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Secret Achievements (Show)
Get Even Achievements
Strong man saves helpless woman
Collect all evidence on Grace's kidnapping.
Collect all evidence in Building B.
Collect all evidence in Building C.
Collect all evidence of the ADS heist.
Cleaning up the mess
Collect all evidence from the warehouse murder case.
Collect all evidence from J's dying minutes.
Collect all evidence in the kidnappers' hideout.
Wolf in sheep's clothing
Collect all evidence on Rose Atkins.
Beyond the veil
Escape the Asylum.
Cogito ergo sum
Unlock a hidden memory.
Unlock all hidden memories.
Solve the electricity problem properly and let John Lyndon get his kick.
Let Mr. Boyce survive the ADS heist.
Call the plumber
Sabotage the plumbing to distract ADS security.
Die another day
Scan Albert Hall while he is alive.
Scan Albert Hall's dead body.
Where's my music?
Distract Walt Kaufmann.
Survive a bad trip in the Asylum garden.
Fuel to the fire
Let a pair of cultists roam free.
Locked and loaded
Collect three ammo clips during one stay in the Asylum.
Break into the building where Jasper is held without raising an alarm.
Benefit of the doubt
Help Jared escape his captors.
Help Boyce escape the Asylum.
It's 5 o'clock
Get John some water.
Eliminate all criminals in the main room of their hideout within 30 seconds.
There is no cake
Let Kiddo survive to see the party.
Eyes of a cat
Recognise the living dancer before he attacks.
Let John Keating survive till the Party and confront him about his new beliefs.
Reach the meeting spot in the marshes without raising an alarm.
Recall the aftermath of the kidnapping.
Discover the truth about Jasper's murder.
Recall your loss.
I will always be with you...
Summary of doom
Discover the true mastermind behind the kidnapping.
Leave the world of memories.
Infiltrate a memory without triggering defence mechanisms.
Assuming direct control
Assimilate an enemy.
Non omnis moriar
Make peace with Grace.
In the lions' den
Collect all evidence on the secret hideout of the criminal mastermind.