• 1,047,272 Achievements Earned
  • 35,626 Players Tracked
  • 180 Total Achievements
  • 131,211 Obtainable EXP
  • 9 100% Club
Achievement
Rarity
Earned Date
  • Colonize a planet

    93.84% (32.00)
  • Earn a total Mineral income each month above 250

    58.94% (50.00)
  • Earn a total Mineral income each month above 1000

    34.76% (84.00)
  • Store/have 1000 EC

    95.77% (31.00)
  • Store/have 5000 EC

    82.75% (36.00)
  • Establish a Federation

    43.22% (68.00)
  • Upgrade your capital to an Imperial Complex

    52.57% (56.00)
  • Have 3 other Empires as vassals

    24.33% (119.00)
  • Survey one of each basic planet class

    72.67% (41.00)
  • Have an Empire total fleet power of 100,000+

    44.17% (67.00)
  • Terraform a planet

    50.45% (58.00)
  • Build a Robot Pop

    62.26% (48.00)
  • Uplift a species

    31.00% (94.00)
  • Genetically alter a species (not uplift)

    47.29% (62.00)
  • Build a fleet with a total fleet size above 120

    53.37% (55.00)
  • Conquer another species' homeworld

    55.29% (53.00)
  • Research a Rare technology

    78.91% (38.00)
  • Research 15 Rare technologies in a single game

    51.73% (57.00)
  • Successfully negotiate a trade deal

    68.07% (44.00)
  • Win a War against another Empire

    55.93% (53.00)
  • Successfully capture an extragalactic matriarch

    5.88% (437.00)
  • Destroy the portals employed by the invaders from another time and space

    17.10% (166.00)
  • Develop the means to prevent nefarious infiltration

    8.75% (308.00)
  • Win the game through any victory condition

    21.59% (133.00)
  • Hatch the egg

    10.67% (258.00)
  • Birth a new universe

    8.49% (317.00)
  • Defeat a horrifying invader

    18.59% (153.00)
  • Restore an ancient warship

    18.06% (158.00)
  • Take a trophy from a stellar being

    6.01% (429.00)
  • Destroy a wraith

    13.15% (212.00)
  • Uncover the secrets of an ancient fortress

    14.98% (188.00)
  • Support the Artisan Troupe for 10 years

    31.32% (93.00)
  • Recruit a scientist from the Curators

    27.02% (107.00)
  • Purchase a rare resource from the Traders

    30.23% (96.00)
  • Destroy an Enclave

    11.62% (238.00)
  • Lead the non-aligned powers to victory against an Awakened Empire

    3.28% (702.00)
  • Have a ringworld section as your capital

    12.21% (228.00)
  • As an authoritarian Empire with at least 500 Pops, have at least 200 enslaved Pops

    11.86% (234.00)
  • As a xenophobic Empire, purge all other sentient species from the galaxy

    4.90% (510.00)
  • Own a planet with at least 10 different species on it

    33.29% (88.00)
  • As a materialist empire with at least 200 Pops, have at least 75% of the Pops be robotic

    14.51% (194.00)
  • As a pacifist Empire, be at peace for 200 consecutive years (crises do not count as wars)

    6.30% (412.00)
  • As a xenophile Empire, have migration treaties with at least 10 other Empires

    8.90% (304.00)
  • As a spiritualist Empire, own 4 holy worlds

    3.21% (714.00)
  • Have your ruler be of a different species class than your founding species

    30.91% (94.00)
  • Receive a gift from a Fallen Empire

    34.57% (85.00)
  • Open up a shielded world

    13.42% (208.00)
  • Enlighten a Bronze or Stone Age civilization

    8.06% (332.00)
  • As a humanoid species, infiltrate the homeworld of pre-FTL reptilians

    3.99% (603.00)
  • Terraform a planet into a gaia world

    17.59% (162.00)
  • Find the home system of a Precursor Empire

    54.96% (54.00)
  • Invade pre-FTL Earth while it is in the midst of a world war

    2.77% (797.00)
  • Return a long-dead species to life

    29.96% (97.00)
  • Close the loop, or don't

    10.62% (259.00)
  • Have access to ten different Strategic Resources

    49.49% (60.00)
  • Construct a complete Dyson Sphere

    20.92% (137.00)
  • Construct a complete Ring World

    16.00% (177.00)
  • Construct a complete Sentry Array

    21.75% (132.00)
  • Construct a complete Science Nexus

    24.32% (119.00)
  • Breach the Shroud

    20.26% (141.00)
  • Evolve into perfect, immortal machines

    14.03% (200.00)
  • Genetically modify a species to possess traits worth 7 points

    16.92% (168.00)
  • Own a Habitat station in a Black Hole system

    15.02% (188.00)
  • As an Egalitarian empire, have at least 500 Pops living under Utopian living conditions in your Empire

    7.69% (346.00)
  • Keep at least 5 different species as livestock in your Empire

    9.35% (290.00)
  • As a Determined Exterminator, conquer or eliminate all biological Empires in the galaxy.

    8.54% (315.00)
  • As a Driven Assimilator, own cyborg Pops of at least 5 different species.

