• 1,050,710 Achievements Earned
  • 35,694 Players Tracked
  • 180 Total Achievements
  • 110,434 Obtainable EXP
  • 12 100% Club
Achievement
Rarity
Earned Date
  • Colonize a planet

    93.85% (27.00)
  • Earn a total Mineral income each month above 250

    58.98% (43.00)
  • Earn a total Mineral income each month above 1000

    34.77% (71.00)
  • Store/have 1000 EC

    95.78% (26.00)
  • Store/have 5000 EC

    82.77% (31.00)
  • Establish a Federation

    43.23% (58.00)
  • Upgrade your capital to an Imperial Complex

    52.57% (48.00)
  • Have 3 other Empires as vassals

    24.39% (101.00)
  • Survey one of each basic planet class

    72.66% (35.00)
  • Have an Empire total fleet power of 100,000+

    44.19% (57.00)
  • Terraform a planet

    50.43% (50.00)
  • Build a Robot Pop

    62.28% (40.00)
  • Uplift a species

    31.00% (80.00)
  • Genetically alter a species (not uplift)

    47.27% (53.00)
  • Build a fleet with a total fleet size above 120

    53.38% (47.00)
  • Conquer another species' homeworld

    55.31% (45.00)
  • Research a Rare technology

    78.93% (32.00)
  • Research 15 Rare technologies in a single game

    51.75% (48.00)
  • Successfully negotiate a trade deal

    68.08% (37.00)
  • Win a War against another Empire

    55.94% (45.00)
  • Successfully capture an extragalactic matriarch

    5.92% (369.00)
  • Destroy the portals employed by the invaders from another time and space

    17.11% (141.00)
  • Develop the means to prevent nefarious infiltration

    8.76% (262.00)
  • Win the game through any victory condition

    21.59% (113.00)
  • Hatch the egg

    10.68% (219.00)
  • Birth a new universe

    8.51% (269.00)
  • Defeat a horrifying invader

    18.61% (130.00)
  • Restore an ancient warship

    18.06% (134.00)
  • Take a trophy from a stellar being

    6.03% (364.00)
  • Destroy a wraith

    13.17% (180.00)
  • Uncover the secrets of an ancient fortress

    14.99% (160.00)
  • Support the Artisan Troupe for 10 years

    31.33% (79.00)
  • Recruit a scientist from the Curators

    27.04% (91.00)
  • Purchase a rare resource from the Traders

    30.23% (82.00)
  • Destroy an Enclave

    11.64% (202.00)
  • Lead the non-aligned powers to victory against an Awakened Empire

    3.28% (597.00)
  • Have a ringworld section as your capital

    12.21% (194.00)
  • As an authoritarian Empire with at least 500 Pops, have at least 200 enslaved Pops

    11.88% (199.00)
  • As a xenophobic Empire, purge all other sentient species from the galaxy

    4.91% (433.00)
  • Own a planet with at least 10 different species on it

    33.35% (74.00)
  • As a materialist empire with at least 200 Pops, have at least 75% of the Pops be robotic

    14.56% (164.00)
  • As a pacifist Empire, be at peace for 200 consecutive years (crises do not count as wars)

    6.31% (350.00)
  • As a xenophile Empire, have migration treaties with at least 10 other Empires

    8.93% (257.00)
  • As a spiritualist Empire, own 4 holy worlds

    3.22% (606.00)
  • Have your ruler be of a different species class than your founding species

    30.98% (80.00)
  • Receive a gift from a Fallen Empire

    34.63% (72.00)
  • Open up a shielded world

    13.42% (177.00)
  • Enlighten a Bronze or Stone Age civilization

    8.07% (282.00)
  • As a humanoid species, infiltrate the homeworld of pre-FTL reptilians

    3.99% (512.00)
  • Terraform a planet into a gaia world

    17.61% (137.00)
  • Find the home system of a Precursor Empire

    54.98% (46.00)
  • Invade pre-FTL Earth while it is in the midst of a world war

    2.78% (676.00)
  • Return a long-dead species to life

    29.96% (83.00)
  • Close the loop, or don't

    10.63% (220.00)
  • Have access to ten different Strategic Resources

    49.49% (51.00)
  • Construct a complete Dyson Sphere

    20.94% (117.00)
  • Construct a complete Ring World

    16.00% (150.00)
  • Construct a complete Sentry Array

    21.76% (112.00)
  • Construct a complete Science Nexus

    24.34% (101.00)
  • Breach the Shroud

    20.28% (120.00)
  • Evolve into perfect, immortal machines

    14.06% (170.00)
  • Genetically modify a species to possess traits worth 7 points

    16.95% (142.00)
  • Own a Habitat station in a Black Hole system

    15.05% (159.00)
  • As an Egalitarian empire, have at least 500 Pops living under Utopian living conditions in your Empire

    7.72% (293.00)
  • Keep at least 5 different species as livestock in your Empire

    9.38% (246.00)
  • As a Determined Exterminator, conquer or eliminate all biological Empires in the galaxy.

    8.53% (268.00)
  • As a Driven Assimilator, own cyborg Pops of at least 5 different species.

