Whirlight: No Time To Trip
Play Whirlight for the first time.
Make Hector dance.
Hector finds the inspiration for a new invention.
Obtain the ultra-rare playing card.
Hector sends the Vespa to the bottom of the sea.
Find the killer doll.
Use the ball shooter on the old lady in the church.
Hector repeatedly harasses a poor squirrel.
Hector offers the gift to all the characters in Verice Bay.
Find the strange symbol.
Hector activates his new invention.
Hector reads all the posters hanging in the city.
Hector fishes in all the manholes in Verice Bay.
Start chapter two.
Apocalypse looks at itself in the mirror.
Margaret squeezes all the lights.
Examine all of Margaret's artworks.
Find a bizarre hat.
Something is missing from the museum.
Read 10 of Klein's books.
Read 50 of Klein's books.
Find Ciao, the Italia '90 mascot.
Destroy a glass workshop.
The seer casts a powerful spell.
Change Hank's look.
Find the hidden character.
Trigger the museum alarm.
Congratulations! You have completed "Whirlight - No Time To Trip."
Obtain all "Whirlight - No Time To Trip" achievements.
Unlock Hector's memories.
Break into the vault.
Feed the trilobite 5 times.
Start chapter three.
Examine the logo on the crane.
Examine the car in the future.
Knock out the High Priest for the second time.
Get the Light-Blender, Hector's new invention.
Have Theodore build the light shooter.
Apocalypse returns.
Find the hat in Klein's house.
Find the toy ice cream truck.
Give the mandolin to a promising kid.
Play the flute at the registry office.
Polish the ice wall.
Whirlight meets Willy Morgan.
Bring two shy lovers together.
Trim the mammoth's fur.
Find 10 characters making fun of Hector.
Read all the street plaques in Verice Bay.
Fill the album.