• 1,074,081 Achievements Earned
  • 36,219 Players Tracked
  • 180 Total Achievements
  • 64,133 Obtainable EXP
  • 33 100% Club
Achievement
Rarity
Earned Date
  • Colonize a planet

    93.85% (16.00)
  • Earn a total Mineral income each month above 250

    59.10% (26.00)
  • Earn a total Mineral income each month above 1000

    34.95% (43.00)
  • Store/have 1000 EC

    95.83% (16.00)
  • Store/have 5000 EC

    82.95% (19.00)
  • Establish a Federation

    43.26% (35.00)
  • Upgrade your capital to an Imperial Complex

    52.61% (29.00)
  • Have 3 other Empires as vassals

    24.70% (61.00)
  • Survey one of each basic planet class

    72.63% (21.00)
  • Have an Empire total fleet power of 100,000+

    44.40% (34.00)
  • Terraform a planet

    50.48% (30.00)
  • Build a Robot Pop

    62.35% (25.00)
  • Uplift a species

    31.08% (49.00)
  • Genetically alter a species (not uplift)

    47.25% (32.00)
  • Build a fleet with a total fleet size above 120

    53.49% (29.00)
  • Conquer another species' homeworld

    55.39% (28.00)
  • Research a Rare technology

    78.97% (19.00)
  • Research 15 Rare technologies in a single game

    51.85% (29.00)
  • Successfully negotiate a trade deal

    68.04% (23.00)
  • Win a War against another Empire

    56.00% (27.00)
  • Successfully capture an extragalactic matriarch

    6.01% (222.00)
  • Destroy the portals employed by the invaders from another time and space

    17.20% (86.00)
  • Develop the means to prevent nefarious infiltration

    8.86% (158.00)
  • Win the game through any victory condition

    21.60% (69.00)
  • Hatch the egg

    10.74% (133.00)
  • Birth a new universe

    8.56% (163.00)
  • Defeat a horrifying invader

    18.71% (79.00)
  • Restore an ancient warship

    18.14% (81.00)
  • Take a trophy from a stellar being

    6.12% (219.00)
  • Destroy a wraith

    13.25% (109.00)
  • Uncover the secrets of an ancient fortress

    15.01% (97.00)
  • Support the Artisan Troupe for 10 years

    31.43% (48.00)
  • Recruit a scientist from the Curators

    27.06% (56.00)
  • Purchase a rare resource from the Traders

    30.24% (50.00)
  • Destroy an Enclave

    11.69% (123.00)
  • Lead the non-aligned powers to victory against an Awakened Empire

    3.33% (360.00)
  • Have a ringworld section as your capital

    12.17% (118.00)
  • As an authoritarian Empire with at least 500 Pops, have at least 200 enslaved Pops

    11.99% (120.00)
  • As a xenophobic Empire, purge all other sentient species from the galaxy

    4.92% (263.00)
  • Own a planet with at least 10 different species on it

    33.63% (45.00)
  • As a materialist empire with at least 200 Pops, have at least 75% of the Pops be robotic

    14.66% (100.00)
  • As a pacifist Empire, be at peace for 200 consecutive years (crises do not count as wars)

    6.35% (212.00)
  • As a xenophile Empire, have migration treaties with at least 10 other Empires

    8.99% (156.00)
  • As a spiritualist Empire, own 4 holy worlds

    3.23% (368.00)
  • Have your ruler be of a different species class than your founding species

    31.10% (49.00)
  • Receive a gift from a Fallen Empire

    34.82% (44.00)
  • Open up a shielded world

    13.44% (108.00)
  • Enlighten a Bronze or Stone Age civilization

    8.03% (173.00)
  • As a humanoid species, infiltrate the homeworld of pre-FTL reptilians

    3.98% (313.00)
  • Terraform a planet into a gaia world

    17.65% (84.00)
  • Find the home system of a Precursor Empire

    55.07% (28.00)
  • Invade pre-FTL Earth while it is in the midst of a world war

    2.79% (411.00)
  • Return a long-dead species to life

    30.02% (50.00)
  • Close the loop, or don't

    10.56% (135.00)
  • Have access to ten different Strategic Resources

    49.44% (31.00)
  • Construct a complete Dyson Sphere

    21.00% (71.00)
  • Construct a complete Ring World

    16.06% (91.00)
  • Construct a complete Sentry Array

    21.82% (68.00)
  • Construct a complete Science Nexus

    24.43% (61.00)
  • Breach the Shroud

    20.37% (73.00)
  • Evolve into perfect, immortal machines

    14.17% (103.00)
  • Genetically modify a species to possess traits worth 7 points

    17.02% (86.00)
  • Own a Habitat station in a Black Hole system

    15.27% (96.00)
  • As an Egalitarian empire, have at least 500 Pops living under Utopian living conditions in your Empire

    7.80% (177.00)
  • Keep at least 5 different species as livestock in your Empire

    9.44% (149.00)
  • As a Determined Exterminator, conquer or eliminate all biological Empires in the galaxy.

    8.57% (163.00)
  • As a Driven Assimilator, own cyborg Pops of at least 5 different species.

