Complete the Story on any difficulty
Have no hunger during whole duration of the Whiteout in New London
Have negative relations with all communities and factions
Ensure the Wanderers' survival during the Whiteout
Finish Defeat the Frost or Embrace the Frost before the whiteout
Complete the Story on at least Steward difficulty
Complete the Story on Captain difficulty
Complete all Ambitions in Utopia Builder mode
Complete the Story without passing any Rule laws on at least Captain difficulty
Don't let Civil War spread over 5 or more districts
Complete a playthrough without any avoidable deaths
Have the banished faction leave New London of their own accord
Have \"Devoted\" relations with all communities and factions
Have rallies and protests in the City at the same time
Have no votes against Captain's Authority policy
Have Squalor Absent despite having at least 1000 Material Demand
Salvage all cores deposits in Winterhome before toxic gases engulf the city
Meet all factions in Utopia Builder mode
Reach over 60,000 population in your main city
Have twice as much heat abundance as heat demand
Disregard community requests 5 times in one playthrough
Have at least 50 income of heatstamps
Have at least 20k heatstamps and over 200k Goods stockpile
Never have relations worse than Sceptical with any community or faction.
Pass at least 20 new laws in a single playthrough
Don't let the Fervour of any faction reach maximum level in a playthrough
Clog all gas source before first rise of toxicity on at least Steward difficulty
Never research a building or pass a law of the opposite affinity to the one you already have
No deaths caused by Civil War during the whole game
Reach over 50,000 population outside of your main city
Set up 3 colonies
Have 100% of delegates vote in favour of any law
Have Crime and Tension Absent in the City with at least 30k population
Have at least 90% of the population be active workers in your city
Have 10 districts affected by hubs
Double starting Research speed
Complete a playthrough in Utopia Builder mode
Fulfil at least 300 Heat demand using Steam and have absent Squalor
Have Disease Absent and Cold Absent for 20 weeks, when there is at least -100 Celsius degrees
Fulfil at least 1 promise to 5 different communities and factions in one playthrough
Have all problems absent for 50 weeks in the City with at least 15k population
Never be in danger of losing your position due to low Trust or high Tension
Complete a playthrough without gathering any resources from the frostland or colonies
Ensure Wanderers' survival while saving the seals and not expelling the elders
Change a policy to another one, and then pass the previous one once again
See 10 different situations near a district hub
Have no problems higher than Minor in a colony for 300 weeks
Have maximum trust
Have at least 5 different area effects applied to the district
End the civil war through the Path of Reconciliation
Research 60 different ideas under 600 weeks
Complete the ‘Beacon of Hope’ Tale
Complete the ‘Apocalyptic Whiteout’ Tale
Complete the ‘Depleted Cores’ Tale
Complete three Tales in a single playthrough on at least Steward difficulty
Complete the ‘Beacon of Hope’ Tale without any deaths on at least Steward difficulty
Complete ‘Apocalyptic Whiteout’ without Hunger and Disease over Minor on at least Steward difficulty
Complete the ‘Depleted Cores’ Tale under 200 weeks on at least Steward difficulty
Complete the 'Doomsayers' Tale
Complete the 'Plague' Tale
Complete the 'Doomsayers' Tale without ever triggering the Tension or Trust crises.
Complete the 'Plague' Tale without suffering any death from the plague
Unlock a Utopia Tree Node
Survive until week 500 without building a single Extraction District (Icebloods' Utopia)
Generate exactly 314 Compute (Technocrats' Utopia)
Survive 100 weeks with 50% Wear in at least 20 Districts (Bohemians' Utopia)
Display 130 Mementos (Overseers' Utopia)
Generate at least 1 Heatstamp Income per 100 Citizens (Venturers' Utopia)
Survive until week 500 without building a single Food District (Menders' Utopia)
Have a Workforce 2x your Population size without any Automaton Factory (Proteans' Utopia)
Reach week 500 without ever Frostbreaking or demolishing a Deployment Base (Legionnaires' Utopia)