• 1,006,679 Achievements Earned
  • 50,772 Players Tracked
  • 115 Total Achievements
  • 20,129 Obtainable EXP
  • 578 100% Club
Achievement
Rarity
Earned Date
  • Build an automaton

    70.58% (15.00)
  • Have an Advanced Coal Mine, Advanced Wall Drill and Advanced Steelworks at the same time

    27.19% (38.00)
  • Set up 2 Outposts in one playthrough

    49.07% (21.00)
  • Have 4 Workshops doing research at the same time

    49.65% (21.00)
  • Have 15 automatons at the same time

    26.30% (40.00)
  • Have more than 650 people in the city at the same time

    29.57% (35.00)
  • Finish any scenario without constructing Steam or Advanced buildings

    11.65% (90.00)
  • Have 300 people living in the heat zone of a single Steam Hub

    5.42% (193.00)
  • Have a fully upgraded Generator (power, range and overdrive)

    53.61% (20.00)
  • Having a choice, finish a scenario using only Hothouses

    9.59% (109.00)
  • Having a choice, finish a scenario using only Hunters

    31.47% (33.00)
  • Finish a playthrough without building a single House or Bunkhouse

    9.61% (109.00)
  • Finish a playthrough without building a single Tent

    8.50% (123.00)
  • Have a workplace with efficiency greater than ... [200%]

    27.11% (39.00)
  • Finish a playthrough without an Infirmary or House of Healing

    33.06% (32.00)
  • Finish a playthrough with Charcoal Kilns as the only buildings that provide Coal

    6.63% (158.00)
  • Finish a scenario never expanding the range of the Generator

    22.73% (46.00)
  • Finish a scenario without building a single Steam Hub

    9.80% (107.00)
  • In a city of at least 200, have automatons working in more than half of workplaces

    13.45% (78.00)
  • Have 4 Coal Thumpers working at the same time

    35.35% (30.00)
  • Provide an amputee with a prosthesis

    71.07% (15.00)
  • In a city of at least 200 people, ensure everyone has access to the Public House and a Fighting Arena

    61.75% (17.00)
  • Have maximum hope and no discontent

    55.46% (19.00)
  • Stay in power after your people threatened to overthrow you

    62.94% (17.00)
  • Keep every promise made during a playthrough

    35.28% (30.00)
  • Finish the Automaton Project

    56.10% (19.00)
  • Improve Radical Treatment

    63.10% (17.00)
  • Give child workers extra rations

    50.70% (21.00)
  • Finish the New Home scenario

    63.13% (17.00)
  • Finish the New Home scenario on Hard difficulty

    5.84% (179.00)
  • In the New Home scenario, accept all groups of refugees

    48.91% (21.00)
  • In the New Home scenario, don't let anyone leave for London

    41.31% (25.00)
  • In the New Home scenario, save every person in Frostland

    75.84% (14.00)
  • Finish the New Home scenario without passing severe laws and using harsh abilities

    3.89% (269.00)
  • Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork

    20.50% (51.00)
  • Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork on Hard difficulty

    3.98% (263.00)
  • Let the Londoners speak and have the last word

    4.34% (241.00)
  • Deal with the Londoners' graffiti peacefully

    72.08% (15.00)
  • Deal with the Londoners' thievery peacefully

    9.15% (114.00)
  • Finish the Refugees scenario

    25.48% (41.00)
  • Finish the Refugees scenario on Hard difficulty

    3.34% (313.00)
  • Finish the Refugees scenario, accepting all the lords and resolving the class conflict

    18.77% (56.00)
  • Rescue all of your people coming to the City

    27.20% (38.00)
  • Find the unknown ship in Frostland

    22.56% (46.00)
  • Finish The Arks scenario

    34.04% (31.00)
  • Finish The Arks scenario on Hard difficulty

    4.27% (245.00)
  • Finish The Arks scenario, saving both cities

    18.93% (55.00)
  • Save all the Seedling Arks in The Arks scenario

    33.48% (31.00)
  • Find New Manchester before Day 15

    6.08% (172.00)

Survivor Mode Achievements

Achievement
Rarity
Earned Date

The Fall of Winterhome Achievements

Achievement
Rarity
Earned Date
  • Finish the Fall of Winterhome scenario.

    14.81% (71.00)
  • Finish the Fall of Winterhome Scenario, sending all children to Dreadnought.

    8.39% (125.00)
  • Finish the Fall of Winterhome scenario, fully upgrading the Dreadnought and filling it with people.

    5.56% (188.00)
  • Finish the Fall of Winterhome scenario in Survivor Mode.

    2.27% (461.00)
  • Finish the Fall of Winterhome scenario on Hard difficulty.

    2.51% (417.00)

Endless Mode Achievements

Achievement
Rarity
Earned Date

Frostpunk: The Last Autumn Achievements

Achievement
Rarity
Earned Date
  • Build the Generator in The Last Autumn scenario

    13.66% (77.00)
  • Build the Generator in The Last Autumn scenario in Survivor Mode.

    2.18% (480.00)
  • Build the Generator in The Last Autumn scenario on Hard difficulty

    2.38% (440.00)
  • Build a Generator with all upgrades and no construction faults

    8.55% (122.00)
  • Build the Generator in The Last Autumn scenario before the last shipment

    5.91% (177.00)
  • Have 4 Advanced Docks and 12 Reloading Stations working at the same time

    2.70% (388.00)
  • Build the Generator in The Last Autumn scenario without setting up any Foragers' Camps

    3.64% (288.00)
  • Build the Generator in The Last Autumn scenario, employing people neither in Safe nor Deadly workplaces

    2.17% (482.00)
  • Use Telegraph Station 20 or more times

    6.80% (154.00)
  • Build the Generator in The Last Autumn scenario using no Coal consuming buildings

    2.30% (455.00)
  • Build the Generator in The Last Autumn scenario with only convicts and engineers left at the end

    2.16% (485.00)
  • Build the Generator in The Last Autumn scenario with only workers left at the end

    2.02% (518.00)
  • Build the Generator in The Last Autumn scenario without anyone dying

    4.56% (230.00)
  • Build the generator in The Last Autumn scenario using neither Two Shifts nor Extended Shifts

    5.09% (206.00)
  • Build the Generator in The Last Autumn scenario without pauses between construction of its parts longer than 24 hours

    5.35% (196.00)
  • Build the Generator with no damage from storms in Endless Mode

    5.76% (182.00)
  • Build the Generator before the weather changes in Endless Mode

    4.52% (232.00)
  • Build the Generator and reach day 100 in Endless Mode

    3.48% (301.00)
  • Build a Generator with all construction faults in Endless Mode

    2.18% (480.00)
  • Find generator parts meant for Winterhome and keep them

    15.52% (67.00)

Frostpunk: On The Edge Achievements

Achievement
Rarity
Earned Date

Endless Mode Achievements

Achievement
Rarity
Earned Date
  • Make all other settlements distrustful towards you in Endless Mode

    1.69% (619.00)