• 3,100,824 Achievements Earned
  • 121,236 Players Tracked
  • 320 Total Achievements
  • 37,139 Obtainable EXP
  • 307 100% Club
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Sid Meier's Civilization® VI: Vikings Scenario Pack Achievements

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Sid Meier's Civilization® VI: Poland Civilization & Scenario Pack Achievements

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Sid Meier's Civilization® VI: Australia Civilization & Scenario Pack Achievements

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Sid Meier's Civilization® VI: Persia and Macedon Civilization & Scenario Pack Achievements

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Sid Meier's Civilization® VI: Nubia Civilization & Scenario Pack Achievements

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Earned Date
  • Win a regular game as Amanitore

    4.53% (70.00)
  • As Nubia, earn six different adjacency bonuses on a Nubian Pyramid

    1.02% (193.00)
  • Playing as Egypt in a regular game, conquer the original Nubian capital within 10 turns of declaring a formal war on Nubia

    1.12% (184.00)
  • Playing as Nubia, liberate the original Egyptian capital in a liberation war with the capital's conqueror

    0.77% (220.00)
  • After building the Jebel Barkal wonder, earn 28 Faith per turn on its tile

    3.18% (93.00)
  • Win Gifts of the Nile on any difficulty

    1.98% (131.00)
  • Playing Gifts of the Nile as Egypt, win on Deity difficulty

    1.01% (194.00)
  • Playing Gifts of the Nile as Nubia, win on Deity difficulty

    0.97% (198.00)
  • Playing Gifts of the Nile as Nubia, found a coastal city on the Mediterranean Sea

    1.04% (191.00)
  • Playing Gifts of the Nile as Egypt, conquer Irem and Punt

    1.02% (193.00)

Sid Meier's Civilization® VI: Khmer and Indonesia Civilization & Scenario Pack Achievements

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Sid Meier's Civilization® VI: Rise and Fall Achievements

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Sid Meier's Civilization® VI: Gathering Storm Achievements

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Red Death Achievements

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Sid Meier's Civilization® VI: Maya & Gran Colombia Pack Achievements

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Red Death - Season 2 Achievements

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  • Wanderers - Explore 30 city ruins across multiple games.

    0.67% (233.00)
  • Preppers - Have 5 units earn 5 promotions across multiple games.

    0.60% (243.00)
  • Mad Scientists - Heal 1000 health points across multiple games.

    0.63% (239.00)
  • Be defeated 5 times in the Red Death scenario.

    0.73% (225.00)
  • Mutants - Attack a unit outside the Red Death while inside the Red Death 20 times.

    0.58% (247.00)
  • Pirates - Spend 50 turns in the water across multiple games.

    0.67% (233.00)
  • Borderlords - Trick enemy factions into triggering Grieving Gifts 5 times across multiple games.

    0.68% (232.00)
  • Cultists - Kill 10 units with the Undying Eye.

    0.70% (229.00)
  • Jocks - Use Hail Marys to wound, but not kill, 5 Civilians across multiple games.

    0.65% (236.00)
  • Zombie Beastmasters - Spawn 30 Zombie Hordes through combat kills.

    0.67% (233.00)
  • Aliens - Attack while cloaked 20 times.

    0.62% (240.00)

Sid Meier's Civilization® VI: Ethiopia Pack Achievements

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Earned Date
  • Win a regular game as Menelik II.

    2.46% (113.00)
  • Defeat an Infantry unit whose capital is on another continent with an Oromo Cavalry.

    0.56% (250.00)
  • Earn all Governor promotions for the Owls of Minerva Secret Society.

    5.09% (64.00)
  • Earn all Governor promotions for the Hermetic Order Secret Society.

    4.29% (74.00)
  • Earn all Governor promotions for the Voidsingers Secret Society.

    4.10% (76.00)
  • Earn all Governor promotions for the Sanguine Pact Secret Society.

    2.91% (100.00)

Sid Meier's Civilization® VI: Byzantium & Gaul Pack Achievements

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Pirates Achievements

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Sid Meier's Civilization® VI: Babylon Pack Achievements

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Sid Meier's Civilization® VI: Vietnam & Kublai Khan Pack Achievements

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Barbarian Clans Achievements

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  • Hire a unique unit from a Barbarian Clan.

    5.51% (60.00)
  • Ransom 5 units from Barbarian Clans in a single game.

    0.70% (229.00)
  • Hire, Bribe, Incite, and Raid the same Barbarian Clan.

    1.22% (175.00)

Sid Meier's Civilization® VI: Portugal Pack Achievements

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Rarity
Earned Date
  • Win a regular game as João III.

    3.14% (94.00)
  • As Portugal, have a Trading Post in cities belonging to Brazil, India, and Japan.

    0.83% (213.00)
  • Control at least 20 Zombie units at the start of your turn.

    0.83% (213.00)
  • Destroy a Zombie unit that has +50 or more Mutation Strength.

    1.64% (148.00)
  • Deal 50 or more damage to a single unit from trap damage on a single tile in one turn.

    0.59% (245.00)

Sid Meier’s Civilization® VI: Leader Pass Achievements

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