• 8,408 Achievements Earned
  • 1,115 Players Tracked
  • 36 Total Achievements
  • 18,295 Obtainable EXP
  • 54,000 Points (XP)
  • 0 100% Club
Achievement
Points
Rarity
Earned Date
  • Evolve 7 or more diseases before the recovery has started.

    2000
    51.57% (21.7)
  • Evolve Heart Attack

    500
    24.22% (60.0)
  • Evolve Lupus Nephretis

    500
    11.48% (103.8)
  • Evolve the Alcoholic risk factor.

    500
    39.28% (29.7)
  • Evolve Lupus

    500
    31.03% (38.9)
  • Evolve the Morbidly Obese risk factor.

    500
    38.21% (31.6)
  • Unlock all diseases in one system.

    1500
    18.30% (85.6)
  • Stack 30 Bio Point before spending anything.

    500
    18.83% (80.2)
  • Win a game at 99% recovery.

    1500
    5.47% (143.6)
  • Have your victim get suicidal thoughts.

    1000
    7.71% (118.2)
  • Cause a Strike while in Emergency Room.

    500
    70.31% (16.5)
  • Push your victim to suicide.

    2000
    1.88% (623.1)
  • Purchase Nosocomephobia I, Nosocomephobia II & Bad Doctors before the recovery has started.

    500
    20.36% (73.0)
  • Have your victim's circulatory system to collapse first.

    500
    43.59% (25.7)
  • Have your victim's nervous system to collapse first.

    500
    54.89% (20.2)
  • Have your victim's respiratory system to collapse first.

    500
    40.99% (27.8)
  • Have your victim's muscular system to collapse first.

    500
    10.13% (110.8)
  • Have your victim's digestive system to collapse first.

    500
    23.14% (64.8)
  • Have your victim's renal system to collapse first.

    500
    6.37% (134.6)
  • Have your victim's skeletal system to collapse first.

    500
    4.75% (164.4)
  • Win a game before the recovery reaches 70%

    500
    46.19% (23.9)
  • Win a game before the recovery reaches 60% at severe difficulty.

    1000
    1.52% (805.8)
  • Win a game with a muscular dystrophy cause of death.

    1000
    6.64% (126.1)
  • Win a game with Lung cancer or Emphysema as cause of death.

    1500
    28.88% (43.7)
  • Win a game without evolving any risk factors

    1000
    13.72% (97.3)
  • Win a game without evolving any recovery.

    1000
    24.93% (56.0)
  • Complete the impossible stage at severe difficulty.

    2000
    0.27% (5045.7)
  • Win a game in less than 240 days

    1000
    33.63% (35.4)
  • Complete 25 Achievements

    2000
    0.45% (1768.6)
  • Lose a game

    500
    54.98% (19.4)
  • Win one stage at Lethal difficulty.

    1000
    4.66% (165.9)
  • Win six stage at Lethal difficulty.

    2000
    0.81% (1020.6)
  • Win the Save John Smith stage.

    1500
    0.00% (0.0)
  • Start a game with 5 boosters.

    1000
    14.26% (91.3)
  • Win all stages in the Specialized M.D faculty.

    1500
    0.36% (1975.6)
  • Earn 72 stars.

    20000
    0.27% (5045.7)