Win your first battle.
Defeat the boss encounter at battle 5.
Defeat the boss encounter at battle 10.
Defeat the boss encounter at battle 15.
Complete a twenty-battle adventure.
Promote a hero to tier three.
Complete Classic on Normal difficulty or higher.
Complete Choose Party on Normal difficulty or higher.
Complete Generate on Normal difficulty or higher.
Complete Raid on Normal difficulty or higher.
Complete Choose Party on Normal or higher with five starting heroes of one color.
Complete an adventure on Normal or higher with a Housecat in your starting party.
Win battle 10 or later in the first round on Normal or higher.
Win a boss encounter on Normal or higher without any hero taking health damage.
Deal 20 health damage to one enemy in a single die action and win the battle on Normal or higher.
Trigger five Cantrips in one round and win the battle on Normal or higher.
Cast a spell and use a tactic in the same round, then win the battle on Normal or higher.
Kill a boss with poison damage and win the battle on Normal or higher.
Win a battle on Normal or higher with one die face modified by two equipped items.
Win adventures on Normal or higher with starting heroes of all six colors, across any number of runs.
Accept a Cursed Chest and complete that adventure on Normal or higher.
Accept a Challenge and defeat its reinforced encounter on Normal or higher.
Complete Classic on Hard difficulty or higher.
Complete Classic on Normal or higher without any hero dying, even if later revived.
Defeat Basalt Golem and win battle 20.
Defeat Ash Wyrm and win battle 20.
Defeat the Hollow Crown and win battle 20.
Defeat Hex Mirror and win battle 20.
Defeat Last Hand and win battle 20.
Defeat Rotting Regent and win battle 20.
Defeat Inevitable Spire and win battle 20.