• 1,040,564 Achievements Earned
  • 35,472 Players Tracked
  • 180 Total Achievements
  • 147,050 Obtainable EXP
  • 0 100% Club
Achievement
Rarity
Earned Date
  • Colonize a planet

    93.85% (38.00)
  • Earn a total Mineral income each month above 250

    58.92% (60.00)
  • Earn a total Mineral income each month above 1000

    34.73% (101.00)
  • Store/have 1000 EC

    95.77% (37.00)
  • Store/have 5000 EC

    82.70% (43.00)
  • Establish a Federation

    43.21% (82.00)
  • Upgrade your capital to an Imperial Complex

    52.58% (68.00)
  • Have 3 other Empires as vassals

    24.26% (143.00)
  • Survey one of each basic planet class

    72.68% (49.00)
  • Have an Empire total fleet power of 100,000+

    44.13% (80.00)
  • Terraform a planet

    50.45% (70.00)
  • Build a Robot Pop

    62.21% (57.00)
  • Uplift a species

    30.94% (113.00)
  • Genetically alter a species (not uplift)

    47.30% (75.00)
  • Build a fleet with a total fleet size above 120

    53.36% (67.00)
  • Conquer another species' homeworld

    55.27% (64.00)
  • Research a Rare technology

    78.90% (45.00)
  • Research 15 Rare technologies in a single game

    51.73% (69.00)
  • Successfully negotiate a trade deal

    68.10% (52.00)
  • Win a War against another Empire

    55.91% (64.00)
  • Successfully capture an extragalactic matriarch

    5.86% (528.00)
  • Destroy the portals employed by the invaders from another time and space

    17.06% (201.00)
  • Develop the means to prevent nefarious infiltration

    8.74% (372.00)
  • Win the game through any victory condition

    21.61% (160.00)
  • Hatch the egg

    10.64% (311.00)
  • Birth a new universe

    8.48% (382.00)
  • Defeat a horrifying invader

    18.57% (185.00)
  • Restore an ancient warship

    18.06% (190.00)
  • Take a trophy from a stellar being

    6.00% (518.00)
  • Destroy a wraith

    13.13% (257.00)
  • Uncover the secrets of an ancient fortress

    14.97% (227.00)
  • Support the Artisan Troupe for 10 years

    31.28% (112.00)
  • Recruit a scientist from the Curators

    27.02% (129.00)
  • Purchase a rare resource from the Traders

    30.24% (116.00)
  • Destroy an Enclave

    11.61% (287.00)
  • Lead the non-aligned powers to victory against an Awakened Empire

    3.25% (853.00)
  • Have a ringworld section as your capital

    12.24% (274.00)
  • As an authoritarian Empire with at least 500 Pops, have at least 200 enslaved Pops

    11.83% (282.00)
  • As a xenophobic Empire, purge all other sentient species from the galaxy

    4.89% (615.00)
  • Own a planet with at least 10 different species on it

    33.25% (106.00)
  • As a materialist empire with at least 200 Pops, have at least 75% of the Pops be robotic

    14.43% (235.00)
  • As a pacifist Empire, be at peace for 200 consecutive years (crises do not count as wars)

    6.28% (498.00)
  • As a xenophile Empire, have migration treaties with at least 10 other Empires

    8.87% (367.00)
  • As a spiritualist Empire, own 4 holy worlds

    3.21% (861.00)
  • Have your ruler be of a different species class than your founding species

    30.83% (114.00)
  • Receive a gift from a Fallen Empire

    34.50% (102.00)
  • Open up a shielded world

    13.41% (252.00)
  • Enlighten a Bronze or Stone Age civilization

    8.07% (400.00)
  • As a humanoid species, infiltrate the homeworld of pre-FTL reptilians

    4.00% (725.00)
  • Terraform a planet into a gaia world

    17.58% (195.00)
  • Find the home system of a Precursor Empire

    54.96% (65.00)
  • Invade pre-FTL Earth while it is in the midst of a world war

    2.77% (961.00)
  • Return a long-dead species to life

    29.91% (117.00)
  • Close the loop, or don't

    10.65% (311.00)
  • Have access to ten different Strategic Resources

    49.56% (72.00)
  • Construct a complete Dyson Sphere

    20.91% (165.00)
  • Construct a complete Ring World

    15.98% (213.00)
  • Construct a complete Sentry Array

    21.74% (159.00)
  • Construct a complete Science Nexus

    24.31% (143.00)
  • Breach the Shroud

    20.23% (171.00)
  • Evolve into perfect, immortal machines

    13.93% (243.00)
  • Genetically modify a species to possess traits worth 7 points

    16.88% (203.00)
  • Own a Habitat station in a Black Hole system

    14.97% (227.00)
  • As an Egalitarian empire, have at least 500 Pops living under Utopian living conditions in your Empire

    7.67% (418.00)
  • Keep at least 5 different species as livestock in your Empire

    9.33% (351.00)
  • As a Determined Exterminator, conquer or eliminate all biological Empires in the galaxy.

    8.54% (380.00)
  • As a Driven Assimilator, own cyborg Pops of at least 5 different species.

