• 485,922 Achievements Earned
  • 32,226 Players Tracked
  • 123 Total Achievements
  • 9,256 Obtainable EXP
  • 273 100% Club
Achievement
Rarity
Earned Date
  • Achieved level 2.

    20.46% (31.7)
  • Achieved Level 3.

    8.59% (52.8)
  • Have humans complete a Granary Project.

    90.00% (25.6)
  • Have humans complete a Trader Project.

    34.58% (29.8)
  • Have humans complete a Metal Casting Project.

    36.68% (29.5)
  • Have humans complete a School Project.

    68.04% (28.2)
  • Have humans complete a Shrine Project.

    83.07% (26.7)
  • Have humans complete a Druid Project.

    34.53% (30.0)
  • Finish an Era with a Forest Village which has 100 Village Prosperity.

    39.74% (29.0)
  • Finish an Era with a Desert Village which has 100 Village Prosperity.

    34.13% (30.3)
  • Finish an Era with a Swamp Village which has 100 Village Prosperity.

    41.10% (28.7)
  • Finish an Era with 250 Prosperity.

    39.48% (29.2)
  • Have humans complete a Plantation Project.

    20.82% (31.5)
  • Have humans complete a Temple Project.

    15.34% (38.9)
  • Have humans complete a Workshop Project.

    13.64% (44.9)
  • Have humans complete an Alchemist Project.

    16.01% (37.7)
  • Have humans complete a University Project.

    18.09% (33.6)
  • Have humans complete a Market Project.

    15.94% (38.1)
  • Finish an Era with only one Village which has 175 Prosperity.

    18.51% (32.9)
  • Finish an Era with 450 Prosperity.

    28.32% (30.9)
  • Finish an Era with a Village of 150 Prosperity using only Animals and Minerals.

    16.96% (36.9)
  • Finish an Era with a Village of 150 Prosperity using Plants and Minerals.

    19.29% (32.6)
  • Finish an Era with a Village which has 150 prosperity using only Animals and Plants.

    21.10% (31.2)
  • Finish an Era with a village which has at least 50 of each Resource.

    16.33% (37.3)
  • Have humans complete a Mill Project.

    19.70% (32.0)
  • Have humans complete a Customs House Project.

    14.71% (39.3)
  • Have humans complete a Mad Scientist Project.

    11.37% (47.0)
  • Have humans complete a Sacrifice Altar Project.

    12.05% (45.9)
  • Have humans complete a Barracks Project.

    5.55% (59.4)
  • Have humans complete a Geologist Project.

    14.42% (39.7)
  • Finish an Era with a Village which has 200 Prosperity and 3 Warmarks.

    10.86% (48.2)
  • Finish an Era with a Village which has 250 Prosperity.

    19.37% (32.3)
  • Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.

    15.44% (38.5)
  • Finish an Era with a completed upgraded Project.

    33.95% (30.6)
  • Finish an Era with 3 completed upgraded Projects.

    14.06% (40.5)
  • Finish an Era of 30 minutes with 600 Prosperity.

    18.15% (33.5)
  • Finish the first Era.

    99.94% (24.5)
  • Finish the second Era.

    84.12% (26.4)
  • Finish the third Era.

    60.87% (28.4)
  • Finish an Era with 800 Prosperity.

    12.22% (45.4)
  • Finish an Era with 1000 Prosperity.

    10.94% (48.1)
  • Finish an Era with 1200 Prosperity.

    9.36% (51.6)
  • Finish an Era with 1600 Prosperity.

    6.74% (55.4)
  • Finish an Era with 2000 Prosperity.

    5.29% (60.8)
  • Finish an Era with a Desert Village which has 300 Village Prosperity.

    10.85% (49.9)
  • Finish an Era with a Desert Village which has 500 Village Prosperity.

    6.81% (54.7)
  • Finish an Era with a Forest Village which has 300 Village Prosperity.

    11.60% (46.5)
  • Finish an Era with a Forest Village which has 500 Village Prosperity.

    7.43% (53.5)
  • Finish an Era with a Swamp Village which has 300 Village Prosperity.

    10.55% (50.4)
  • Finish an Era with a Swamp Village which has 500 Village Prosperity.

    6.82% (54.7)
  • Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals.

    4.73% (64.5)
  • Finish an Era with a Village which has 250 Village Prosperity and only uses Plants.

    4.60% (65.2)
  • Finish an Era with a Village which has 250 Village Prosperity and only uses Animals.