    7.71% (179.00)
  • As a Rogue Servitor, own at least 10 Pops from Fallen Empires.

    3.16% (375.00)
  • Shut down the Contingency plan.

    8.31% (167.00)
  • Terraform a planet into a Machine World.

    13.83% (105.00)
  • Use a World Cracker to destroy another Empire's capital planet

    11.22% (128.00)
  • Defeat a Fallen Empire's Titan fleet with a Titan of your own

    12.51% (115.00)
  • Destroy another Empire's Colossus while it is in the process of firing on a planet

    2.17% (492.00)
  • Own 200 Starbases (Outposts are counted)

    21.91% (68.00)
  • Use a Global Pacifier to shield a planet belonging to Fanatic Purifiers, Ravenous Swarms, or Determined Exterminators

    3.39% (355.00)
  • Own 4 active Gateways

    25.07% (60.00)
  • Own a Citadel with 40k fleet power

    31.67% (48.00)
  • Unlock all 42 Traditions

    36.17% (42.00)
  • Explore a Natural Wormhole

    42.97% (35.00)
  • Kill the Great Khan in battle

    12.32% (117.00)
  • Destroy the Scrapper Bot

    13.91% (105.00)
  • Slaughter the Voidspawn

    10.66% (134.00)
  • Hunt the Tiyanki Matriarch

    13.99% (104.00)
  • Befriend a Space Amoeba

    22.93% (65.00)
  • Unseal the path to the L-Cluster

    24.76% (61.00)
  • As a Corporate empire, have a branch office on 5 different empires' capitals

    7.65% (180.00)
  • I won the Galatron and all I got was this lousy achievement

    3.27% (365.00)
  • Have a planet with at least 100 Pops

    37.54% (40.00)
  • Build a Mega-Art Installation in a nebula system

    5.86% (227.00)
  • Build a Matter Decompressor

    13.72% (106.00)
  • Build a Strategic Coordination Center

    17.29% (85.00)
  • Earn at least 1000 Energy Credits per month from trade

    26.94% (56.00)
  • Have at least 4 fully operational Megastructures within your borders (Habitats, Ring Worlds and Gateways do not count)

    18.21% (81.00)
  • Be a biological Hive Mind with at least 1000 drone Pops

    8.62% (162.00)
  • Build an Interstellar Assembly

    16.10% (91.00)
  • 37.56% (40.00)
  • In one game, find 5 Relics from Ancient Relics Story Pack

    11.31% (127.00)
  • Successfully investigate an archaeological site

    49.48% (31.00)
  • Complete the Baol Precursor chain

    15.99% (92.00)
  • Complete the Zroni Precursor chain

    9.22% (152.00)
  • Capture the Galatron from another empire

    1.33% (669.00)
  • Study Minor Artifacts and discover a random technology

    25.96% (58.00)
  • Use the active effect of a Relic

    35.42% (43.00)
  • Have 100 Minor Artifacts

    28.70% (52.00)
  • Be a founding member of the Galactic Community

    45.28% (34.00)
  • Level up your Federation

    28.61% (53.00)
  • Be the leader of a max level Federation

    8.77% (160.00)
  • Build a Juggernaut

    22.09% (67.00)
  • Construct a complete Mega-Shipyard

    18.67% (79.00)
  • Refuse to belong to any club that would have you as a member

    2.13% (498.00)
  • Have a Diplomatic Weight of over 9000

    35.53% (43.00)
  • Have all eight ethics represented within your Federation

    8.31% (167.00)
  • Humiliate an Empire that is in the Supremacy Diplomatic Stance, forcing them out of it

    1.66% (586.00)
  • Denounce an Empire that is not actually in breach of galactic law while all major sanctions have been passed

    2.31% (471.00)
  • Destroy the Galaxy

    5.48% (241.00)
  • Become the Galactic Emperor

    6.75% (201.00)
  • Lead a rebellion that successfully deposes the Galactic Emperor

    0.88% (829.00)
  • As Galactic Custodian, defeat the end-game Crisis and then end the title rather than finishing your term

    1.94% (530.00)
  • Complete a mutually friendly First Contact with an empire with no negative incidents

    31.47% (48.00)
  • Vivisect an alien

    8.19% (170.00)
  • Start a full fledged first contact war before communications have been fully established

    9.31% (151.00)
  • Disavow all knowledge of an Asset during an Operation

    11.02% (130.00)
  • Have an Intel Level of 100 on five different empires simultaneously

    13.34% (109.00)
  • Complete at least ten distinct operations during a game

    1.27% (687.00)
  • Have a network of at least 30 Hyper Relays, in systems you own, connected to your capital.

    9.54% (148.00)
  • Catapult a military fleet directly into the capital system of an enemy empire you are at war with.

    1.68% (582.00)
  • Have a Fortress World with a Planetary Defense Shield, protected by a fully upgraded orbital ring, filled with defensive modules, with a fleet power of at least 10,000

    2.21% (486.00)
  • Have a tier 3 subject of each Specialist type simultaneously.

    1.95% (528.00)
  • Modify a vassalization contract.

