PlayStation Network - PSN

Castlevania: Harmony of Despair May Hit PSN, Says Igarashi

For a low-budget production, Castlevania: Harmony of Despair impressed us at E3. It’s essentially Metroidvania with co-op, a winning combination. Currently, though, only a Xbox Live Arcade release is on the cards. You’d think bringing it over to PSN as well would be a given. Not so, according to producer Koji “IGA” Igarashi in a recent interview with Dtoid. As […]

DeathSpank Hits PSN, XBLA In July

Publisher EA today set a date on Monkey Island co-creator Ron Gilbert’s latest effort — Deathspank. Billed as an Diablo-style action-RPG, the humor-laden title invites players to tackle legions of undead foes in a loot-filled hack n’ slash romp full of quips and snarky dialogue. Developed by Hothead Games, it’s slated to PSN on July 13, with a release on XBLA […]

Gundemonium Collection Showers PSN In Bullet Hell June 15

If you’re the type that fancies arcade-style shoot em’ ups in the vein of Super Stardust HD or Gradius, a portion of next week’s PlayStation Network offerings are right up your alley. Sony Online Entertainment and indie dev Rockin’ Android have teamed up to bring Platine Dispositif’s previously Japan-only Gundemonium Collection stateside. Comprised of three frantic shooters backed by a unique […]

Dreamcast Revival Begins On XBLA, PSN This Fall

As rumored back in April, Sega is digging up gems from its backcatalog for a Dreamcast revival on Xbox Live Arcade and PlayStation Network. Beginning this fall, Crazy Taxi and Sonic Adventure will hit both digital venues to coincide with the 11th anniversary of Sega’s short-lived yet treasured console. More classic titles will follow, including Jet Set Radio and Shenmue II […]

Media Molecule Goes Head Hunting for LittleBigPlanet 2

UK-based developer Media Molecule is on the prowl for talent to help finish off what is poised to become one of this year’s biggest blockbusters in the platforming space — LittleBigPlanet 2. The company is seeking to fill several positions across varying areas of expertise, including IT Support Analyst, Network Programmer, and Production Server Developer.

TerRover Gears Up for PSN Debut

Developer CreatStudios’ growing repertoire of original PSN efforts expands later this year as the company today announced TerRover. A colorful puzzler backed by stencil-like 2D visuals, players chug along in a tiny offroad vehicle whilst exploring planetary environments. Creat is promising a heavy focus on puzzle solving, in addition to obstacle-laden challenges that task players with bending the laws of physics to their advantage. TerRover […]

PSN User Base Eclipses 5 Million Mark In Japan

Sony Computer Entertainment Japan today announced that the total number of registered PlayStation Network accounts in Japan has eclipsed the 5 million mark. Altogether, these users have downloaded 110 million pieces of digital content. To celebrate the milestone, SCEJ is holding a contest for a Sony Bravia 3D TV. From June 3 to June 30, those in the region can […]

Sega Delays Sonic 4 To Late 2010

Sega is busy adding an extra layer of polish to Sonic the Hedgehog 4: Episode I, so busy that they’ve had to issue a delay. Previously slated for a summer debut, the title is now on for the “latter half of 2010.” We’d assume that means sometime in fall. Unfortunate. In explaining its reasoning behind the setback, the company noted […]

PixelJunk Shooter 2 Production Well Underway

Q Games and Sony have announced that production is well underway for PixelJunk Shooter 2. The follow-up to 2009’s artsy PSN shooter looks to expand on the original in every which way imaginable. To that end, executive producer Dylan Cuthbert says the team is busy “implementing all the ideas that were left on the drawing board for the first game […]

Rumor: Sony To Offer Premium PSN Services For A Nominal Fee

Rumors are circulating that Sony plans to monetize its PlayStation Network by offering premium services for a nominal annual fee. Citing a “highly-placed source,” VG247 claims that Sony plans to offer subscribers a free PSN title each month, from a selection of “two to four.” Not exactly far-fetched if true. After all, Sony has expressed intent to offer paid subscription-based […]

BioShock 2 Rapture Metro Pack Arrives Tomorrow

After a slight delay, 2K Games has a set a firm date on its Rapture Metro Pack, the second downloadable add-on for narrative-driven shooter BioShock 2. Priced at 800 MS Points or $9.99 in Earth dollars, the pack will hit Xbox Live Marketplace and PSN tomorrow on May 11. A release on Games for Windows Live will follow shortly. The […]

LittleBigPlanet 2 Deets Surface, Redefines Creation Aspect

As we reported back in March, LittleBigPlanet 2 is on the way. It’s coming sooner than you think, too. The June issue of GameInformer touts a full feature story on the follow-up to Media Molecule’s creation platformer, which is poised to take advantage of the upcoming PlayStation Move motion controller. Details from the aforementioned issue have already surfaced courtesy of […]

Final Fantasy IX Hitting North American PSN Soon

Have a nostalgic urge to replay a highly-lauded RPG classic from the PlayStation era? Sony and Square Enix have you covered. According to Squenix marketing VP Ami Blaire, Final Fantasy IX is set to hit PSN as a digital offering “soon” in North America.

PlayStation Store Update Tuesday: Sales Aplenty

Change comes to the PlayStation Store today, as Sony dishes out its weekly round of offerings on Tuesday, marking an end of an era for Thursday updates. There’s a myriad of reasons to pull out that credit card this week, chief among of them sales. In celebration of its Spring Fever initiative, Sony has temporarily — through Monday — slashed […]

BioShock 2 Rapture Metro Pack Delayed

2K Games sent word today that its second downloadable add-on for BioShock 2, dubbed Rapture Metro Pack, will not hit digital distribution networks this week as originally planned. While no reason was given for the setback, 2K did note that it will have “more details on timing in the very near future.” The Rapture Metro Pack extends the BioShock 2 […]

Trademark Filing Reveals Mega Man Universe

Capcom has been on a retro kick with the Mega Man franchise as of late, as evidenced by the release of Mega Man 9 and 10. However, if a recent trademark filing is any indication, it appears that Capcom has big plans in store for everyone’s favorite “Pew! Pew!” hero — plans that may involve venturing into the online space. […]

Capcom Combats Game Sharing With Always On PSN DRM

In an effort to combat what Capcom calls “rampant” game sharing, it has implemented a form of DRM in Final Fight Double Impact that prevents users from booting up the game unless they are logged-in to their PSN account with an active internet connection. This restriction emerges on top of a 24-hour rule that prevents shared titles from being accessed […]

Jaffe: We’ll Stay Sony Exclusive As Long As Possible

Currently under contract for a three-title exclusive deal with Sony, Eat Sleep Play co-founder David Jaffe has no plans to break away from his stomping grounds. While the studio still remains open to the prospect of going multi-platform, Jaffe has went on record to say that his team is sticking by Sony’s side for the foreseeable future: We have great, […]

PlayStation Store Updates Move To Tuesday, Wednesday for Europeans

Get ready for a change of pace on the PlayStation Store, as weekly updates will make the transition from Thursday to Tuesday beginning early May in North America. Stemming from the latest segment of PlayStation Network’s bi-weekly video program PULSE, this revelation was revealed by host Christina Lee. We’re moving to Tuesdays along with the PlayStation Store weekly update. I’ll […]

Sony Closes The Door On PSP Room

Sony has ceased development efforts on PSP Room, first announced during 2009’s Tokyo Game Show. The PSN-driven, PlayStation Home-esque app was poised to deliver a social networking space for PSP, giving users free reign to create their own avatars as well as share content amongst each other on-the-go. Up until today, the project was in a closed beta, limited to […]