• 6,906 Achievements Earned
  • 507 Players Tracked
  • 135 Total Achievements
  • 15,062 Obtainable EXP
  • 4,404 Gamerscore
  • 2 100% Club
Achievement
Points
Rarity
Earned Date
  • Colonize a planet

    5
    76.53% (44.8)
  • Research a Rare technology

    5
    47.14% (45.4)
  • Build a Robot Pop

    5
    33.14% (46.8)
  • Store/have 1000 EC

    5
    89.55% (44.6)
  • Survey one of each basic planet-class

    5
    40.24% (46.0)
  • Successfully negotiate a trade deal

    5
    37.28% (46.2)
  • Conquer another species homeworld

    10
    25.05% (49.2)
  • Terraform a planet

    15
    28.80% (47.7)
  • Uplift a species

    30
    13.21% (54.6)
  • Earn a total Mineral income each month above 250

    10
    30.97% (47.1)
  • Upgrade your capital to an Imperial Complex

    10
    27.42% (48.3)
  • Store/have 5000 EC

    10
    70.02% (45.1)
  • Win a War against another Empire

    10
    27.42% (48.3)
  • Build a fleet with a total fleet-size above 120

    15
    25.84% (48.9)
  • Research 15 Rare technologies in a single game

    20
    27.02% (48.6)
  • Have 3 other Empires as vassals

    50
    9.47% (57.1)
  • Establish a Federation

    30
    22.49% (49.8)
  • Genetically alter a species (not uplift)

    20
    22.09% (50.4)
  • Empire total fleet military power equals 100000

    50
    21.10% (50.7)
  • Earn a total Mineral income each month above 1000

    30
    14.20% (54.0)
  • Successfully capture an extragalactic matriarch

    80
    1.78% (166.9)
  • Destroy the portals employed by the invaders from another time and space

    80
    8.88% (57.4)
  • Develop the means to prevent nefarious infiltration

    80
    4.34% (65.8)
  • Have access to ten different strategic resources

    5
    41.03% (45.7)
  • Receive a gift from a Fallen Empire

    30
    12.82% (55.0)
  • Have your ruler be of a different species class than your founding species

    50
    17.36% (52.0)
  • As a humanoid species, infiltrate the homeworld of pre-FTL reptilians

    20
    3.35% (72.3)
  • Enlighten a Bronze or Stone age civilization

    50
    5.52% (59.2)
  • Terraform a planet into a gaia world

    50
    12.62% (55.3)
  • As a pacifistic empire, be at peace for 200 consecutive years (crises do not count as wars.)

    80
    5.13% (59.9)
  • Have a ring world section as your capital

    50
    6.51% (58.1)
  • As an authoritarian Empire with at least 500 Pops, have at least 200 enslaved Pops

    50
    4.73% (62.2)
  • Find the home system of a precursor empire

    20
    33.93% (46.5)
  • Invade pre-FTL Earth while it is in the midst of a world war.

    40
    1.38% (184.6)
  • As a materialist empire, have at least 75% of the pops in your empire be robotic in an empire with a

    50
    2.76% (91.8)
  • Return a long-dead species to life

    30
    14.40% (53.6)
  • Own a planet with at least 10 different species on it

    40
    16.96% (52.6)
  • Open up a shielded world

    50
    5.92% (58.8)
  • As a xenophilic empire, have migration treaties with at least 10 other empires

    80
    3.94% (67.5)
  • Win the game through any victory condition

    50
    7.10% (57.8)
  • As a spiritualistic empire, own 4 holy worlds

    80
    2.56% (95.9)
  • As a xenophobic empire, purge all other sentient species in the galaxy

    80
    4.34% (65.8)
  • Close the loop, or don't

    80
    3.94% (67.5)

Synthetic Dawn Story Pack DLC achievements

Achievement
Points
Rarity
Earned Date
  • Shut down the Contingency plan

    25
    3.16% (74.5)
  • Terraform a planet into a Machine World

    50
    3.35% (72.3)
  • As a Driven Assimilator, own cyborg Pops of at least 5 different species

    50
    2.56% (95.9)
  • As a Rogue Servitor, own at least 10 Pops from Fallen Empires

    50
    1.58% (175.9)
  • As a Determined Exterminator, conquer or eliminate all biological Empires in the galaxy

