• 0 Achievements Earned
  • 0 Players Tracked
  • 71 Total Achievements
  • 0 Obtainable EXP
  • 0 100% Club
Achievement
Rarity
Earned Date
  • Place your first station

    0.00% (0.00)
  • Get your first commuter aboard a train

    0.00% (0.00)
  • Rename a station with "Rockefeller", receive a wire transfer from the man himself

    0.00% (0.00)
  • Reach day 30 in a single city

    0.00% (0.00)
  • Survive a full year — reach day 365

    0.00% (0.00)
  • Build your first scissors crossover

    0.00% (0.00)
  • Pay off a bond before its term ends

    0.00% (0.00)
  • Let your balance fall below zero

    0.00% (0.00)
  • Route 7 or more lines through a single station

    0.00% (0.00)
  • Build 100 stations

    0.00% (0.00)
  • Carry 5 million total commuters

    0.00% (0.00)
  • Lay 250 kilometers of track

    0.00% (0.00)
  • Reach day 14 still in the black

    0.00% (0.00)
  • Play for 50 hours

    0.00% (0.00)
  • Build 1,500 stations and run 1,500 trains. Then maybe step outside

    0.00% (0.00)
  • Reach day 120 running a single route

    0.00% (0.00)
  • Build 750 stations

    0.00% (0.00)
  • Pay off your last remaining bond

    0.00% (0.00)
  • Make every ride free — set the fare to zero

    0.00% (0.00)
  • Have exactly 1,313 commuters riding at once

    0.00% (0.00)
  • Recover from 10 or more simultaneous warnings without going bankrupt

    0.00% (0.00)
  • Lay 50 kilometers of commuter rail

    0.00% (0.00)
  • Lay 30 kilometers of light metro

    0.00% (0.00)
  • Build 25 quad-track segments

    0.00% (0.00)
  • Run commuter rail, heavy metro, and light metro all in one city

    0.00% (0.00)
  • Build 500 stations

    0.00% (0.00)
  • Have 1,000+ operational stations while still turning a profit

    0.00% (0.00)
  • Reach a daily ridership of 1,000,000 people

    0.00% (0.00)
  • Lay 500 miles (804.5 km) of track in a single save

    0.00% (0.00)
  • Lay 1,000 miles (1,609 km) of track in a single save

    0.00% (0.00)
  • Have a single station handle 250,000 boardings in a day

    0.00% (0.00)
  • Have a station group reach 100,000 daily transfers

    0.00% (0.00)
  • Have a station group reach 500,000 daily transfers

    0.00% (0.00)
  • Have a station with 10× more transferring passengers than origin/destination passengers

    0.00% (0.00)
  • Have a station group made up of more than 10 stations

    0.00% (0.00)
  • Build a quad-track station

    0.00% (0.00)
  • Reach a balance of $1 trillion

    0.00% (0.00)
  • Reach $1 billion in debt

    0.00% (0.00)
  • Run a profitable network with 50,000+ daily riders charging $2.00 or less per ride

    0.00% (0.00)
  • Run a profitable network with 50,000+ daily riders charging $10.00 or more per ride

    0.00% (0.00)
  • Reach 50% transit mode share in Houston

    0.00% (0.00)
  • Reach 15% transit share in New York using only stations on Manhattan island

    0.00% (0.00)
  • Reach 75% transit mode share in New York

    0.00% (0.00)
  • Reach 50% transit share without demolishing a single building

    0.00% (0.00)
  • Have more commuters riding transit than driving

    0.00% (0.00)
  • Reach 50% transit share at an airport station

    0.00% (0.00)
  • Build an underwater tunnel more than 10 km long

    0.00% (0.00)
  • Build a rail tunnel in Florida or New Orleans

    0.00% (0.00)
  • Have a line carrying 100,000+ daily riders that never dips below grade

    0.00% (0.00)
  • Have a profitable line that runs mostly at grade

    0.00% (0.00)
  • Create a station group with both an elevated and an underground station

    0.00% (0.00)
  • Build a line with a section over 10 m underground and a section over 10 m in the air

    0.00% (0.00)
  • Demolish 500 buildings with a single blueprint

    0.00% (0.00)
  • Spend $1 billion demolishing buildings

    0.00% (0.00)
  • Demolish a single building that costs over $1 billion to remove (not in sandbox)

    0.00% (0.00)
  • Build a loop line

    0.00% (0.00)
  • Build a line with exactly two stations

    0.00% (0.00)
  • Have your longest line also be your least-ridden line

    0.00% (0.00)
  • Have a profitable line with an average speed below 40 km/h

    0.00% (0.00)
  • Have two lines cross at three or more non-consecutive stations

    0.00% (0.00)
  • End a day with at least 25% transit mode share in San Diego

    0.00% (0.00)
  • End a day with at least $250 million profit in San Diego

    0.00% (0.00)
  • Build a network in both the United Kingdom and the United States

    0.00% (0.00)
  • Export a schematic diagram of any save

    0.00% (0.00)
  • Build a line on Null Island (0°, 0°)

    0.00% (0.00)
  • Build a station on Abbey Road in London

    0.00% (0.00)
  • Name a station "Union Station"

    0.00% (0.00)
  • Have five or more station groups sharing the same name

    0.00% (0.00)
  • Build five stations all within a mile of each other

    0.00% (0.00)
  • Keep a single blueprint unbuilt for 40 days

    0.00% (0.00)
  • Play a single save for one in-game decade

    0.00% (0.00)