• 0 Achievements Earned
  • 0 Players Tracked
  • 100 Total Achievements
  • 0 Obtainable EXP
  • 0 100% Club
Achievement
Rarity
Earned Date
  • Build an automaton

    0.00% (0.00)
  • Having a choice, finish a scenario using only Hothouses

    0.00% (0.00)
  • Having a choice, finish a scenario using only Hunters

    0.00% (0.00)
  • Finish a playthrough without building a single House or Bunkhouse

    0.00% (0.00)
  • Finish a playthrough without building a single Tent

    0.00% (0.00)
  • Finish a playthrough without an Infirmary or House of Healing

    0.00% (0.00)
  • Finish a playthrough with Charcoal Kilns as the only buildings that provide Coal

    0.00% (0.00)
  • Finish a scenario never expanding the range of the Generator

    0.00% (0.00)
  • Finish a scenario without building a single Steam Hub

    0.00% (0.00)
  • Have an Advanced Coal Mine, Advanced Wall Drill and Advanced Steelworks at the same time

    0.00% (0.00)
  • Have 4 Coal Thumpers working at the same time

    0.00% (0.00)
  • Provide an amputee with a prosthesis

    0.00% (0.00)
  • In a city of at least 200 people, ensure everyone has access to the Public House and a Fighting Arena

    0.00% (0.00)
  • Have maximum hope and no discontent

    0.00% (0.00)
  • Stay in power after your people threatened to overthrow you

    0.00% (0.00)
  • Keep every promise made during a playthrough

    0.00% (0.00)
  • Finish the Automaton Project

    0.00% (0.00)
  • Improve Radical Treatment

    0.00% (0.00)
  • Give child workers extra rations

    0.00% (0.00)
  • Finish the New Home scenario

    0.00% (0.00)
  • Set up 2 Outposts in one playthrough

    0.00% (0.00)
  • Finish the New Home scenario on Hard difficulty

    0.00% (0.00)
  • In the New Home scenario, accept all groups of refugees

    0.00% (0.00)
  • Have 4 Workshops doing research at the same time

    0.00% (0.00)
  • Have 15 automatons at the same time

    0.00% (0.00)
  • Have more than 650 people in the city at the same time

    0.00% (0.00)
  • Finish any scenario without constructing Steam or Advanced buildings

    0.00% (0.00)
  • Have 300 people living in the heat zone of a single Steam Hub

    0.00% (0.00)
  • Have a fully upgraded Generator (power, range and overdrive)

    0.00% (0.00)
  • In the New Home scenario, don't let anyone leave for London

    0.00% (0.00)
  • In the New Home scenario, save every person in Frostland

    0.00% (0.00)
  • Finish the Refugees scenario, accepting all the lords and resolving the class conflict

    0.00% (0.00)
  • Rescue all of your people coming to the City

    0.00% (0.00)
  • Find the unknown ship in Frostland

    0.00% (0.00)
  • Finish The Arks scenario

    0.00% (0.00)
  • Finish The Arks scenario on Hard difficulty

    0.00% (0.00)
  • Finish The Arks scenario, saving both cities

    0.00% (0.00)
  • Save all the Seedling Arks in The Arks scenario

    0.00% (0.00)
  • Find New Manchester before Day 15

    0.00% (0.00)
  • Finish the New Home scenario in Survivor Mode.

    0.00% (0.00)
  • Finish the Refugees scenario in Survivor Mode.

    0.00% (0.00)
  • Finish the New Home scenario without passing severe laws and using harsh abilities

    0.00% (0.00)
  • Finish The Arks scenario in Survivor Mode.

    0.00% (0.00)
  • Finish the Fall of Winterhome Scenario, sending all children to Dreadnought.

    0.00% (0.00)
  • Finish the Fall of Winterhome scenario, fully upgrading the Dreadnought and filling it with people.

    0.00% (0.00)
  • Finish the Fall of Winterhome scenario on Hard difficulty.

    0.00% (0.00)
  • Finish the Fall of Winterhome scenario in Survivor Mode.

    0.00% (0.00)
  • Finish the Fall of Winterhome scenario.

