• 1,058,167 Achievements Earned
  • 35,844 Players Tracked
  • 180 Total Achievements
  • 80,260 Obtainable EXP
  • 20 100% Club
Achievement
Rarity
Earned Date
  • Colonize a planet

    93.86% (20.00)
  • Earn a total Mineral income each month above 250

    59.02% (31.00)
  • Earn a total Mineral income each month above 1000

    34.85% (53.00)
  • Store/have 1000 EC

    95.80% (20.00)
  • Store/have 5000 EC

    82.85% (23.00)
  • Establish a Federation

    43.24% (43.00)
  • Upgrade your capital to an Imperial Complex

    52.60% (35.00)
  • Have 3 other Empires as vassals

    24.51% (74.00)
  • Survey one of each basic planet class

    72.66% (26.00)
  • Have an Empire total fleet power of 100,000+

    44.29% (42.00)
  • Terraform a planet

    50.47% (37.00)
  • Build a Robot Pop

    62.32% (30.00)
  • Uplift a species

    31.04% (59.00)
  • Genetically alter a species (not uplift)

    47.29% (39.00)
  • Build a fleet with a total fleet size above 120

    53.43% (35.00)
  • Conquer another species' homeworld

    55.32% (34.00)
  • Research a Rare technology

    78.96% (24.00)
  • Research 15 Rare technologies in a single game

    51.79% (36.00)
  • Successfully negotiate a trade deal

    68.08% (27.00)
  • Win a War against another Empire

    55.97% (33.00)
  • Successfully capture an extragalactic matriarch

    5.95% (272.00)
  • Destroy the portals employed by the invaders from another time and space

    17.17% (104.00)
  • Develop the means to prevent nefarious infiltration

    8.81% (193.00)
  • Win the game through any victory condition

    21.61% (84.00)
  • Hatch the egg

    10.72% (161.00)
  • Birth a new universe

    8.54% (198.00)
  • Defeat a horrifying invader

    18.65% (96.00)
  • Restore an ancient warship

    18.10% (99.00)
  • Take a trophy from a stellar being

    6.08% (267.00)
  • Destroy a wraith

    13.22% (133.00)
  • Uncover the secrets of an ancient fortress

    15.00% (118.00)
  • Support the Artisan Troupe for 10 years

    31.38% (58.00)
  • Recruit a scientist from the Curators

    27.06% (67.00)
  • Purchase a rare resource from the Traders

    30.25% (60.00)
  • Destroy an Enclave

    11.67% (149.00)
  • Lead the non-aligned powers to victory against an Awakened Empire

    3.31% (438.00)
  • Have a ringworld section as your capital

    12.21% (143.00)
  • As an authoritarian Empire with at least 500 Pops, have at least 200 enslaved Pops

    11.92% (146.00)
  • As a xenophobic Empire, purge all other sentient species from the galaxy

    4.91% (320.00)
  • Own a planet with at least 10 different species on it

    33.47% (55.00)
  • As a materialist empire with at least 200 Pops, have at least 75% of the Pops be robotic

    14.62% (121.00)
  • As a pacifist Empire, be at peace for 200 consecutive years (crises do not count as wars)

    6.34% (257.00)
  • As a xenophile Empire, have migration treaties with at least 10 other Empires

    8.96% (190.00)
  • As a spiritualist Empire, own 4 holy worlds

    3.23% (447.00)
  • Have your ruler be of a different species class than your founding species

    31.05% (59.00)
  • Receive a gift from a Fallen Empire

    34.71% (53.00)
  • Open up a shielded world

    13.44% (131.00)
  • Enlighten a Bronze or Stone Age civilization

    8.06% (209.00)
  • As a humanoid species, infiltrate the homeworld of pre-FTL reptilians

    3.98% (379.00)
  • Terraform a planet into a gaia world

    17.64% (101.00)
  • Find the home system of a Precursor Empire

    54.99% (34.00)
  • Invade pre-FTL Earth while it is in the midst of a world war

    2.79% (499.00)
  • Return a long-dead species to life

    30.01% (61.00)
  • Close the loop, or don't

    10.62% (163.00)
  • Have access to ten different Strategic Resources

    49.50% (37.00)
  • Construct a complete Dyson Sphere

    20.98% (86.00)
  • Construct a complete Ring World

    16.04% (111.00)
  • Construct a complete Sentry Array

    21.80% (83.00)
  • Construct a complete Science Nexus

    24.40% (74.00)
  • Breach the Shroud

    20.34% (89.00)
  • Evolve into perfect, immortal machines

    14.13% (125.00)
  • Genetically modify a species to possess traits worth 7 points

    16.98% (105.00)
  • Own a Habitat station in a Black Hole system

    15.14% (117.00)
  • As an Egalitarian empire, have at least 500 Pops living under Utopian living conditions in your Empire

    7.76% (216.00)
  • Keep at least 5 different species as livestock in your Empire

    9.40% (182.00)
  • As a Determined Exterminator, conquer or eliminate all biological Empires in the galaxy.

    8.53% (198.00)
  • As a Driven Assimilator, own cyborg Pops of at least 5 different species.

