Demon King.

    0.00% (0.00)
  • Win a final Boss encounter on Hell difficulty as He Xiangu.

    0.00% (0.00)
  • Win a final Boss encounter on Hell difficulty as Dragon King of the East Sea.

    0.00% (0.00)
  • Win a final Boss encounter on Hell difficulty as Guanyin.

    0.00% (0.00)
  • Win a final Boss encounter on Hell difficulty as Xuannü of the Nine Heavens.

    0.00% (0.00)
  • Win a final Boss encounter on Hell difficulty as Princess Iron Fan.

    0.00% (0.00)
  • Win a final Boss encounter on Hell difficulty as Queen Mother of the West.

    0.00% (0.00)
  • Win a final Boss encounter on Hell difficulty as Mazu.

    0.00% (0.00)
  • Defeat all eight different Hell Bosses across your runs to unlock the World Conqueror title. Any heroes may be used.

    0.00% (0.00)
  • Win your first ordinary battle in an official run.

    0.00% (0.00)
  • Become arena champion on any difficulty. Losing the subsequent Hell Boss trial does not revoke this achievement.

    0.00% (0.00)
  • Obtain your first Golden minion by merging three copies.

    0.00% (0.00)
  • Successfully transform a minion through a building for the first time.

    0.00% (0.00)
  • In one run, one dual-nature minion in the same transformed form actually receives benefits exclusive to both its native and transformed tribes.

    0.00% (0.00)
  • Win a battle with an active friendly two-tribe building relationship.

    0.00% (0.00)
  • Pay a hostile building’s extra Spirit Stone or Fortune cost, then win the next battle with that hostile two-tribe relationship active.

    0.00% (0.00)
  • Actually earn 20 Spirit Stones from economy minions in one run. Round income, base sale income, refunds and overflow do not count.

    0.00% (0.00)
  • Complete nine devours at one Beast Ancestral Court and actually grant its chosen Beast King a permanent reward.

    0.00% (0.00)
  • After an Illusory Realm copy appears and you win that battle, actually grant the original minion its permanent reward.

    0.00% (0.00)
  • Clear a Hell Boss trial with a non-token minion of native tier 1 or 2 whose permanent Attack and Health are both at least 100. Golden and transformed minions qualify.

    0.00% (0.00)
  • Clear all three Hell Boss stages in exactly three consecutive victories, without a defeat or draw.

    0.00% (0.00)
  • With five different Human professions fielded together, actually grant permanent stat growth from Gear.

    0.00% (0.00)
  • Successfully cast at least three different spells in one preparation turn, trigger Divine-exclusive stat growth, then win the immediately following battle.

    0.00% (0.00)
  • In one battle, at least three different ignited enemies die, each actually producing Embers or Yao stat growth.

    0.00% (0.00)
  • In one preparation turn or battle, actually convert accumulated Remains into stat growth for at least three different allied Corpses.

    0.00% (0.00)
  • In one battle, allied Ghosts block at least three attacks with Ethereal and actually grant stat growth through Ghost possession.

    0.00% (0.00)
  • Complete all three stages of a Spirit Vein cycle within one preparation turn, starting from its first stage, and actually receive feedback stat growth.

    0.00% (0.00)
  • Through Abyss of All Forms absorption, turn active Corrosion into Demon ascendancy, actually gain its aspect benefit, then win the immediately following battle.

    0.00% (0.00)