• 4,937 Trophies Earned
  • 434 Players Tracked
  • 72 Total Trophies
  • 28,324 Obtainable EXP
  • 1,455 Points
  • 15 Platinum Club
  • 4 100% Club
Trophy
Points
Rarity
Earned Date
  • Obtain all trophies

    3.46% (572.00)
  • Have at least 5 different area effects applied to the district

    12.44% (159.00)
  • Have 10 districts affected by hubs

    33.64% (59.00)
  • See 10 different situations near a district hub

    10.60% (187.00)
  • Disregard community requests 5 times in one playthrough

    11.06% (179.00)
  • Have "Devoted" standing with every community

    14.75% (134.00)
  • Fulfil at least 1 promise to 5 different communities and factions in one playthrough

    35.94% (55.00)
  • Never have relations worse than Sceptical with any community or faction.

    4.84% (409.00)
  • Sign at least 20 new laws in a single playthrough

    41.01% (48.00)
  • Finish the game on hardest difficulty without signing any Rule laws

    3.92% (505.00)
  • Have 100% of delegates vote in favour of any law

    17.51% (113.00)
  • Set up 3 colonies

    19.59% (101.00)
  • Finish the game without gathering any resources from the frostland or colonies

    4.61% (430.00)
  • Have twice as much heat abundance as heat demand

    41.01% (48.00)
  • Fulfil at least 300 Heat demand using Steam and have absent Squalor

    12.44% (159.00)
  • Never research a building or sign a law of the opposite affinity to the one you already have.

    4.61% (430.00)
  • Double starting Research speed

    42.63% (46.00)
  • Finish a playthrough without any deaths

    4.38% (452.00)
  • Have maximum trust

    48.85% (41.00)
  • Have all problems absent for 50 weeks in the City with at least 15k population

    26.96% (73.00)
  • Ensure the Wanderers' survival during the Whiteout

    96.31% (21.00)
  • Ensure Wanderers' survival while saving the seals and not expelling the elders

    58.29% (34.00)
  • Complete the Story on any difficulty

    29.03% (68.00)
  • Complete the Story on at least hard difficulty

    5.99% (331.00)
  • Complete the Story on the hardest difficulty

    4.84% (409.00)
  • Complete the playthrough in the Utopia Builder

    12.67% (156.00)
  • Complete all Ambitions in the Utopia Builder

    6.22% (318.00)
  • Salvage all cores deposits in Winterhome

    6.45% (307.00)
  • Clog all gas source before first rise of toxicity (on at least hard difficulty)

    4.15% (477.00)
  • Finish Defeat the Frost or Embrace the Frost before the whiteout

    37.56% (53.00)
  • Have no hunger during whole duration of the Whiteout in New London

    36.41% (54.00)
  • No deaths caused by Faction War

    8.06% (246.00)
  • Have at least 50 income of heatnotes

    33.64% (59.00)
  • The banished faction leaves New London of their own accord

    4.61% (430.00)
  • Don't let Fervour of any faction reach maximum level in a playthrough

    11.75% (169.00)
  • Don't let Faction War spread over 5 or more districts

    26.50% (75.00)
  • Never be in danger of loosing your position due to low Trust or high Tension

    15.44% (128.00)
  • Have no votes against Captain's Authority policy

    4.84% (409.00)
  • Reach over 60,000 population in your main city

    13.36% (148.00)
  • Reach over 50,000 population outside of your main city

    6.22% (318.00)
  • End the civil war through the Path of Peace

    11.52% (172.00)
  • Have Squalor Absent despite having at least 1000 Material Demand

    20.05% (99.00)
  • Have Disease Absent and Cold Absent, when there is at least -100 Celsius degrees

    10.37% (191.00)
  • Have Crime and Tension Absent in the City with 30k population

    28.80% (69.00)
  • Research 60 different ideas under 600 weeks.

    11.06% (179.00)
  • Have at least 20k heatstamps and over 200k Goods stockpile.

    8.29% (239.00)
  • Have at least 90% of the population be active workers in your city.

    10.83% (183.00)
  • Meet all factions in the Utopia Builder mode

    6.45% (307.00)
  • Have no problems higher than Minor in a colony for 300 weeks

    20.05% (99.00)
  • Have negative relations with all communities

    43.32% (46.00)
  • Have rallies and protests in the City at the same time

    28.11% (70.00)
  • Change a policy to another one, and then sign the previous one once again

    39.40% (50.00)
  • Complete the ‘Beacon of Hope’ Tale

    9.45% (210.00)
  • Complete the ‘Apocalyptic Whiteout’ Tale

    8.53% (232.00)
  • Complete the ‘Depleted Cores’ Tale

    12.67% (156.00)
  • Complete three Tales in a single playthrough on at least Steward difficulty

    4.61% (430.00)
  • Complete the ‘Beacon of Hope’ Tale without any deaths on at least Steward difficulty

    3.69% (537.00)
  • Complete ‘Apocalyptic Whiteout’ without Hunger and Disease over Minor on at least Steward difficulty

    3.92% (505.00)
  • Complete the ‘Depleted Cores’ Tale under 200 weeks on at least Steward difficulty

    5.07% (391.00)

Fractured Utopias Trophies

Trophy
Points
Rarity
Earned Date
  • Complete the 'Doomsayers' Tale Achievement

    4.38% (452.00)
  • Complete the 'Plague' Tale Achievement

    4.38% (452.00)
  • Complete the 'Doomsayers' Tale without ever triggering the Tension or Trust crises.

    3.00% (660.00)
  • Complete the 'Plague' Tale without suffering any death from the plague

    0.92% (2153.00)
  • Unlock a Utopia Tree Node

    10.83% (183.00)
  • Survive until week 500 without building a single Extraction District (Icebloods' Utopia)

    1.38% (1435.00)
  • Generate exactly 314 Compute (Technocrats' Utopia)

    1.15% (1722.00)
  • Survive 100 weeks with 50% Wear in at least 20 Districts (Bohemians' Utopia)

    0.92% (2153.00)
  • Display 130 Mementos (Overseers' Utopia)

    1.38% (1435.00)
  • Generate at least 1 Heatstamp Income per 100 Citizens (Venturers' Utopia)

    1.84% (1076.00)
  • Survive until week 500 without building a single Food District (Menders' Utopia)

    1.84% (1076.00)
  • Have a Workforce 2x your Population size without any Automaton Factory (Proteans' Utopia)

    1.15% (1722.00)
  • Reach week 500 without ever Frostbreaking or demolishing a Deployment Base (Legionnaires' Utopia)

    1.61% (1230.00)