I am blind, but it's you who cannot see.
Collect all arch-artifacts. A priceless collection, arguably too weird, even by Zone standards.
Collect all artifacts. What about arch-artifacts?
The "Best reader" award. And reward.
Gather all armor and gear enhancement flash drives.
A successful jump from a 30-meter height. No parachute, though.
Gear broken beyond repair. Don't forget to pay regular visits to the technician.
Use a knife to kill an enemy wearing an exoskeleton. Epic battle indeed.
Shoot an incoming grenade to make it explode. Nice view!
That Chimera made you run like an Olympic champion!
Spend over 1,000,000 coupons. Myklukha and Sidorovich will fight hard over their favorite customer.
Witness the temple of science get destroyed.
You know more than I do, envoy.
20 enemies killed by blowing up the surroundings. Save on hand grenades and enjoy the fireworks.
Unlock the whole map. Few folks know the Zone this well.
100 enemies shot in the head. Not bad for a head start…
Get 20 covert kills. The Zone likes it quiet.
The mysterious Doctor had to reveal what he'd been hiding.
Shoot an enemy in the head, through an obstacle, having the intoxication effect.
Go through with Kaimanov's initial plan.
Korshunov sacrificed himself so that humanity could have a new future, free of doubt and the Zone.
Scar went into the pod to rid the Zone of darkness.
Strelok went into the pod to protect her. Always.
You were out looking for a scanner, but ended up collecting them all.
Kill a squad that just finished off another squad and won the fight. Or so they thought…
Leave the Lesser Zone to go Scanner-hunting. More miracles await, and more dangers, too.
Fully enhance any type of weapon. Somewhere out there, a Zone technician just shed a tear of pride...
5 headshots in 10 seconds. Good eye.
Prologue complete, but this is so far from over.
Kill Faust.
Kill Korshunov.
Kill Scar.
Kill the Strelok.
Lure a mutant into an anomaly. Hardly a noble deed, but it gets the job done.
Shoot an enemy in the head from 75 meters. No scope-peeking!
Retrieve the stolen Scanner. Time to find out what is so special about it.
Meet Degtyarev in Prypiat. The toughest place in the Zone has the toughest-looking watchman.
Meet Scar.
Meet Strelok. How was it, talking to a living legend?
Drop a corpse into the Whirlgig anomaly. A joy for someone who never got to ride the Ferris Wheel.
Kill a mutant of every kind. You'll need a bigger wall to fit all those trophies!
Kill 50 enemies through obstacles. No one in the Zone is really safe.
Meet the C-Consciousness Representative. Didn't Strelok finish them off?
Sidorovich's worst nightmare: buy and sell goods for the exact same amount of coupons in one deal.
The Leash project experiments are finally over. Hopefully.
First equipment enhancement. Never the last, for most Zone folks.
Experience the effects of bleeding, sleep, hunger, alcohol, radiation and psi. Doesn't sound pretty.
Bread and sausage — Zone's most popular sandwich recipe.
Save a bandit's life, get on the Ward's naughty list. Was it worth it?
Help Skadovsk get its name and rightful owners back.
Help Zalissya survive the Monolith attack. New generations of stalkers will have a place to stay.
Three precise shots at apples spared stalker lives and helped you win a twisted bandit's game.
Join Stalkers for some campfire gossip.
Kill everyone in the camp before the alarm is set off. They couldn't see it coming!
Find a way to get the parts without sneaking into the warehouse.
One fight, four enemies, killed by different weapons. That trick would charm the hell out of Mavka!
Found a unique weapon designed for a kingpin. Checkmate!
Kill a Rodent using a grenade launcher. A good wipe-out makes the Duty proud.
Witness the breach of D4. Myklukha and Voronin wouldn't budge, so Duty and Freedom are foes again.
Kill Myklukha in the Arena. This performance will be hard to beat.
Put together fragments of the past and grasp the light of the Flare.
Defeat the Psi Brain. Bigger isn't always better.
Get out of the Spatial Bubble. That place was weird, even by Zone standards.
Set up a new Duty base at the CNPP. The Zone will one day end where it began.
Set up a new Freedom base at the CNPP. Will there be an Arena, too?
Get an artifact from the chimera's remains in the Spatial Bubble with your own hands.
Reach the CNPP and join the ranks of the Zone's legends.
Meet the founders of Duty and Freedom. Their beliefs may be different, but determination is common.
Help Zulu destroy all the samples of the technology. One less threat in the Zone.
Witness Voronin's sacrifice at the Monorail. Now you have to make sure it was worth it.
Get to the SIRCAA ruins and see for yourself what's left of the 'Temple of Science'.
Take Mavka's side in the conflict with Zulu.
Take Zulu's side in the conflict with Mavka.
Help Mavka save the technology and bring it to the Mainland. And get an Oasis as a farewell gift.
Get a hint for a stash from the Faraday Anomaly. The Zone favors those who listen.
Find a way into the Iron Forest. What mysteries are waiting behind the wall?