    7.68% (218.00)
  • As a Rogue Servitor, own at least 10 Pops from Fallen Empires.

    3.15% (455.00)
  • Shut down the Contingency plan.

    8.24% (204.00)
  • Terraform a planet into a Machine World.

    13.80% (128.00)
  • Use a World Cracker to destroy another Empire's capital planet

    11.22% (155.00)
  • Defeat a Fallen Empire's Titan fleet with a Titan of your own

    12.50% (140.00)
  • Destroy another Empire's Colossus while it is in the process of firing on a planet

    2.09% (611.00)
  • Own 200 Starbases (Outposts are counted)

    21.82% (83.00)
  • Use a Global Pacifier to shield a planet belonging to Fanatic Purifiers, Ravenous Swarms, or Determined Exterminators

    3.38% (431.00)
  • Own 4 active Gateways

    25.05% (73.00)
  • Own a Citadel with 40k fleet power

    31.57% (58.00)
  • Unlock all 42 Traditions

    36.09% (51.00)
  • Explore a Natural Wormhole

    42.96% (43.00)
  • Kill the Great Khan in battle

    12.27% (142.00)
  • Destroy the Scrapper Bot

    13.84% (127.00)
  • Slaughter the Voidspawn

    10.61% (163.00)
  • Hunt the Tiyanki Matriarch

    13.94% (126.00)
  • Befriend a Space Amoeba

    22.88% (79.00)
  • Unseal the path to the L-Cluster

    24.68% (74.00)
  • As a Corporate empire, have a branch office on 5 different empires' capitals

    7.61% (219.00)
  • I won the Galatron and all I got was this lousy achievement

    3.23% (447.00)
  • Have a planet with at least 100 Pops

    37.46% (49.00)
  • Build a Mega-Art Installation in a nebula system

    5.84% (276.00)
  • Build a Matter Decompressor

    13.70% (129.00)
  • Build a Strategic Coordination Center

    17.19% (104.00)
  • Earn at least 1000 Energy Credits per month from trade

    26.83% (68.00)
  • Have at least 4 fully operational Megastructures within your borders (Habitats, Ring Worlds and Gateways do not count)

    18.13% (99.00)
  • Be a biological Hive Mind with at least 1000 drone Pops

    8.60% (197.00)
  • Build an Interstellar Assembly

    16.07% (111.00)
  • 37.38% (49.00)
  • In one game, find 5 Relics from Ancient Relics Story Pack

    11.13% (156.00)
  • Successfully investigate an archaeological site

    49.23% (38.00)
  • Complete the Baol Precursor chain

    15.89% (112.00)
  • Complete the Zroni Precursor chain

    9.17% (186.00)
  • Capture the Galatron from another empire

    1.32% (814.00)
  • Study Minor Artifacts and discover a random technology

    25.78% (71.00)
  • Use the active effect of a Relic

    35.23% (52.00)
  • Have 100 Minor Artifacts

    28.41% (64.00)
  • Be a founding member of the Galactic Community

    45.07% (41.00)
  • Level up your Federation

    28.45% (64.00)
  • Be the leader of a max level Federation

    8.58% (197.00)
  • Build a Juggernaut

    21.99% (82.00)
  • Construct a complete Mega-Shipyard

    18.55% (97.00)
  • Refuse to belong to any club that would have you as a member

    2.10% (609.00)
  • Have a Diplomatic Weight of over 9000

    35.35% (52.00)
  • Have all eight ethics represented within your Federation

    8.20% (205.00)
  • Humiliate an Empire that is in the Supremacy Diplomatic Stance, forcing them out of it

    1.65% (713.00)
  • Denounce an Empire that is not actually in breach of galactic law while all major sanctions have been passed

    2.29% (574.00)
  • Destroy the Galaxy

    5.42% (294.00)
  • Become the Galactic Emperor

    6.68% (246.00)
  • Lead a rebellion that successfully deposes the Galactic Emperor

    0.86% (1016.00)
  • As Galactic Custodian, defeat the end-game Crisis and then end the title rather than finishing your term

    1.90% (652.00)
  • Complete a mutually friendly First Contact with an empire with no negative incidents

    31.10% (59.00)
  • Vivisect an alien

    8.04% (209.00)
  • Start a full fledged first contact war before communications have been fully established

    9.12% (187.00)
  • Disavow all knowledge of an Asset during an Operation

    10.84% (160.00)
  • Have an Intel Level of 100 on five different empires simultaneously

    13.06% (134.00)
  • Complete at least ten distinct operations during a game

    1.25% (840.00)
  • Have a network of at least 30 Hyper Relays, in systems you own, connected to your capital.

    9.21% (185.00)
  • Catapult a military fleet directly into the capital system of an enemy empire you are at war with.

    1.62% (721.00)
  • Have a Fortress World with a Planetary Defense Shield, protected by a fully upgraded orbital ring, filled with defensive modules, with a fleet power of at least 10,000

    2.16% (598.00)
  • Have a tier 3 subject of each Specialist type simultaneously.

    1.87% (658.00)
  • Modify a vassalization contract.

