Complete the first location.
Defeat the boss of location 3: the Ogre, the Gnoll or the Troll.
Defeat all three bosses of location 3: the Ogre, the Gnoll and the Troll. They can be beaten in different runs.
Defeat the Web Matriarch in location 6.
Defeat the Kobold Lord.
Complete Act I with each doctrine: Gunner, Alchemy and Engineering.
Create your first synergy at a pit stop.
Assemble a triple synergy.
Kill 300 enemies with the captain's machine gun in a single run.
Collapse a kobold bridge with enemies still on it.
Complete Act I without losing a single crew member.
Refit the train after Act I and roll out into Act II.
Defeat the Scrap Colossus.
Defeat the Pump Master.
Defeat the Three Brothers and take the essences aboard.
Defeat the Junction Lord.
Defeat the Tripleborn.
Defeat the Seal Guardian.
Complete the finale with at least 60% of the squad evacuated.
Complete the finale with at least 80% of the squad evacuated.
Everyone answered the roll call: evacuate the entire squad in the finale.
The evacuation failed: less than 60% of the squad escaped in the finale.
Complete the finale with each of the three doctrines.
Complete the finale on Medium difficulty or higher.
Complete the finale on High difficulty.
Defeat the Web Matriarch without letting a single cocoon hatch.
Destroy all four of the Kobold Lord's totems within the first 60 seconds of the fight.
Defeat the Pump Master before the water ever reaches its high level.
Kill all Three Brothers within 10 seconds so that none of them can enrage.
Finish off the Junction Lord while he is on your locomotive.
Break open all three of the Tripleborn's organs with their matching essences.
Land the killing blow on an Act II or Act III boss with the captain's machine gun.
Defeat an Act II or Act III boss without losing a single wagon or crew member.
Defeat a boss while your locomotive has less than 10% hull left.
Collect all six boss relics in a single run.
Survive your first encounter with the Nemesis train.
Destroy the Nemesis on your very first encounter.
Destroy the Nemesis without ever being caught by its harpoon.
In a single Nemesis encounter, kill every outside boarder before they can jump.
Run a six-wagon train with every seat filled.
Raise a crew member to the highest rank.
Bring a crew member hired in the first three locations all the way to the finale.
Complete Act II without losing a single crew member.
Complete the whole game without losing a single crew member.
Field crew members of all ten specializations.
Rescue the missing workers and bring them to the finale alive.
Complete a sortie with the whole team back aboard.
Complete every sortie in a single run.
Kill 2,500 enemies with the captain's machine gun in a single run.
Fully upgrade one branch of the captain's machine gun.
Obtain every crew artifact at least once.
Form an ensemble of four crew members.
Form an ensemble of six crew members.
Trigger a reaction between two synergies.
Witness all ten types of synergy reactions.
Unlock every synergy recipe in the encyclopedia.
Fuse the Earth and Fire essences in one wagon.
Fuse the Fire and Water essences in one wagon.
Fuse the Water and Earth essences in one wagon.
Unite all three essences in a single wagon.
Complete Act III without a single essence accident.
Kill 25,000 enemies in total.
Hold 3,000 gold at once.
Complete an act without repairing the hull at a pit stop.
Collect every journal entry and every collection find.
Buy every blueprint at the expedition depot.
Reach location 35 in Endless mode.
Complete the whole game in a single run without reloading after a defeat.