Finish the Prologue.
Complete Chapter 1.
Kill the dragon.
Kill the draug.
Finish the game while playing at the Insane difficulty level.
Complete Chapter 2.
Kill the kayran.
Finish the game at any difficulty level.
Achieve character level 35.
Acquire the Combat Acumen ability.
Craft a suit of armor from elements of the kayran's carapace.
Acquire the Sense of Magic ability.
Acquire the Mutant ability.
Achieve character level 10.
Cut off a tentacle using the kayran trap.
Hire a craftsman to create an item.
Drink one potion.
Kill more than one opponent using a single exploding bomb.
Use alchemy to brew five potions or oils.
Collect 10000 orens.
Enhance abilities using mutagens at least five times.
Kill 500 foes.
Kill three foes at once by performing a group finisher.
Hit Count Etcheverry using the ballista.
Find all additional information about the insane asylum's history.
Perform three successful ripostes in a row.
Kill a foe by deflecting his own arrow at him.
Successfully sneak through Loredo's garden and find the component of the kayran trap.
Kill 10 foes in a row without losing any Vitality.
Tour the camp with Zyvik.
Spare all trolls in the game.
Seduce Ves.
Kill all the trolls in the game.
Defeat all opponents in the Kaedweni arena.
Brew the ostmurk potion.
Stop Roche from killing Henselt.
Sneak through the lower camp without raising the alarm.
Leave Síle to die in the unstable portal.
Relive all of Auckes' memories in Dethmold's vision.
Help Roche rescue Anais from the Kaedweni camp.
Help Iorveth find the dagger needed to free Saskia from the spell that holds her.
Intimidate someone.
Save Síle from dying in the unstable portal.
Win an arm wrestling match, a dice poker game and a fist fight.
Spare or save Saskia.
Finish the game by killing Letho.
Finish the game by sparing Letho.
Finish all quests involing the destruction of monster nests.
Reach the Epilogue of the game.
Roll five-of-a-kind at dice poker.
Bow before the Sun at a Summer Shrine.
Bow to Death at a Winter Shrine.