get 5 commander dice after the throw
get 5 tactical dice after the throw
get 5 medical dice after the throw
get 5 mechanic dice after the throw
get 5 repairer dice after the throw
get 5 observer dice after the throw
get 4 commander dice after the throw
get 4 tactical dice after the throw
get 4 medical dice after the throw
get 4 mechanic dice after the throw
get 4 repairer dice after the throw
get 4 observer dice after the throw
get 6 different dice after throwing
get 6 different dice after throwing 5 times
get 6 different dice after throwing 10 times
destroy 100 threat cards
destroy 1000 threat cards
destroy 3000 threat cards
destroy the Citadel 1 time
destroy the Citadel 10 times
unlock all ships
have 1000 gold coins
have 1000 silver coins
unlock all threat cards
destroy 100 threats by completing away missions
destroy 1000 threats by completing away missions
play 100 games
use 100 items from the store
win a random battle-100 with any ship
roll dice 5000 times
take 9 damage over 1 round and survive
have 6 internal threats at the same time
have 15 external threats at the same time
destroy 7 threats in 1 round
hold 10 rounds without shields
repair the hull back to full health in a round when it only has 1 HP remaining
take no damage to the hull or shields for 15 rounds in a row
win with 30 hull damage
win with 50 shield damage
win with 15 crew damage
save 5 dice by medical die at once
win with three internal threats on board
summon 15 threats for the battle by filling Sensors
threat dice miss when enemies have 5 different dice
destroy the boss before its first move
paralyze 3 threats in a single round
deal 7 damage to targets in a single laser burst
commander rolls all dice 3 times per round
scan threats 30 times in one battle
use the quantum gun 15 times in one battle
copy crew four times in one round
use 4 different types of drones in one turn
use reroll 10 times in one round
recall drones 5 times in one battle
block the threat die 5 times in one battle
Swap shields and hull 10 times in one battle
discard 7 cards by engineer in one battle
activate 4 vipers in one turn
fire 3 Big gun shots in one battle
return dice from Sensors by crew ability 5 times in one battle
use pilot's room 20 times in one battle
break away from 5 threats simultaneously with acceleration
drop 15 threats in one battle with radio-beacon