• 629,860 Achievements Earned
  • 58,327 Players Tracked
  • 55 Total Achievements
  • 8,141 Obtainable EXP
  • 643 100% Club
Achievement
Rarity
Earned Date
  • The dogs of war have been raging insanely all around for so long. Too long for many. But I survived and I hope I am not the only one.

    24.52% (26.0)
  • It's been seven days since we holed up here. Death is all around, but we've been lucky to keep everyone alive - so far...

    76.20% (21.7)
  • Fucking snow. It buried half of the city so deep that we can't get there. No point waiting for the snow plows...

    38.87% (25.5)
  • We've explored every nook and cranny of our abode and there's nothing useful left to find. We must venture outside.

    79.39% (20.8)
  • The radio is useful beyond expectations. We get the news and it's so good to be reminded of normal life and the wide world.

    71.34% (22.1)
  • We finally managed to distill some moonshine. In a city under siege food and alcohol are always in high demand.

    44.48% (25.0)
  • It's crucial to secure our place against night intruders. Two persons watching out for thieves can also watch out for each other.

    54.04% (24.0)
  • This recovery from a grave illness proves that medicines work miracles. Or perhaps some of us have really robust immune systems.

    8.23% (49.5)
  • What good fortune, not only we managed to dress these critical wounds, but they are healing nicely. Someone must be praying for us.

    13.16% (43.7)
  • With just kind words and deeds, we helped one of us survive the darkest depression that can kill just as dead as a bullet.

    20.08% (28.8)
  • We have now enough beds for everybody - that is, everybody but the one that has to go out and search for stuff.

    65.86% (23.5)
  • For the first time since we wound up here all of us ate a hot meal. Let's not get accustomed yet.

    77.18% (21.3)
  • One of us survived our first brush with violent death. We hope against all odds there will be no more encounters like that.

    69.34% (22.6)
  • Our place is starting to resemble a proper home. Let's furnish it so we can live in a relative comfort, it keeps the spirits up.

    47.15% (24.5)
  • Every building we visit has a story to tell. I'm wondering sometimes what kind of story we'll leave behind...

    67.24% (23.0)
  • The winter's gone. The freeze is over. We made it through... everyone made it! Amazing.

    22.01% (27.1)
  • In the beginning, we didn't hope we'll all make it. So many died. And yet we're still here. This surely means something... right?

    20.07% (28.8)
  • We've combed through all the neighborhood, it's harder and harder to find anything useful. This war can't end soon enough.

    21.36% (27.6)
  • The bandits came in packs like dogs driven mad with hunger. We beat them back every night. And everyone survived. A miracle.

    22.54% (26.5)
  • For the first time we all indulged our addictions. It keeps the spirits up, and damn the health issues, we can die tonight anyway.

    87.80% (19.8)
  • It’s the children who suffer the most during war. They need all the help they can get. Thank you!

    20.05% (42.4)
  • War can’t shut people’s mouths. Sometimes graffiti speaks more than a thousand words.

    3.54% (89.2)
  • It’s crucial that kids learn to survive on their own. What if we don’t come back one night?

    2.49% (113.3)
  • We made it! Schools will reopen soon. From now on, kids will live a normal life again.

    5.20% (70.6)
  • Attacking a place that shelters a kid… Atrocious! We stand together to protect our little one!

    8.62% (46.5)
  • Kids… they sometimes seem to be far away from this war. It’s heartwarming.

    7.84% (51.0)
  • At least the kid has a new playmate. Maybe it will even be a break from our daily routine here.

    4.48% (76.3)
  • Solidarity. That’s the first thing we have to teach to our children.

    4.95% (73.4)
  • We wish we could be kids again and have fun with practically nothing.

    8.51% (48.0)
  • Nothing is more beautiful to see than a child smile and play again.

    3.23% (100.3)
  • Safe at last, I looked back at the burning city and wept. I wished that all who wanted to leave it could do so. Escape from Pogoren.

    3.59% (85.8)
  • Faced my demons and learned the truth of that horrible night.

    7.52% (54.3)
  • Finally found a way back to the old apartment. Or whatever was left of it.

    9.37% (45.1)
  • The hoodie meant the world to Amelia, but war turns everything upside down. This piece of cloth was crucial to this woman’s health. Maybe life.

    7.46% (54.5)
  • The stakes were high, but I could not stay idle. I killed those soldiers, but I saved the doctor.

    6.04% (67.9)
  • Learn and broadcast all the news

    1.83% (300.8)
  • Lie to Malik on two or more occasions

    2.12% (139.1)
  • Tell Malik the truth at least twice

    3.91% (82.5)
  • Finish the game as Malik's successor

    3.34% (96.5)
  • Finish the game apologising to Malik

    1.74% (691.2)
  • Let Adem return to the shelter

    4.11% (79.3)
  • Make one hundred cigarettes

    2.09% (140.0)
  • NEWSTORIES_TITO_QUEST_DONE_ACHIEVEMENT_DESC_2_13

    2.55% (113.3)
  • STORIES_ALL_WS3_ENDINGSNEW_ACHIEVEMENT_DESC_2_14

    1.21% (1365.0)
  • STORIES_NO_HERITAGE_BURNEDNEW_ACHIEVEMENT_DESC_2_15

    1.79% (304.0)
  • STORIES_EVERYTHING_REINFORCEDNEW_ACHIEVEMENT_DESC_2_16

    1.48% (876.5)
  • STORIES_BURNED_A_LOTNEW_ACHIEVEMENT_DESC_2_17

    1.37% (1074.6)
  • STORIES_ORPHANAGE_QUEST_DONENEW_ACHIEVEMENT_DESC_2_18

    2.22% (122.8)
  • STORIES_TRUCK_FIXEDNEW_ACHIEVEMENT_DESC_2_19

    2.82% (104.4)
  • STORIES_COLONEL_QUEST_DONENEW_ACHIEVEMENT_DESC_2_20

    1.88% (258.8)
  • STORIES_PASER_QUEST_DONENEW_ACHIEVEMENT_DESC_2_21

    2.05% (226.1)
  • STORIES_PITA_IN_MUSEUMNEW_ACHIEVEMENT_DESC_2_22

    3.45% (92.8)
  • STORIES_EVERYTHING_SECUREDNEW_ACHIEVEMENT_DESC_2_23

    2.09% (140.0)
  • STORIES_CAR_MECHANIC_TRICKEDNEW_ACHIEVEMENT_DESC_2_24

    1.86% (260.1)
  • Livia managed to survive until the end of war and gave birth to her child in time of peace.

    2.22% (122.8)