    7.67% (295.00)
  • As a Rogue Servitor, own at least 10 Pops from Fallen Empires.

    3.15% (616.00)
  • Shut down the Contingency plan.

    8.19% (278.00)
  • Terraform a planet into a Machine World.

    13.77% (173.00)
  • Use a World Cracker to destroy another Empire's capital planet

    11.22% (209.00)
  • Defeat a Fallen Empire's Titan fleet with a Titan of your own

    12.51% (189.00)
  • Destroy another Empire's Colossus while it is in the process of firing on a planet

    2.04% (841.00)
  • Own 200 Starbases (Outposts are counted)

    21.80% (112.00)
  • Use a Global Pacifier to shield a planet belonging to Fanatic Purifiers, Ravenous Swarms, or Determined Exterminators

    3.37% (585.00)
  • Own 4 active Gateways

    25.01% (98.00)
  • Own a Citadel with 40k fleet power

    31.47% (79.00)
  • Unlock all 42 Traditions

    36.01% (69.00)
  • Explore a Natural Wormhole

    42.93% (58.00)
  • Kill the Great Khan in battle

    12.23% (193.00)
  • Destroy the Scrapper Bot

    13.79% (173.00)
  • Slaughter the Voidspawn

    10.60% (220.00)
  • Hunt the Tiyanki Matriarch

    13.92% (171.00)
  • Befriend a Space Amoeba

    22.83% (107.00)
  • Unseal the path to the L-Cluster

    24.63% (100.00)
  • As a Corporate empire, have a branch office on 5 different empires' capitals

    7.59% (298.00)
  • I won the Galatron and all I got was this lousy achievement

    3.21% (607.00)
  • Have a planet with at least 100 Pops

    37.39% (67.00)
  • Build a Mega-Art Installation in a nebula system

    5.83% (374.00)
  • Build a Matter Decompressor

    13.65% (175.00)
  • Build a Strategic Coordination Center

    17.15% (141.00)
  • Earn at least 1000 Energy Credits per month from trade

    26.71% (92.00)
  • Have at least 4 fully operational Megastructures within your borders (Habitats, Ring Worlds and Gateways do not count)

    18.08% (134.00)
  • Be a biological Hive Mind with at least 1000 drone Pops

    8.59% (267.00)
  • Build an Interstellar Assembly

    16.03% (150.00)
  • 37.29% (67.00)
  • In one game, find 5 Relics from Ancient Relics Story Pack

    11.02% (213.00)
  • Successfully investigate an archaeological site

    49.08% (51.00)
  • Complete the Baol Precursor chain

    15.83% (152.00)
  • Complete the Zroni Precursor chain

    9.12% (253.00)
  • Capture the Galatron from another empire

    1.33% (1097.00)
  • Study Minor Artifacts and discover a random technology

    25.67% (96.00)
  • Use the active effect of a Relic

    35.13% (71.00)
  • Have 100 Minor Artifacts

    28.22% (88.00)
  • Be a founding member of the Galactic Community

    44.97% (56.00)
  • Level up your Federation

    28.35% (87.00)
  • Be the leader of a max level Federation

    8.46% (270.00)
  • Build a Juggernaut

    21.91% (112.00)
  • Construct a complete Mega-Shipyard

    18.48% (131.00)
  • Refuse to belong to any club that would have you as a member

    2.10% (825.00)
  • Have a Diplomatic Weight of over 9000

    35.23% (71.00)
  • Have all eight ethics represented within your Federation

    8.12% (280.00)
  • Humiliate an Empire that is in the Supremacy Diplomatic Stance, forcing them out of it

    1.65% (965.00)
  • Denounce an Empire that is not actually in breach of galactic law while all major sanctions have been passed

    2.28% (780.00)
  • Destroy the Galaxy

    5.40% (400.00)
  • Become the Galactic Emperor

    6.63% (335.00)
  • Lead a rebellion that successfully deposes the Galactic Emperor

    0.86% (1375.00)
  • As Galactic Custodian, defeat the end-game Crisis and then end the title rather than finishing your term

    1.90% (882.00)
  • Complete a mutually friendly First Contact with an empire with no negative incidents

    30.97% (80.00)
  • Vivisect an alien

    8.00% (284.00)
  • Start a full fledged first contact war before communications have been fully established

    9.04% (255.00)
  • Disavow all knowledge of an Asset during an Operation

    10.77% (217.00)
  • Have an Intel Level of 100 on five different empires simultaneously

    12.92% (184.00)
  • Complete at least ten distinct operations during a game

    1.24% (1141.00)
  • Have a network of at least 30 Hyper Relays, in systems you own, connected to your capital.

    9.02% (255.00)
  • Catapult a military fleet directly into the capital system of an enemy empire you are at war with.

    1.59% (987.00)
  • Have a Fortress World with a Planetary Defense Shield, protected by a fully upgraded orbital ring, filled with defensive modules, with a fleet power of at least 10,000

    2.14% (814.00)
  • Have a tier 3 subject of each Specialist type simultaneously.

    1.85% (897.00)
  • Modify a vassalization contract.

    11.16% (210.00)
  • Be the patron of three maximum sized Mercenary Enclaves.