    7.66% (419.00)
  • As a Rogue Servitor, own at least 10 Pops from Fallen Empires.

    3.14% (875.00)
  • Shut down the Contingency plan.

    8.17% (395.00)
  • Terraform a planet into a Machine World.

    13.77% (245.00)
  • Use a World Cracker to destroy another Empire's capital planet

    11.20% (297.00)
  • Defeat a Fallen Empire's Titan fleet with a Titan of your own

    12.54% (268.00)
  • Destroy another Empire's Colossus while it is in the process of firing on a planet

    1.98% (1216.00)
  • Own 200 Starbases (Outposts are counted)

    21.84% (159.00)
  • Use a Global Pacifier to shield a planet belonging to Fanatic Purifiers, Ravenous Swarms, or Determined Exterminators

    3.35% (833.00)
  • Own 4 active Gateways

    25.00% (139.00)
  • Own a Citadel with 40k fleet power

    31.40% (112.00)
  • Unlock all 42 Traditions

    35.97% (98.00)
  • Explore a Natural Wormhole

    42.93% (83.00)
  • Kill the Great Khan in battle

    12.19% (275.00)
  • Destroy the Scrapper Bot

    13.76% (246.00)
  • Slaughter the Voidspawn

    10.57% (313.00)
  • Hunt the Tiyanki Matriarch

    13.84% (244.00)
  • Befriend a Space Amoeba

    22.73% (153.00)
  • Unseal the path to the L-Cluster

    24.54% (142.00)
  • As a Corporate empire, have a branch office on 5 different empires' capitals

    7.58% (422.00)
  • I won the Galatron and all I got was this lousy achievement

    3.19% (865.00)
  • Have a planet with at least 100 Pops

    37.37% (94.00)
  • Build a Mega-Art Installation in a nebula system

    5.81% (532.00)
  • Build a Matter Decompressor

    13.62% (248.00)
  • Build a Strategic Coordination Center

    17.12% (200.00)
  • Earn at least 1000 Energy Credits per month from trade

    26.62% (131.00)
  • Have at least 4 fully operational Megastructures within your borders (Habitats, Ring Worlds and Gateways do not count)

    18.02% (191.00)
  • Be a biological Hive Mind with at least 1000 drone Pops

    8.55% (380.00)
  • Build an Interstellar Assembly

    16.01% (213.00)
  • 37.14% (95.00)
  • In one game, find 5 Relics from Ancient Relics Story Pack

    10.88% (305.00)
  • Successfully investigate an archaeological site

    48.87% (73.00)
  • Complete the Baol Precursor chain

    15.73% (217.00)
  • Complete the Zroni Precursor chain

    9.08% (360.00)
  • Capture the Galatron from another empire

    1.31% (1569.00)
  • Study Minor Artifacts and discover a random technology

    25.55% (137.00)
  • Use the active effect of a Relic

    35.02% (101.00)
  • Have 100 Minor Artifacts

    27.91% (125.00)
  • Be a founding member of the Galactic Community

    44.81% (79.00)
  • Level up your Federation

    28.25% (124.00)
  • Be the leader of a max level Federation

    8.36% (387.00)
  • Build a Juggernaut

    21.84% (159.00)
  • Construct a complete Mega-Shipyard

    18.42% (187.00)
  • Refuse to belong to any club that would have you as a member

    2.09% (1173.00)
  • Have a Diplomatic Weight of over 9000

    35.10% (100.00)
  • Have all eight ethics represented within your Federation

    8.07% (400.00)
  • Humiliate an Empire that is in the Supremacy Diplomatic Stance, forcing them out of it

    1.64% (1373.00)
  • Denounce an Empire that is not actually in breach of galactic law while all major sanctions have been passed

    2.27% (1108.00)
  • Destroy the Galaxy

    5.38% (568.00)
  • Become the Galactic Emperor

    6.57% (479.00)
  • Lead a rebellion that successfully deposes the Galactic Emperor

    0.84% (1970.00)
  • As Galactic Custodian, defeat the end-game Crisis and then end the title rather than finishing your term

    1.88% (1258.00)
  • Complete a mutually friendly First Contact with an empire with no negative incidents

    30.71% (114.00)
  • Vivisect an alien

    7.93% (406.00)
  • Start a full fledged first contact war before communications have been fully established

    8.89% (366.00)
  • Disavow all knowledge of an Asset during an Operation

    10.65% (311.00)
  • Have an Intel Level of 100 on five different empires simultaneously

    12.73% (264.00)
  • Complete at least ten distinct operations during a game

    1.22% (1633.00)
  • Have a network of at least 30 Hyper Relays, in systems you own, connected to your capital.

    8.78% (371.00)
  • Catapult a military fleet directly into the capital system of an enemy empire you are at war with.

    1.53% (1433.00)
  • Have a Fortress World with a Planetary Defense Shield, protected by a fully upgraded orbital ring, filled with defensive modules, with a fleet power of at least 10,000

    2.10% (1169.00)
  • Have a tier 3 subject of each Specialist type simultaneously.

    1.82% (1285.00)
  • Modify a vassalization contract.

