• 609 Achievements Earned
  • 35 Players Tracked
  • 63 Total Achievements
  • 14,791 Obtainable EXP
  • 0 100% Club
Achievement
Rarity
Earned Date
  • get 5 commander dice after the throw

    11.43% (299.00)
  • get 5 tactical dice after the throw

    20.00% (171.00)
  • get 5 medical dice after the throw

    14.29% (239.00)
  • get 5 mechanic dice after the throw

    17.14% (200.00)
  • get 5 repairer dice after the throw

    14.29% (239.00)
  • get 5 observer dice after the throw

    8.57% (399.00)
  • get 4 commander dice after the throw

    62.86% (54.00)
  • get 4 tactical dice after the throw

    71.43% (48.00)
  • get 4 medical dice after the throw

    57.14% (60.00)
  • get 4 mechanic dice after the throw

    77.14% (44.00)
  • get 4 repairer dice after the throw

    62.86% (54.00)
  • get 4 observer dice after the throw

    62.86% (54.00)
  • Set

    get 6 different dice after throwing

    74.29% (46.00)
  • get 6 different dice after throwing 5 times

    31.43% (109.00)
  • get 6 different dice after throwing 10 times

    11.43% (299.00)
  • destroy 100 threat cards

    77.14% (44.00)
  • destroy 1000 threat cards

    25.71% (133.00)
  • destroy 3000 threat cards

    0.00% (0.00)
  • destroy the Citadel 1 time

    57.14% (60.00)
  • destroy the Citadel 10 times

    2.86% (1196.00)
  • unlock all ships

    14.29% (239.00)
  • have 1000 gold coins

    37.14% (92.00)
  • have 1000 silver coins

    22.86% (150.00)
  • unlock all threat cards

    5.71% (599.00)
  • destroy 100 threats by completing away missions

    42.86% (80.00)
  • destroy 1000 threats by completing away missions

    2.86% (1196.00)
  • play 100 games

    0.00% (0.00)
  • use 100 items from the store

    5.71% (599.00)
  • win a random battle-100 with any ship

    2.86% (1196.00)
  • roll dice 5000 times

    0.00% (0.00)
  • take 9 damage over 1 round and survive

    42.86% (80.00)
  • have 6 internal threats at the same time

    20.00% (171.00)
  • have 15 external threats at the same time

    14.29% (239.00)
  • destroy 7 threats in 1 round

    17.14% (200.00)
  • hold 10 rounds without shields

    45.71% (75.00)
  • repair the hull back to full health in a round when it only has 1 HP remaining

    28.57% (120.00)
  • take no damage to the hull or shields for 15 rounds in a row

    60.00% (57.00)
  • win with 30 hull damage

    8.57% (399.00)
  • win with 50 shield damage

    28.57% (120.00)
  • win with 15 crew damage

    17.14% (200.00)
  • save 5 dice by medical die at once

    8.57% (399.00)
  • win with three internal threats on board

    11.43% (299.00)
  • summon 15 threats for the battle by filling Sensors

    8.57% (399.00)
  • threat dice miss when enemies have 5 different dice

    91.43% (37.00)
  • destroy the boss before its first move

    34.29% (100.00)
  • paralyze 3 threats in a single round

    68.57% (50.00)
  • deal 7 damage to targets in a single laser burst

    65.71% (52.00)
  • commander rolls all dice 3 times per round

    34.29% (100.00)
  • scan threats 30 times in one battle

    22.86% (150.00)
  • use the quantum gun 15 times in one battle

    28.57% (120.00)
  • copy crew four times in one round

    25.71% (133.00)
  • use 4 different types of drones in one turn

    17.14% (200.00)
  • use reroll 10 times in one round

    17.14% (200.00)
  • recall drones 5 times in one battle

    17.14% (200.00)
  • block the threat die 5 times in one battle

    14.29% (239.00)
  • Swap shields and hull 10 times in one battle

    17.14% (200.00)
  • discard 7 cards by engineer in one battle

    14.29% (239.00)
  • activate 4 vipers in one turn

    14.29% (239.00)
  • fire 3 Big gun shots in one battle

    14.29% (239.00)
  • return dice from Sensors by crew ability 5 times in one battle

    14.29% (239.00)
  • use pilot's room 20 times in one battle

    8.57% (399.00)
  • break away from 5 threats simultaneously with acceleration

    8.57% (399.00)
  • drop 15 threats in one battle with radio-beacon

    5.71% (599.00)