    1.44% (1048.00)
  • Reduce, reuse, recycle.

    1.12% (1206.00)
  • Same as the old boss.

    0.48% (1728.00)
  • As a Subterranean empire, dig too deep, but prove yourself worthy.

    1.04% (1253.00)
  • As a Slingshot to the Stars empire, send 10 crewed science ships into the unknown with Quantum Catapults.

    1.02% (1266.00)
  • As a Teachers of the Shroud empire, prove that the Shroudwalkers made a terrible mistake.

    1.24% (1141.00)
  • As an Idyllic Bloom empire, convert the junk worlds of the Ketling Star Pack into Gaia Worlds.

    0.52% (1682.00)
  • Have 10 organic pop assembly on your capital, as a budding species without the Clone Army origin.

    0.93% (1325.00)
  • As custodian of Wenkwort Artem, make it a resort world with a Ranger Lodge and original blockers.

    0.67% (1531.00)
  • Win the game as a machine uprising.

    0.40% (1826.00)
  • As a Master Crafter empire, fully construct a megastructure while you have a Covenant.

    1.37% (1079.00)
  • As a Clone Army empire, denounce the Spiritualist fallen empire then destroy them.

    0.42% (1801.00)
  • As the Commonwealth of Man, destroy the United Nations of Earth while ruled by symbiotic brainslugs.

    0.43% (1788.00)
  • Consume another empire’s desert homeworld.

    0.57% (1629.00)
  • As a Lithoid empire, keep another Lithoid pop as Livestock or Process them.

    1.08% (1229.00)
  • As a Lithoid empire, show the Galactic Community what you think of that strongly worded letter.

    0.51% (1693.00)
  • As a Necroid empire destroy a Plantoid empire, or vice-versa, without blowing up their final planet.

    0.98% (1291.00)
  • As Necrophages do not invade any pre-ftls and defeat the crisis OR have 10 observation stations

    0.64% (1559.00)
  • As a Memorialist empire have Galactic Memorials on 5 tomb worlds created during the game

    0.49% (1716.00)
  • Drench a Fallen Empire’s holy world.

    0.59% (1608.00)
  • As an angler empire, provoke a Fallen Empire into declaring war on you and win.

    0.71% (1495.00)
  • Own 13 dragons and have them in your capital system.

    0.53% (1671.00)
  • Find the true ending of The Order’s noble quest.

    1.50% (1023.00)
  • As a Toxoid Galactic Custodian or Emperor, insult all other members of the Community. (Min 3)

    0.52% (1682.00)
  • Colonize a planet that started the game as a Toxic world, then turn it into a Tomb World.

    0.61% (1588.00)
  • As a Payback empire, finish what you started. Gain victory over MSI using the special Payback CB.

    0.67% (1531.00)
  • As a Broken Shackles empire, eradicate slavery in the galaxy, including on Pre-FTL worlds.

    0.32% (1937.00)
  • Convert to a Fanatic Purifier as a FotD empire and eliminate all regular empires, fallen empires and enclaves.

    0.43% (1788.00)
  • Get the “good ending” to the Solarpunk quest chain, with Sol as your capital system.

    0.75% (1461.00)
  • Research 12 pre-FTL Insight Technologies.

    1.07% (1235.00)
  • Intervene to save a Pre-FTL experiment from catastrophic failure, even though it puts you in breach of Galactic Law.

    0.32% (1937.00)
  • Have 10 colonies without ever discovering Hyperdrives.

    0.79% (1428.00)
  • Declare a war with a cloaked military fleet already in the primary target’s capital system.

    1.19% (1168.00)
  • Have at least 10 pops of your primary species on display in Alien Zoos within your empire.

    0.34% (1908.00)
  • Discover Keides' Origin.

    0.62% (1578.00)
  • Terraform 3 planets with Azaryn.

    0.68% (1522.00)
  • Have 6 different Ethics on the Council.

    0.52% (1682.00)
  • Requires 5 Council members that are at at least 100 years old.

    5.22% (411.00)
  • Overthrow the Ruler in a Civil War during the Under One Rule Origin.

    0.39% (1840.00)
  • Liberate 3 different empires while having Crusader Spirit Civic.

    0.43% (1788.00)
  • Explore an Astral Rift.

    3.36% (586.00)
  • Explore 5 Astral Rifts in one game.

    2.68% (695.00)
  • Construct a Dimensional Lock.

    1.04% (1253.00)
  • Claim the Eternal Throne.

    0.75% (1461.00)
  • make friends...

    0.50% (1705.00)
  • Create a perfect universe while meeting every quota as an Obsessional Directive empire.

    0.08% (2368.00)
  • Fully embrace the virtual world and leave no pop behind.

    0.32% (1937.00)
  • Complete an Arc Furnace and a Dyson Swarm in the same system.

    0.57% (1629.00)
  • As a nanite machine empire, consume a Fallen Empire's homeworld.

    0.09% (2346.00)
  • Submit to all of Cetana's demands.

    0.12% (2283.00)
  • As a Cybernetic Creed empire, defeat Cetana.

    0.07% (2390.00)