    11.70% (123.00)
  • Be the patron of three maximum sized Mercenary Enclaves.

    1.50% (623.00)
  • Reduce, reuse, recycle.

    1.20% (708.00)
  • Same as the old boss.

    0.52% (1025.00)
  • As a Subterranean empire, dig too deep, but prove yourself worthy.

    1.09% (746.00)
  • As a Slingshot to the Stars empire, send 10 crewed science ships into the unknown with Quantum Catapults.

    1.05% (760.00)
  • As a Teachers of the Shroud empire, prove that the Shroudwalkers made a terrible mistake.

    1.28% (684.00)
  • As an Idyllic Bloom empire, convert the junk worlds of the Ketling Star Pack into Gaia Worlds.

    0.55% (1006.00)
  • Have 10 organic pop assembly on your capital, as a budding species without the Clone Army origin.

    0.99% (783.00)
  • As custodian of Wenkwort Artem, make it a resort world with a Ranger Lodge and original blockers.

    0.71% (911.00)
  • Win the game as a machine uprising.

    0.44% (1082.00)
  • As a Master Crafter empire, fully construct a megastructure while you have a Covenant.

    1.44% (639.00)
  • As a Clone Army empire, denounce the Spiritualist fallen empire then destroy them.

    0.46% (1067.00)
  • As the Commonwealth of Man, destroy the United Nations of Earth while ruled by symbiotic brainslugs.

    0.46% (1067.00)
  • Consume another empire’s desert homeworld.

    0.61% (968.00)
  • As a Lithoid empire, keep another Lithoid pop as Livestock or Process them.

    1.15% (725.00)
  • As a Lithoid empire, show the Galactic Community what you think of that strongly worded letter.

    0.57% (993.00)
  • As a Necroid empire destroy a Plantoid empire, or vice-versa, without blowing up their final planet.

    1.02% (772.00)
  • As Necrophages do not invade any pre-ftls and defeat the crisis OR have 10 observation stations

    0.68% (928.00)
  • As a Memorialist empire have Galactic Memorials on 5 tomb worlds created during the game

    0.53% (1019.00)
  • Drench a Fallen Empire’s holy world.

    0.64% (950.00)
  • As an angler empire, provoke a Fallen Empire into declaring war on you and win.

    0.78% (876.00)
  • Own 13 dragons and have them in your capital system.

    0.58% (986.00)
  • Find the true ending of The Order’s noble quest.

    1.57% (606.00)
  • As a Toxoid Galactic Custodian or Emperor, insult all other members of the Community. (Min 3)

    0.56% (999.00)
  • Colonize a planet that started the game as a Toxic world, then turn it into a Tomb World.

    0.67% (933.00)
  • As a Payback empire, finish what you started. Gain victory over MSI using the special Payback CB.

    0.73% (901.00)
  • As a Broken Shackles empire, eradicate slavery in the galaxy, including on Pre-FTL worlds.

    0.36% (1146.00)
  • Convert to a Fanatic Purifier as a FotD empire and eliminate all regular empires, fallen empires and enclaves.

    0.47% (1060.00)
  • Get the “good ending” to the Solarpunk quest chain, with Sol as your capital system.

    0.82% (856.00)
  • Research 12 pre-FTL Insight Technologies.

    1.21% (705.00)
  • Intervene to save a Pre-FTL experiment from catastrophic failure, even though it puts you in breach of Galactic Law.

    0.36% (1146.00)
  • Have 10 colonies without ever discovering Hyperdrives.

    0.85% (842.00)
  • Declare a war with a cloaked military fleet already in the primary target’s capital system.

    1.32% (672.00)
  • Have at least 10 pops of your primary species on display in Alien Zoos within your empire.

    0.39% (1121.00)
  • Discover Keides' Origin.

    0.74% (896.00)
  • Terraform 3 planets with Azaryn.

    0.85% (842.00)
  • Have 6 different Ethics on the Council.

    0.63% (956.00)
  • Requires 5 Council members that are at at least 100 years old.

    6.10% (220.00)
  • Overthrow the Ruler in a Civil War during the Under One Rule Origin.

    0.43% (1090.00)
  • Liberate 3 different empires while having Crusader Spirit Civic.

    0.49% (1046.00)
  • Explore an Astral Rift.

    4.35% (291.00)
  • Explore 5 Astral Rifts in one game.

    3.58% (340.00)
  • Construct a Dimensional Lock.

    1.44% (639.00)
  • Claim the Eternal Throne.

    1.00% (779.00)
  • make friends...

    0.67% (933.00)
  • Create a perfect universe while meeting every quota as an Obsessional Directive empire.

    0.20% (1299.00)
  • Fully embrace the virtual world and leave no pop behind.

    0.75% (891.00)
  • Complete an Arc Furnace and a Dyson Swarm in the same system.

    1.18% (715.00)
  • As a nanite machine empire, consume a Fallen Empire's homeworld.

    0.21% (1288.00)
  • Submit to all of Cetana's demands.

    0.32% (1181.00)
  • As a Cybernetic Creed empire, defeat Cetana.

    0.20% (1299.00)