    4.55% (67.6)
  • Finish an Era with a Completed Great Project.

    9.27% (52.2)
  • Finish an Era with at least 3 Completed Great Projects.

    4.01% (74.2)
  • Finish an Era with a Village which has at least 6 War Markers.

    5.92% (58.0)
  • Finish an Era with at least 1000 Food being used by Villages.

    4.48% (68.0)
  • Finish an Era with at least 1000 Wealth being used by Villages.

    3.95% (76.1)
  • Finish an Era with at least 1000 Tech being Used by Villages.

    3.19% (79.1)
  • Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.

    3.93% (76.1)
  • Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.

    4.52% (67.8)
  • Finish an Era with at least 6 villages who all have at least 150 Village Prosperity.

    3.73% (78.1)
  • Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.

    5.02% (62.2)
  • Finish an Era with a Village which has 650 Village Prosperity.

    6.61% (56.0)
  • Finish an Era with a Village which has 500 Prosperity and 60 Danger.

    4.84% (63.0)
  • Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode.

    1.92% (98.1)
  • Finish an Era with 3500 Prosperity.

    2.90% (81.1)
  • Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode.

    1.89% (98.1)
  • Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode.

    3.78% (77.1)
  • Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode.

    1.73% (103.3)
  • Finish an Era with 1000 Wealth in Use from Villages.

    1.87% (98.1)
  • Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode.

    2.57% (85.3)
  • Finish an Era with 2000 Food in Use from Villages.

    2.15% (92.0)
  • Finish the Third Era with at least 1 Upgraded Great Project.

    2.80% (83.2)
  • Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode.

    1.60% (108.7)
  • Finish an Era with a Village with 1000 Wealth in Use.

    2.00% (94.4)
  • Finish an Era with a total of 2000 Tech in Use.

    1.74% (103.3)
  • Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode.

    2.20% (89.7)
  • Finish an Era with a Village with 1000 Tech in Use.

    2.06% (92.0)
  • Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode.

    1.62% (108.7)
  • Finish an Era with a Village with 1000 Food in Use.

    2.33% (88.6)
  • Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode.

    2.01% (94.4)
  • Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.

    2.41% (87.5)
  • Finish an Era with a Village which has 1000 Prosperity.

    4.40% (72.4)
  • Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode.

    1.84% (100.6)
  • Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode.

    1.42% (120.9)
  • Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode.

    1.56% (109.0)
  • Complete a Fishing Docks Project.

    14.13% (40.5)
  • Have humans complete a Harbor Project.

    9.85% (51.0)
  • Have humans complete a Lighthouse Project.

    2.82% (83.2)
  • Have humans complete an Island Town Project.

    1.40% (121.6)
  • Have humans complete a Circus Project.

    5.44% (60.1)
  • Have humans complete an Opera Project.

    1.25% (142.3)
  • Have humans complete an Apothecary Project.

    5.20% (61.5)
  • Have humans complete a Hospital Project.

    1.41% (121.3)
  • Have humans complete a Blast Furnace Project.

    4.71% (64.5)
  • Have humans complete a Factory Project.

    1.33% (136.3)
  • Have humans complete an Observatory Project.

    5.77% (58.7)
  • Have humans complete a Laboratory Project.

    1.76% (100.6)
  • Have humans complete a Hamlet Project.

    6.22% (56.7)
  • Have humans complete a Castle Project.

    1.37% (122.7)
  • Have humans complete a Bank Project.

    6.14% (57.4)
  • Have humans complete a Multinational Project.

    1.54% (113.3)
  • Complete all orginal developments and projects.

    0.96% (216.3)
  • Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode.

    1.58% (108.8)
  • Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode.

    1.55% (113.3)
  • Have humans complete a Mountain Lodge Project.

    4.21% (73.3)
  • Have humans complete a Tavern Project.

    2.69% (84.2)
  • Have humans complete a Nature Park Project.

    2.53% (86.4)
  • Have humans complete a Historic Point Project.

    2.92% (81.1)
  • Have humans complete a Monument Project.

    1.42% (120.9)
  • Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode.

    1.47% (113.3)
  • Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode.

    1.18% (142.3)
  • Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode.

    1.06% (157.9)
  • Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

    1.31% (136.3)
  • Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

    1.10% (155.5)
  • Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

    1.02% (210.6)
  • Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

    1.20% (142.3)
  • Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

    1.06% (157.9)
  • Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

    1.01% (211.5)
  • Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

    1.14% (153.1)
  • Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

    1.06% (157.9)
  • Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

    1.01% (211.5)