    0.00% (0.00)
  • Fill the Archives

    0.00% (0.00)
  • Lose in Serenity mode

    0.00% (0.00)
  • Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork

    0.00% (0.00)
  • Have over 700 population

    0.00% (0.00)
  • Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork on Hard difficulty

    0.00% (0.00)
  • Let the Londoners speak and have the last word

    0.00% (0.00)
  • Deal with the Londoners' graffiti peacefully

    0.00% (0.00)
  • Deal with the Londoners' thievery peacefully

    0.00% (0.00)
  • Finish the Refugees scenario

    0.00% (0.00)
  • Finish the Refugees scenario on Hard difficulty

    0.00% (0.00)
  • Build 10 Street Lamps

    0.00% (0.00)
  • Have a Town Square of each size

    0.00% (0.00)
  • Explore all Frostland sites between the storms

    0.00% (0.00)
  • Build the Generator in The Last Autumn scenario

    0.00% (0.00)
  • Build the Generator in The Last Autumn scenario in Survivor Mode.

    0.00% (0.00)
  • Build the Generator in The Last Autumn scenario on Hard difficulty

    0.00% (0.00)
  • Build the Generator in The Last Autumn scenario before the last shipment

    0.00% (0.00)
  • Build the Generator in The Last Autumn scenario without setting up any Foragers' Camps

    0.00% (0.00)
  • Build the Generator in The Last Autumn scenario, employing people neither in Safe nor Deadly workplaces

    0.00% (0.00)
  • Have a Garden of each size

    0.00% (0.00)
  • Use Telegraph Station 20 or more times

    0.00% (0.00)
  • Build the Generator in The Last Autumn scenario with only convicts and engineers left at the end

    0.00% (0.00)
  • Build the Generator in The Last Autumn scenario with only workers left at the end

    0.00% (0.00)
  • Build the Generator in The Last Autumn scenario without anyone dying

    0.00% (0.00)
  • Find generator parts meant for Winterhome and keep them

    0.00% (0.00)
  • Build the generator in The Last Autumn scenario using neither Two Shifts nor Extended Shifts

    0.00% (0.00)
  • Build the Generator in The Last Autumn scenario without pauses between construction of its parts longer than 24 hours

    0.00% (0.00)
  • Build the Generator with no damage from storms in Endless Mode

    0.00% (0.00)
  • Stockpile 35 000 Coal and 10 000 Food Rations

    0.00% (0.00)
  • Build the Generator before the weather changes in Endless Mode

    0.00% (0.00)
  • Build the Generator and reach day 100 in Endless Mode

    0.00% (0.00)
  • Survive 100 days of Endurance mode on Medium or higher difficulty

    0.00% (0.00)
  • Survive 100 days of Endurance mode on Hard or higher difficulty

    0.00% (0.00)
  • Survive 100 days of Endurance mode on Extreme difficulty

    0.00% (0.00)
  • Build a Generator with all construction faults in Endless Mode

    0.00% (0.00)
  • Build a Generator with all upgrades and no construction faults

    0.00% (0.00)
  • Make all other settlements loyal to you

    0.00% (0.00)
  • Complete all improvements in Children's Mine

    0.00% (0.00)
  • Develop all settlements to the highest level

    0.00% (0.00)
  • Complete all improvements in Shipwreck Camp

    0.00% (0.00)
  • Complete all improvements in Hot Springs

    0.00% (0.00)
  • Let New London fall in On The Edge scenario

    0.00% (0.00)
  • Save New London in On The Edge scenario

    0.00% (0.00)
  • Make all other settlements loyal to you in Endless Mode

    0.00% (0.00)
  • Build all safe routes

    0.00% (0.00)
  • Make all other settlements distrustful towards you in Endless Mode

    0.00% (0.00)
  • Have an ally send Emergency Aid to another settlement

    0.00% (0.00)
  • Explore all Frostland sites in On The Edge scenario

    0.00% (0.00)
  • Always take the risky choice on Frostland in On The Edge scenario

    0.00% (0.00)
  • Finish On The Edge scenario on Hard difficulty

    0.00% (0.00)
  • Finish On The Edge scenario in Survivor Mode

    0.00% (0.00)
  • Make all other settlements distrustful towards you

    0.00% (0.00)