    7.67% (347.00)
  • As a Rogue Servitor, own at least 10 Pops from Fallen Empires.

    3.15% (724.00)
  • Shut down the Contingency plan.

    8.18% (328.00)
  • Terraform a planet into a Machine World.

    13.78% (203.00)
  • Use a World Cracker to destroy another Empire's capital planet

    11.21% (246.00)
  • Defeat a Fallen Empire's Titan fleet with a Titan of your own

    12.51% (223.00)
  • Destroy another Empire's Colossus while it is in the process of firing on a planet

    2.02% (996.00)
  • Own 200 Starbases (Outposts are counted)

    21.81% (132.00)
  • Use a Global Pacifier to shield a planet belonging to Fanatic Purifiers, Ravenous Swarms, or Determined Exterminators

    3.36% (690.00)
  • Own 4 active Gateways

    24.99% (116.00)
  • Own a Citadel with 40k fleet power

    31.44% (93.00)
  • Unlock all 42 Traditions

    35.99% (81.00)
  • Explore a Natural Wormhole

    42.92% (68.00)
  • Kill the Great Khan in battle

    12.21% (228.00)
  • Destroy the Scrapper Bot

    13.78% (203.00)
  • Slaughter the Voidspawn

    10.59% (259.00)
  • Hunt the Tiyanki Matriarch

    13.88% (202.00)
  • Befriend a Space Amoeba

    22.78% (126.00)
  • Unseal the path to the L-Cluster

    24.59% (117.00)
  • As a Corporate empire, have a branch office on 5 different empires' capitals

    7.59% (350.00)
  • I won the Galatron and all I got was this lousy achievement

    3.20% (716.00)
  • Have a planet with at least 100 Pops

    37.38% (78.00)
  • Build a Mega-Art Installation in a nebula system

    5.82% (441.00)
  • Build a Matter Decompressor

    13.63% (206.00)
  • Build a Strategic Coordination Center

    17.12% (166.00)
  • Earn at least 1000 Energy Credits per month from trade

    26.67% (109.00)
  • Have at least 4 fully operational Megastructures within your borders (Habitats, Ring Worlds and Gateways do not count)

    18.05% (158.00)
  • Be a biological Hive Mind with at least 1000 drone Pops

    8.57% (314.00)
  • Build an Interstellar Assembly

    16.02% (177.00)
  • 37.25% (79.00)
  • In one game, find 5 Relics from Ancient Relics Story Pack

    10.97% (251.00)
  • Successfully investigate an archaeological site

    49.00% (60.00)
  • Complete the Baol Precursor chain

    15.80% (179.00)
  • Complete the Zroni Precursor chain

    9.10% (298.00)
  • Capture the Galatron from another empire

    1.32% (1296.00)
  • Study Minor Artifacts and discover a random technology

    25.63% (113.00)
  • Use the active effect of a Relic

    35.10% (83.00)
  • Have 100 Minor Artifacts

    28.13% (103.00)
  • Be a founding member of the Galactic Community

    44.91% (65.00)
  • Level up your Federation

    28.29% (103.00)
  • Be the leader of a max level Federation

    8.42% (319.00)
  • Build a Juggernaut

    21.87% (131.00)
  • Construct a complete Mega-Shipyard

    18.45% (155.00)
  • Refuse to belong to any club that would have you as a member

    2.09% (973.00)
  • Have a Diplomatic Weight of over 9000

    35.17% (83.00)
  • Have all eight ethics represented within your Federation

    8.10% (330.00)
  • Humiliate an Empire that is in the Supremacy Diplomatic Stance, forcing them out of it

    1.65% (1135.00)
  • Denounce an Empire that is not actually in breach of galactic law while all major sanctions have been passed

    2.28% (917.00)
  • Destroy the Galaxy

    5.39% (471.00)
  • Become the Galactic Emperor

    6.61% (395.00)
  • Lead a rebellion that successfully deposes the Galactic Emperor

    0.85% (1625.00)
  • As Galactic Custodian, defeat the end-game Crisis and then end the title rather than finishing your term

    1.89% (1040.00)
  • Complete a mutually friendly First Contact with an empire with no negative incidents

    30.87% (94.00)
  • Vivisect an alien

    7.97% (335.00)
  • Start a full fledged first contact war before communications have been fully established

    9.00% (301.00)
  • Disavow all knowledge of an Asset during an Operation

    10.74% (256.00)
  • Have an Intel Level of 100 on five different empires simultaneously

    12.84% (217.00)
  • Complete at least ten distinct operations during a game

    1.23% (1348.00)
  • Have a network of at least 30 Hyper Relays, in systems you own, connected to your capital.

    8.94% (302.00)
  • Catapult a military fleet directly into the capital system of an enemy empire you are at war with.

    1.56% (1174.00)
  • Have a Fortress World with a Planetary Defense Shield, protected by a fully upgraded orbital ring, filled with defensive modules, with a fleet power of at least 10,000

    2.13% (961.00)
  • Have a tier 3 subject of each Specialist type simultaneously.

    1.84% (1059.00)
  • Modify a vassalization contract.

    11.08% (249.00)
  • Be the patron of three maximum sized Mercenary Enclaves.

