• 283,190 Achievements Earned
  • 27,211 Players Tracked
  • 55 Total Achievements
  • 9,533 Obtainable EXP
  • 228 100% Club
Achievement
Rarity
Earned Date
  • The dogs of war have been raging insanely all around for so long. Too long for many. But I survived and I hope I am not the only one.

    23.51% (46.4)
  • It's been seven days since we holed up here. Death is all around, but we've been lucky to keep everyone alive - so far...

    75.40% (26.4)
  • Fucking snow. It buried half of the city so deep that we can't get there. No point waiting for the snow plows...

    36.74% (41.4)
  • We've explored every nook and cranny of our abode and there's nothing useful left to find. We must venture outside.

    78.78% (25.0)
  • The radio is useful beyond expectations. We get the news and it's so good to be reminded of normal life and the wide world.

    70.51% (27.6)
  • We finally managed to distill some moonshine. In a city under siege food and alcohol are always in high demand.

    43.59% (37.8)
  • It's crucial to secure our place against night intruders. Two persons watching out for thieves can also watch out for each other.

    54.10% (33.1)
  • This recovery from a grave illness proves that medicines work miracles. Or perhaps some of us have really robust immune systems.

    8.22% (59.8)
  • What good fortune, not only we managed to dress these critical wounds, but they are healing nicely. Someone must be praying for us.

    13.10% (58.0)
  • With just kind words and deeds, we helped one of us survive the darkest depression that can kill just as dead as a bullet.

    20.08% (54.5)
  • We have now enough beds for everybody - that is, everybody but the one that has to go out and search for stuff.

    67.98% (28.6)
  • For the first time since we wound up here all of us ate a hot meal. Let's not get accustomed yet.

    76.51% (25.7)
  • One of us survived our first brush with violent death. We hope against all odds there will be no more encounters like that.

    67.79% (29.2)
  • Our place is starting to resemble a proper home. Let's furnish it so we can live in a relative comfort, it keeps the spirits up.

    46.47% (35.9)
  • Every building we visit has a story to tell. I'm wondering sometimes what kind of story we'll leave behind...

    65.52% (30.2)
  • The winter's gone. The freeze is over. We made it through... everyone made it! Amazing.

    20.57% (50.9)
  • In the beginning, we didn't hope we'll all make it. So many died. And yet we're still here. This surely means something... right?

    18.17% (56.2)
  • We've combed through all the neighborhood, it's harder and harder to find anything useful. This war can't end soon enough.

    21.57% (47.9)
  • The bandits came in packs like dogs driven mad with hunger. We beat them back every night. And everyone survived. A miracle.

    20.94% (49.4)
  • For the first time we all indulged our addictions. It keeps the spirits up, and damn the health issues, we can die tonight anyway.

    87.26% (23.6)
  • It’s the children who suffer the most during war. They need all the help they can get. Thank you!

    20.17% (52.5)
  • War can’t shut people’s mouths. Sometimes graffiti speaks more than a thousand words.

    3.56% (97.0)
  • It’s crucial that kids learn to survive on their own. What if we don’t come back one night?

    2.37% (120.4)
  • We made it! Schools will reopen soon. From now on, kids will live a normal life again.

    4.58% (87.2)
  • Attacking a place that shelters a kid… Atrocious! We stand together to protect our little one!

    7.37% (63.9)
  • Kids… they sometimes seem to be far away from this war. It’s heartwarming.

    6.84% (75.6)
  • At least the kid has a new playmate. Maybe it will even be a break from our daily routine here.

    4.08% (93.6)
  • Solidarity. That’s the first thing we have to teach to our children.

    4.41% (90.4)
  • We wish we could be kids again and have fun with practically nothing.

    7.42% (63.7)
  • Nothing is more beautiful to see than a child smile and play again.

    2.94% (112.1)
  • Safe at last, I looked back at the burning city and wept. I wished that all who wanted to leave it could do so. Escape from Pogoren.

    3.20% (100.6)
  • Faced my demons and learned the truth of that horrible night.

    5.73% (81.2)
  • Finally found a way back to the old apartment. Or whatever was left of it.

    7.03% (73.0)
  • The hoodie meant the world to Amelia, but war turns everything upside down. This piece of cloth was crucial to this woman’s health. Maybe life.

    5.70% (81.2)
  • The stakes were high, but I could not stay idle. I killed those soldiers, but I saved the doctor.

    4.67% (84.2)
  • Learn and broadcast all the news

    1.45% (188.6)
  • Lie to Malik on two or more occasions

    1.71% (144.4)
  • Tell Malik the truth at least twice

    2.89% (112.1)
  • Finish the game as Malik's successor

    2.54% (116.2)
  • Finish the game apologising to Malik

    1.44% (189.1)
  • Let Adem return to the shelter

    3.00% (104.2)
  • Make one hundred cigarettes

    1.66% (144.4)
  • NEWSTORIES_TITO_QUEST_DONE_ACHIEVEMENT_DESC_2_13

    1.81% (134.1)
  • STORIES_ALL_WS3_ENDINGSNEW_ACHIEVEMENT_DESC_2_14

    0.91% (1840.1)
  • STORIES_NO_HERITAGE_BURNEDNEW_ACHIEVEMENT_DESC_2_15

    1.28% (445.0)
  • STORIES_EVERYTHING_REINFORCEDNEW_ACHIEVEMENT_DESC_2_16

    1.14% (1103.1)
  • STORIES_BURNED_A_LOTNEW_ACHIEVEMENT_DESC_2_17

    1.05% (1391.8)
  • STORIES_ORPHANAGE_QUEST_DONENEW_ACHIEVEMENT_DESC_2_18

    1.54% (161.6)
  • STORIES_TRUCK_FIXEDNEW_ACHIEVEMENT_DESC_2_19

    1.96% (129.4)
  • STORIES_COLONEL_QUEST_DONENEW_ACHIEVEMENT_DESC_2_20

    1.34% (435.4)
  • STORIES_PASER_QUEST_DONENEW_ACHIEVEMENT_DESC_2_21

    1.48% (161.6)
  • STORIES_PITA_IN_MUSEUMNEW_ACHIEVEMENT_DESC_2_22

    2.30% (124.8)
  • STORIES_EVERYTHING_SECUREDNEW_ACHIEVEMENT_DESC_2_23

    1.53% (161.6)
  • STORIES_CAR_MECHANIC_TRICKEDNEW_ACHIEVEMENT_DESC_2_24

    1.40% (191.5)
  • Livia managed to survive until the end of war and gave birth to her child in time of peace.

    1.43% (189.7)