Acquire all other Trophies
Colonize a planet
Research a Rare technology
Survey one of each basic planet class
Successfully negotiate a trade deal
Build a Robot Pop
Win a War against another Empire
Upgrade your capital to an Imperial Complex
Conquer another species' homeworld
Terraform a planet
Genetically alter a species (not uplift)
Research 15 Rare technologies in a single game
Find the home system of a Precursor Empire
Establish a Federation
Receive a gift from a Fallen Empire
Uplift a species
Return a long-dead species to life
Have 3 other Empires as vassals
Have an Empire total fleet power of 100,000+
Have your ruler be of a different species class than your founding species
Win the game through any victory condition
As a materialist empire, have at least 75% pops be robotic with at least 200 pops.
Have a ringworld section as your capital
Close the loop, or don't
Enlighten a bronze age civilization
As a xenophile Empire, have migration treaties with at least 5 other Empires
Successfully capture an extragalactic matriarch
As a pacifist Empire, have all other independent Empires be pacifist as well
As a spiritualist Empire, own 4 holy worlds
Recruit a scientist from the Curators
Defeat a horrifying invader
Uncover the secrets of an ancient fortress
Destroy a wraith
Destroy an enclave
Birth a new universe
Take a trophy from a stellar being
Construct a complete Dyson Sphere
Breach the Shroud
Construct a complete Science Nexus
Construct a complete Sentry Array
Evolve into perfect, immortal machines
Genetically modify a species to possess traits worth 7 points
Construct a complete Ring World
Colonize a Habitat station in a Black Hole system.
Have at least 10 different species living under Utopian living conditions in your Empire
Keep at least 5 different species as livestock in your Empire
Shut down the Contingency plan.
Explore a Natural Wormhole.
Own a Citadel with 40k fleet power.
Own 4 active Gateways.
Own 200 Starbases (Outposts are counted).
Unlock all 42 Traditions.
Have a planet with at least 100 Pops
Earn at least 1000 Energy Credits per month from trade
As a Determined Exterminator, conquer or eliminate all biological Empires in the galaxy.
As a Driven Assimilator, own cyborg Pops of at least 5 different species.
As a Rogue Servitor, own at least 10 Pops from Fallen Empires.
Terraform a planet into a Machine World.
Use a World Cracker to destroy another Empire's capital planet.
Defeat a Fallen Empire's Titan fleet with a Titan of your own.
Destroy another Empire's Colossus while it is in the process of firing on a planet.
Use a Global Pacifier to shield a planet belonging to Fanatic Purifiers, Ravenous Swarms, or Determined Exterminators.
Kill the Great Khan in battle.
Destroy the Scrapper Bot.
Slaughter the Voidspawn.
Hunt the Tiyanki Matriarch.
Befriend a Space Amoeba.
Unseal the path to the L-Cluster.
As a Corporate empire, have a branch office on 5 different empires' capitals.
I won the Galatron and all I got was this lousy achievement.
Build a Mega-Art Installation in a nebula system
Build a Matter Decompressor
Build a Strategic Coordination Center
Build an Interstellar Assembly
Find a Relic
Be a founding member of the Galactic Community
Use the active effect of a Relic
Study Minor Artifacts and discover a random technology
Successfully investigate an archaeological site
Have 100 Minor Artifacts
Complete the Zroni Precursor chain
Complete the Baol Precursor chain
In one game, find 5 Relics from Ancient Relics Story Pack
Humiliate an Empire that is in the Supremacy Diplomatic Stance, forcing them out of it
Have all eight ethics represented within your Federation
Denounce an Empire that is not actually in breach of galactic law while all major sanctions have been passed
Construct a complete Mega-Shipyard
Have a Diplomatic Weight of over 9000
Level up your Federation
Build a Juggernaut
Be the leader of a max level Federation
Refuse to belong to any club that would have you as a member
Have an Intel Level of 100 on five different empires simultaneously
Complete a mutually friendly First Contact with an empire with no negative incidents
Vivisect an alien
Disavow all knowledge of an Asset during an Operation
Complete at least ten distinct operations during a game
Become the Galactic Emperor
Start a full fledged first contact war before communications have been fully established
Destroy the Galaxy
Modify a vassalization contract
Scrapped an organic fleet to the salvager enclave
Pledge secret fealty to another empire and have them win an Allegiance War
Have a network of at least 30 Hyper Relays, in systems you own, connected to your capital
Catapult a military fleet directly into the capital system of an enemy empire you are at war with
Have a Fortress World with a Planetary Defense Shield, protected by a fully upgraded orbital ring, filled with defensive modules, with a fleet power of at least 10,000
Have a tier 3 subject of each Specialist type simultaneously
Be the patron of three maximum sized Mercenary Enclaves
As a Subterranean empire, dig too deep, but prove yourself worthy
As a Slingshot to the Stars empire, send 10 crewed science ships into the unknown with Quantum Catapults
As a Teachers of the Shroud empire, prove that the Shroudwalkers made a terrible mistake