Win a run completing every side quest.
Kill an enemy with burn.
Collect 100 or more supplies in a single run.
Unlock every Start Points upgrade in the Forge.
Win a boss fight in 3 turns or fewer.
Unlock every Fatigue upgrade in the Forge.
Kill two or more enemies with one hit.
Kill an enemy with a single blow that only Jinx made lethal.
Have at least one keyword on 3 or more sides of a hero's die.
Kill an enemy with more than 10 health without ever dealing it more than 1 damage in a single hit.
Win a run in the first region.
Kill an enemy whose die value was 10 or more.
Win a run in the third region.
Unlock every Warehouse upgrade in the Forge.
Win a fight without rerolling the dice even once.
Win a fight in the first turn.
Win a run without a single dice reroll in fights.
Defeat 6 or more enemies in a single turn.
Win a fight with 2 or more exhaustion on the heroes.
Win a fight with only one hero.
Kill an enemy with more than 10 health in a single hit.
Win a boss fight.
Fully upgrade every hero in the Monument.
Unlock every Start upgrade in the Forge.
Kill a unit by dealing double its maximum health.
Unlock every Map Effects upgrade in the Forge.
Have at least one keyword on every side of a hero's die.
Win a run in the second region.
Fully upgrade any hero in the Monument.
Kill an enemy with poison.
Win a run without ever using the camp.
Travel 50 tiles with the caravan below 30% energy.
Complete a run having travelled 200 or more tiles.
Win a run without completing a single side quest.
Win a fight without losing health.
Collect 100 or more gold in a single run.
Have damage over time running on 3 or more enemies at once.
Unlock every Rest upgrade in the Forge.
Roll dice with a total value of 28 or more.