    50
    2.96% (77.9)

Apocalypse DLC achievements

Achievement
Points
Rarity
Earned Date
  • Explore a Natural Wormhole

    25
    22.29% (50.1)
  • Own a Citadel with 40k fleet power

    25
    14.99% (53.3)
  • Own 4 active Gateways

    25
    11.44% (56.3)
  • Own 200 Starbases (Outposts are counted)

    25
    9.47% (57.1)
  • Unlock all 42 Traditions

    25
    20.12% (51.4)
  • Use a World Cracker to destroy another Empire's capital planet

    40
    2.76% (91.8)
  • Kill the Great Khan in battle

    40
    2.17% (158.5)
  • Seal a world of Fanatic Purifiers, Ravenous Swarms, Determined Exterminators with a Global Pacifier

    40
    1.78% (166.9)
  • Destroy another Empire's Colossus while it is in the process of firing on a planet

    40
    0.99% (208.5)
  • Defeat a Fallen Empire's Titan fleet with a Titan of your own

    40
    2.96% (77.9)

MegaCorp DLC achievements

Achievement
Points
Rarity
Earned Date
  • Have a planet with at least 100 Pops

    25
    20.91% (51.0)
  • Earn at least 1000 Energy Credits per month from trade

    25
    13.61% (54.3)
  • As a Corporate empire, have a branch office on 5 different empires' capitals

    35
    2.17% (158.5)
  • Build a Matter Decompressor

    35
    2.96% (77.9)
  • Build a Mega-Art Installation in a nebula system

    35
    2.37% (152.4)
  • Build a Strategic Coordination Center

    35
    4.14% (66.6)
  • Build an Interstellar Assembly

    35
    4.54% (64.2)
  • I won the Galatron and all I got was this lousy achievement

    25
    1.18% (194.8)
  • Have at least 4 fully operational Megastructures (Habitats, Ring Worlds and Gateways do not count)

    50
    4.34% (65.8)
  • Be a biological Hive Mind with at least 1000 drone Pops

    30
    1.97% (162.6)

Ancient Relics Story Pack DLC achievements

Achievement
Points
Rarity
Earned Date

Distant Stars Story Pack DLC achievements

Achievement
Points
Rarity
Earned Date

Leviathans Story Pack DLC achievements

Achievement
Points
Rarity
Earned Date

Utopia DLC achievements

Achievement
Points
Rarity
Earned Date

Federations Title Update DLC achievements

Achievement
Points
Rarity
Earned Date

Federations DLC achievements

Achievement
Points
Rarity
Earned Date
  • Build a Juggernaut

    30
    4.54% (64.2)
  • Denounce an Empire not in breach of galactic law while all major sanctions have been passed

    40
    1.18% (194.8)

Nemesis DLC achievements

Achievement
Points
Rarity
Earned Date

Nemesis Title Update DLC achievements

Achievement
Points
Rarity
Earned Date
  • Complete a mutually friendly First Contact with an empire with no negative incidents

    10
    15.98% (53.0)
  • Start a full fledged first contact war before communications have been fully established

    20
    3.75% (69.2)

Overlord DLC achievements

Achievement
Points
Rarity
Earned Date
  • Have a network of at least 30 Hyper Relays, in systems you own, connected to your capital.

    10
    1.58% (175.9)
  • Catapult a military fleet directly into the capital system of an enemy empire you are at war with.

    30
    0.99% (208.5)
  • Have a Fortress World with a Defense Shield, Ring filled with defenses, and a power of 10000.

    20
    0.79% (246.7)
  • Have a tier 3 subject of each Specialist type simultaneously.

    10
    0.79% (246.7)
  • Modify a vassalization contract.

    10
    1.97% (162.6)
  • Be the patron of three maximum sized Mercenary Enclaves.

    20
    0.39% (639.8)
  • Reduce, reuse, recycle.

    40
    0.39% (639.8)
  • Same as the old boss.

    30
    0.39% (639.8)
  • As a Subterranean empire, dig too deep, but prove yourself worthy.

    40
    0.79% (246.7)
  • As a Slingshot to the Stars empire, send 10 science ships into the unknown with Quantum Catapults.

    20
    0.59% (568.4)
  • As a Teachers of the Shroud empire, prove that the Shroudwalkers made a terrible mistake.

    20
    0.79% (246.7)