7 Challenges Completed
5 Challenges Completed
38 Trophies Earned
57 Trophies Earned
Earn all 12 trophies from the FBI training levels.
Earn all 12 trophies from the Machine and Employee levels.
Earn all 12 trophies from 'Topple the Top' to 'Mayor Trouble'
Play the level 'Charlie's Circuits' and earn the first trophy.
Play the level 'A Happy Taskforce' and earn the first trophy.
Play the level 'Heating-Up' and earn the first trophy.
Play the level 'Mayor Trouble' and earn the first trophy.
Play the level 'Extra Life' and earn the first trophy.
Play the level 'Bet On Bots' and earn the first trophy.
Play the level 'Topple The Top' and earn the first trophy.
Play the level 'Returning Home' and earn the first trophy.
Play the level 'Rising Markets' and earn the first trophy.
Play the level 'Merry-Go-Around' and earn the first trophy.
Play the level 'Eye in The Sky' and earn the first trophy.
Play the level 'The Machinery' and earn the first trophy.
Wow, quick off the mark, aren't we? You managed to finish the level before March Y1.
The only fuses that blow up should be in your bots. Well done for saving Bob's day.
Your employees may not always appreciate having diverse decorations around them. But I do, take an achievement.
Don't you have any shame eavesdropping on other peoples conversations?
Well done, the charities got more than enough visibility thanks to you!
Short term profit can hurt you and your peers in the long run.
You beat Monsieur Vaillant, well done. Is there anything that can stop you now?
We can never have enough tools for our own production, right? ... RIGHT?!
You might not like it, but this is what peak performance looks like.
Not only did you beat Goodman, you also had to make a fool out of him a year early.
This level was about logistics, but you somehow found a way to express yourself by creating 10 new work zones.
We get it, you like the Blueprint Designer, but was it necessary to design 10 products?
Not a single time dipping below 0G? Finally a meaningful achievement.
Did you grant Anishka her 5.0 Appeal toy? That was sweet of you, keep it up!
There is no such thing as knowing too much. We just need to research everything!
Very noble of you to help your employees crafting some of the parts!
Well, that's one less task Takeda can give you before reaching the trophy. Good job on paying that debt off early.
Yang was quite impressed on how many safety goals you completed early on.
Wasn't a requirement. But how else to prove you are dedicated about researching when not achieving for the highest tiers?
You managed to get 20 points for one of our products!
It's questionable why you would hire additional work force if you get them assigned for free. But you did.
One Loan to rule them all - you totally ignored the option to take another loan in this challenge.
Design a product with a drawback reduction of every type.
That is close to cheating. You have an employee with 20% or more efficiency.
Design a product with a market appeal of 5★ that has at least 10.0 feature points.
Freeplay: Reach 1 000 000 G net worth
Freeplay: Produce 5 000 Modules per month
Freeplay: Produce 10 000 Modules per month
Freeplay: Produce 15 000 Modules per month
Freeplay: Complete Milestone 2
Freeplay: Complete Milestone 4
Freeplay: Complete Milestone 6
Freeplay: Complete Milestone 8
Freeplay: Complete Milestone 10
Freeplay: Generate 500 research data I per month
Freeplay: Generate 500 research data II per month
Freeplay: Generate 500 research data III per month
Freeplay: Generate 500 research data IV per month
Freeplay: Reach 10 000 000 G net worth
Freeplay: Reach 100 000 000 G net worth
Design a product that fills up 40 slots.
Your company reached a happiness score of 500. That is amazing!
You got yourself one lucky employee with 20% of any luck modifier.
3 Challenges Completed
19 Trophies Earned
Fulfill 200 assignments. (over all game sessions)
Earn 5 000 Discovery Points. (over all game sessions)
Finish 200 company goals. (over all game sessions)
Have 500 techs researched. (over all game sessions)
Unlock or progress markets 100 times. (over all game sessions)
Analyse 10 000 Modules. (over all game sessions)
Sell 50 000 Modules. (over all game sessions)
Have sold products for 100 000 000 G. (over all game sessions)
Earn 100 000 Success Points. (over all game sessions)
Hire an employee with a rare trait.
Have an employee with a speed bonus of 100% or more.
Have an employee with 4 traits.