    1.43% (1237.00)
  • Reduce, reuse, recycle.

    1.11% (1425.00)
  • Same as the old boss.

    0.47% (2045.00)
  • As a Subterranean empire, dig too deep, but prove yourself worthy.

    1.03% (1481.00)
  • As a Slingshot to the Stars empire, send 10 crewed science ships into the unknown with Quantum Catapults.

    1.00% (1503.00)
  • As a Teachers of the Shroud empire, prove that the Shroudwalkers made a terrible mistake.

    1.24% (1342.00)
  • As an Idyllic Bloom empire, convert the junk worlds of the Ketling Star Pack into Gaia Worlds.

    0.52% (1978.00)
  • Have 10 organic pop assembly on your capital, as a budding species without the Clone Army origin.

    0.92% (1566.00)
  • As custodian of Wenkwort Artem, make it a resort world with a Ranger Lodge and original blockers.

    0.66% (1811.00)
  • Win the game as a machine uprising.

    0.40% (2148.00)
  • As a Master Crafter empire, fully construct a megastructure while you have a Covenant.

    1.36% (1274.00)
  • As a Clone Army empire, denounce the Spiritualist fallen empire then destroy them.

    0.41% (2132.00)
  • As the Commonwealth of Man, destroy the United Nations of Earth while ruled by symbiotic brainslugs.

    0.42% (2117.00)
  • Consume another empire’s desert homeworld.

    0.56% (1927.00)
  • As a Lithoid empire, keep another Lithoid pop as Livestock or Process them.

    1.07% (1452.00)
  • As a Lithoid empire, show the Galactic Community what you think of that strongly worded letter.

    0.51% (1991.00)
  • As a Necroid empire destroy a Plantoid empire, or vice-versa, without blowing up their final planet.

    0.97% (1526.00)
  • As Necrophages do not invade any pre-ftls and defeat the crisis OR have 10 observation stations

    0.64% (1833.00)
  • As a Memorialist empire have Galactic Memorials on 5 tomb worlds created during the game

    0.48% (2031.00)
  • Drench a Fallen Empire’s holy world.

    0.58% (1903.00)
  • As an angler empire, provoke a Fallen Empire into declaring war on you and win.

    0.70% (1769.00)
  • Own 13 dragons and have them in your capital system.

    0.53% (1965.00)
  • Find the true ending of The Order’s noble quest.

    1.49% (1207.00)
  • As a Toxoid Galactic Custodian or Emperor, insult all other members of the Community. (Min 3)

    0.51% (1991.00)
  • Colonize a planet that started the game as a Toxic world, then turn it into a Tomb World.

    0.60% (1879.00)
  • As a Payback empire, finish what you started. Gain victory over MSI using the special Payback CB.

    0.66% (1811.00)
  • As a Broken Shackles empire, eradicate slavery in the galaxy, including on Pre-FTL worlds.

    0.31% (2295.00)
  • Convert to a Fanatic Purifier as a FotD empire and eliminate all regular empires, fallen empires and enclaves.

    0.43% (2102.00)
  • Get the “good ending” to the Solarpunk quest chain, with Sol as your capital system.

    0.74% (1728.00)
  • Research 12 pre-FTL Insight Technologies.

    1.05% (1467.00)
  • Intervene to save a Pre-FTL experiment from catastrophic failure, even though it puts you in breach of Galactic Law.

    0.31% (2295.00)
  • Have 10 colonies without ever discovering Hyperdrives.

    0.78% (1689.00)
  • Declare a war with a cloaked military fleet already in the primary target’s capital system.

    1.17% (1386.00)
  • Have at least 10 pops of your primary species on display in Alien Zoos within your empire.

    0.34% (2244.00)
  • Discover Keides' Origin.

    0.61% (1867.00)
  • Terraform 3 planets with Azaryn.

    0.67% (1800.00)
  • Have 6 different Ethics on the Council.

    0.51% (1991.00)
  • Requires 5 Council members that are at at least 100 years old.

    5.08% (494.00)
  • Overthrow the Ruler in a Civil War during the Under One Rule Origin.

    0.38% (2179.00)
  • Liberate 3 different empires while having Crusader Spirit Civic.

    0.42% (2117.00)
  • Explore an Astral Rift.

    3.19% (718.00)
  • Explore 5 Astral Rifts in one game.

    2.55% (847.00)
  • Construct a Dimensional Lock.

    0.99% (1511.00)
  • Claim the Eternal Throne.

    0.73% (1738.00)
  • make friends...

    0.47% (2045.00)
  • Create a perfect universe while meeting every quota as an Obsessional Directive empire.

    0.05% (2863.00)
  • Fully embrace the virtual world and leave no pop behind.

    0.20% (2505.00)
  • Complete an Arc Furnace and a Dyson Swarm in the same system.

    0.42% (2117.00)
  • As a nanite machine empire, consume a Fallen Empire's homeworld.

    0.06% (2836.00)
  • Submit to all of Cetana's demands.

    0.08% (2784.00)
  • As a Cybernetic Creed empire, defeat Cetana.

    0.05% (2863.00)