    10.93% (304.00)
  • Be the patron of three maximum sized Mercenary Enclaves.

    1.42% (1498.00)
  • Reduce, reuse, recycle.

    1.09% (1734.00)
  • Same as the old boss.

    0.46% (2483.00)
  • As a Subterranean empire, dig too deep, but prove yourself worthy.

    1.01% (1803.00)
  • As a Slingshot to the Stars empire, send 10 crewed science ships into the unknown with Quantum Catapults.

    1.00% (1812.00)
  • As a Teachers of the Shroud empire, prove that the Shroudwalkers made a terrible mistake.

    1.23% (1625.00)
  • As an Idyllic Bloom empire, convert the junk worlds of the Ketling Star Pack into Gaia Worlds.

    0.51% (2400.00)
  • Have 10 organic pop assembly on your capital, as a budding species without the Clone Army origin.

    0.90% (1908.00)
  • As custodian of Wenkwort Artem, make it a resort world with a Ranger Lodge and original blockers.

    0.65% (2197.00)
  • Win the game as a machine uprising.

    0.39% (2608.00)
  • As a Master Crafter empire, fully construct a megastructure while you have a Covenant.

    1.36% (1536.00)
  • As a Clone Army empire, denounce the Spiritualist fallen empire then destroy them.

    0.41% (2571.00)
  • As the Commonwealth of Man, destroy the United Nations of Earth while ruled by symbiotic brainslugs.

    0.41% (2571.00)
  • Consume another empire’s desert homeworld.

    0.56% (2323.00)
  • As a Lithoid empire, keep another Lithoid pop as Livestock or Process them.

    1.06% (1759.00)
  • As a Lithoid empire, show the Galactic Community what you think of that strongly worded letter.

    0.50% (2416.00)
  • As a Necroid empire destroy a Plantoid empire, or vice-versa, without blowing up their final planet.

    0.96% (1849.00)
  • As Necrophages do not invade any pre-ftls and defeat the crisis OR have 10 observation stations

    0.63% (2224.00)
  • As a Memorialist empire have Galactic Memorials on 5 tomb worlds created during the game

    0.48% (2449.00)
  • Drench a Fallen Empire’s holy world.

    0.57% (2309.00)
  • As an angler empire, provoke a Fallen Empire into declaring war on you and win.

    0.69% (2145.00)
  • Own 13 dragons and have them in your capital system.

    0.52% (2385.00)
  • Find the true ending of The Order’s noble quest.

    1.48% (1461.00)
  • As a Toxoid Galactic Custodian or Emperor, insult all other members of the Community. (Min 3)

    0.50% (2416.00)
  • Colonize a planet that started the game as a Toxic world, then turn it into a Tomb World.

    0.59% (2280.00)
  • As a Payback empire, finish what you started. Gain victory over MSI using the special Payback CB.

    0.65% (2197.00)
  • As a Broken Shackles empire, eradicate slavery in the galaxy, including on Pre-FTL worlds.

    0.31% (2767.00)
  • Convert to a Fanatic Purifier as a FotD empire and eliminate all regular empires, fallen empires and enclaves.

    0.43% (2535.00)
  • Get the “good ending” to the Solarpunk quest chain, with Sol as your capital system.

    0.73% (2095.00)
  • Research 12 pre-FTL Insight Technologies.

    1.03% (1785.00)
  • Intervene to save a Pre-FTL experiment from catastrophic failure, even though it puts you in breach of Galactic Law.

    0.30% (2788.00)
  • Have 10 colonies without ever discovering Hyperdrives.

    0.78% (2036.00)
  • Declare a war with a cloaked military fleet already in the primary target’s capital system.

    1.15% (1686.00)
  • Have at least 10 pops of your primary species on display in Alien Zoos within your empire.

    0.33% (2725.00)
  • Discover Keides' Origin.

    0.60% (2265.00)
  • Terraform 3 planets with Azaryn.

    0.63% (2224.00)
  • Have 6 different Ethics on the Council.

    0.50% (2416.00)
  • Requires 5 Council members that are at at least 100 years old.

    4.82% (623.00)
  • Overthrow the Ruler in a Civil War during the Under One Rule Origin.

    0.37% (2646.00)
  • Liberate 3 different empires while having Crusader Spirit Civic.

    0.41% (2571.00)
  • Explore an Astral Rift.

    2.82% (949.00)
  • Explore 5 Astral Rifts in one game.

    2.22% (1126.00)
  • Construct a Dimensional Lock.

    0.84% (1970.00)
  • Claim the Eternal Throne.

    0.63% (2224.00)
  • make friends...

    0.43% (2535.00)
  • Create a perfect universe while meeting every quota as an Obsessional Directive empire.

    0.00% (0.00)
  • Fully embrace the virtual world and leave no pop behind.

    0.04% (3485.00)
  • Complete an Arc Furnace and a Dyson Swarm in the same system.

    0.06% (3419.00)
  • As a nanite machine empire, consume a Fallen Empire's homeworld.

    0.00% (0.00)
  • Submit to all of Cetana's demands.

    0.00% (0.00)
  • As a Cybernetic Creed empire, defeat Cetana.

    0.00% (0.00)