    11.35% (153.00)
  • Be the patron of three maximum sized Mercenary Enclaves.

    1.47% (765.00)
  • Reduce, reuse, recycle.

    1.14% (883.00)
  • Same as the old boss.

    0.48% (1277.00)
  • As a Subterranean empire, dig too deep, but prove yourself worthy.

    1.05% (922.00)
  • As a Slingshot to the Stars empire, send 10 crewed science ships into the unknown with Quantum Catapults.

    1.03% (931.00)
  • As a Teachers of the Shroud empire, prove that the Shroudwalkers made a terrible mistake.

    1.25% (840.00)
  • As an Idyllic Bloom empire, convert the junk worlds of the Ketling Star Pack into Gaia Worlds.

    0.53% (1235.00)
  • Have 10 organic pop assembly on your capital, as a budding species without the Clone Army origin.

    0.95% (969.00)
  • As custodian of Wenkwort Artem, make it a resort world with a Ranger Lodge and original blockers.

    0.67% (1131.00)
  • Win the game as a machine uprising.

    0.41% (1340.00)
  • As a Master Crafter empire, fully construct a megastructure while you have a Covenant.

    1.39% (791.00)
  • As a Clone Army empire, denounce the Spiritualist fallen empire then destroy them.

    0.42% (1331.00)
  • As the Commonwealth of Man, destroy the United Nations of Earth while ruled by symbiotic brainslugs.

    0.43% (1321.00)
  • Consume another empire’s desert homeworld.

    0.58% (1196.00)
  • As a Lithoid empire, keep another Lithoid pop as Livestock or Process them.

    1.09% (904.00)
  • As a Lithoid empire, show the Galactic Community what you think of that strongly worded letter.

    0.52% (1243.00)
  • As a Necroid empire destroy a Plantoid empire, or vice-versa, without blowing up their final planet.

    0.98% (954.00)
  • As Necrophages do not invade any pre-ftls and defeat the crisis OR have 10 observation stations

    0.64% (1152.00)
  • As a Memorialist empire have Galactic Memorials on 5 tomb worlds created during the game

    0.50% (1260.00)
  • Drench a Fallen Empire’s holy world.

    0.60% (1181.00)
  • As an angler empire, provoke a Fallen Empire into declaring war on you and win.

    0.72% (1099.00)
  • Own 13 dragons and have them in your capital system.

    0.54% (1227.00)
  • Find the true ending of The Order’s noble quest.

    1.52% (750.00)
  • As a Toxoid Galactic Custodian or Emperor, insult all other members of the Community. (Min 3)

    0.53% (1235.00)
  • Colonize a planet that started the game as a Toxic world, then turn it into a Tomb World.

    0.62% (1166.00)
  • As a Payback empire, finish what you started. Gain victory over MSI using the special Payback CB.

    0.69% (1118.00)
  • As a Broken Shackles empire, eradicate slavery in the galaxy, including on Pre-FTL worlds.

    0.32% (1431.00)
  • Convert to a Fanatic Purifier as a FotD empire and eliminate all regular empires, fallen empires and enclaves.

    0.44% (1312.00)
  • Get the “good ending” to the Solarpunk quest chain, with Sol as your capital system.

    0.77% (1067.00)
  • Research 12 pre-FTL Insight Technologies.

    1.12% (891.00)
  • Intervene to save a Pre-FTL experiment from catastrophic failure, even though it puts you in breach of Galactic Law.

    0.33% (1421.00)
  • Have 10 colonies without ever discovering Hyperdrives.

    0.80% (1050.00)
  • Declare a war with a cloaked military fleet already in the primary target’s capital system.

    1.22% (851.00)
  • Have at least 10 pops of your primary species on display in Alien Zoos within your empire.

    0.35% (1400.00)
  • Discover Keides' Origin.

    0.65% (1145.00)
  • Terraform 3 planets with Azaryn.

    0.74% (1086.00)
  • Have 6 different Ethics on the Council.

    0.55% (1219.00)
  • Requires 5 Council members that are at at least 100 years old.

    5.52% (290.00)
  • Overthrow the Ruler in a Civil War during the Under One Rule Origin.

    0.39% (1359.00)
  • Liberate 3 different empires while having Crusader Spirit Civic.

    0.44% (1312.00)
  • Explore an Astral Rift.

    3.72% (400.00)
  • Explore 5 Astral Rifts in one game.

    3.03% (469.00)
  • Construct a Dimensional Lock.

    1.19% (863.00)
  • Claim the Eternal Throne.

    0.85% (1021.00)
  • make friends...

    0.54% (1227.00)
  • Create a perfect universe while meeting every quota as an Obsessional Directive empire.

    0.13% (1672.00)
  • Fully embrace the virtual world and leave no pop behind.

    0.50% (1260.00)
  • Complete an Arc Furnace and a Dyson Swarm in the same system.

    0.83% (1032.00)
  • As a nanite machine empire, consume a Fallen Empire's homeworld.

    0.14% (1657.00)
  • Submit to all of Cetana's demands.

    0.20% (1575.00)
  • As a Cybernetic Creed empire, defeat Cetana.

    0.13% (1672.00)