Frostpunk Achievements

  • Build an automaton
    69.85%
  • Have an Advanced Coal Mine, Advanced Wall Drill and Advanced Steelworks at the same time
    27.70%
  • Set up 2 Outposts in one playthrough
    49.07%
  • Have 4 Workshops doing research at the same time
    48.85%
  • Have 15 automatons at the same time
    27.79%
  • Have more than 650 people in the city at the same time
    30.37%
  • Finish any scenario without constructing Steam or Advanced buildings
    14.13%
  • Have 300 people living in the heat zone of a single Steam Hub
    7.33%
  • Have a fully upgraded Generator (power, range and overdrive)
    53.42%
  • Having a choice, finish a scenario using only Hothouses
    14.07%
  • Having a choice, finish a scenario using only Hunters
    32.20%
  • Finish a playthrough without building a single House or Bunkhouse
    11.90%
  • Finish a playthrough without building a single Tent
    13.16%
  • Have a workplace with efficiency greater than ... [200%]
    21.84%
  • Finish a playthrough without an Infirmary or House of Healing
    33.36%
  • Finish a playthrough with Charcoal Kilns as the only buildings that provide Coal
    10.23%
  • Finish a scenario never expanding the range of the Generator
    21.62%
  • Finish a scenario without building a single Steam Hub
    11.99%
  • In a city of at least 200, have automatons working in more than half of workplaces
    16.78%
  • Have 4 Coal Thumpers working at the same time
    35.00%
  • Provide an amputee with a prosthesis
    69.12%
  • In a city of at least 200 people, ensure everyone has access to the Public House and a Fighting Arena
    51.24%
  • Have maximum hope and no discontent
    53.54%
  • Stay in power after your people threatened to overthrow you
    58.17%
  • Keep every promise made during a playthrough
    35.73%
  • Finish the Automaton Project
    53.70%
  • Improve Radical Treatment
    57.44%
  • Give child workers extra rations
    46.52%
  • Finish the New Home scenario
    61.10%
  • Finish the New Home scenario on Hard difficulty
    7.71%
  • In the New Home scenario, accept all groups of refugees
    48.82%
  • In the New Home scenario, don't let anyone leave for London
    37.61%
  • In the New Home scenario, save every person in Frostland
    74.57%
  • Finish the New Home scenario without crossing the line
    5.67%
  • Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork
    30.63%
  • Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork on Hard difficulty
    6.23%
  • Let the Londoners speak and have the last word
    5.76%
  • Deal with the Londoners' graffiti peacefully
    70.66%
  • Deal with the Londoners' thievery peacefully
    9.19%
  • Finish the Refugees scenario
    25.43%
  • Finish the Refugees scenario on Hard difficulty
    4.85%
  • Finish the Refugees scenario, accepting all the lords and resolving the class conflict
    20.27%
  • Rescue all of your people coming to the City
    27.01%
  • Find the unknown ship in Frostland
    22.38%
  • Finish The Arks scenario
    32.80%
  • Finish The Arks scenario on Hard difficulty
    6.11%
  • Finish The Arks scenario, saving both cities
    17.34%
  • Save all the Seedling Arks in The Arks scenario
    32.26%
  • Find New Manchester before Day 15
    8.72%
  • Finish the New Home scenario in Survivor Mode.
    4.25%
  • Finish the Refugees scenario in Survivor Mode.
    3.37%
  • Finish The Arks scenario in Survivor Mode.
    3.71%
  • Finish the Fall of Winterhome scenario.
    11.77%
  • Finish the Fall of Winterhome Scenario, sending all children to Dreadnought.
    7.08%
  • Finish the Fall of Winterhome scenario, fully upgrading the Dreadnought and filling it with people.
    5.13%
  • Finish the Fall of Winterhome scenario in Survivor Mode.
    2.64%
  • Finish the Fall of Winterhome scenario on Hard difficulty.
    3.05%
  • Fill the Archives
    8.47%
  • Build the Archives
    20.18%
  • Lose in Serenity mode
    9.38%
  • Have over 700 population
    8.97%
  • Have over 600 population living in Houses only
    22.32%
  • Build 10 Street Lamps
    12.59%
  • Have a Town Square of each size
    10.73%
  • Have a Garden of each size
    10.36%
  • Stockpile 35 000 Coal and 10 000 Food Rations
    10.01%
  • Survive 50 days of Endurance mode on Medium or higher difficulty
    6.01%
  • Survive 100 days of Endurance mode on Medium or higher difficulty
    4.69%
  • Survive 50 days of Endurance mode on Hard or higher difficulty
    3.93%
  • Survive 100 days of Endurance mode on Hard or higher difficulty
    3.65%
  • Survive 50 days of Endurance mode on Extreme difficulty
    3.43%
  • Survive 100 days of Endurance mode on Extreme difficulty
    3.27%
  • Explore all Frostland sites between the storms
    16.81%
  • Have 20 working automatons
    12.65%
  • Survive 75 days without having automatons
    5.48%
  • Build the Generator in The Last Autumn scenario
    4.69%
  • Build the Generator in The Last Autumn scenario in Survivor Mode.
    0.91%
  • Build the Generator in The Last Autumn scenario on Hard difficulty
    0.98%
  • Build a Generator with all upgrades and no construction faults
    2.96%
  • Build the Generator in The Last Autumn scenario before the last shipment
    1.98%
  • Have 4 Advanced Docks and 12 Reloading Stations working at the same time
    1.16%
  • Build the Generator in The Last Autumn scenario without setting up any Foragers' Camps
    1.48%
  • Build the Generator in The Last Autumn scenario, employing people neither in Safe nor Deadly workplaces
    0.72%
  • Use Telegraph Station 20 or more times
    2.49%
  • Build the Generator in The Last Autumn scenario using no Coal consuming buildings
    0.94%
  • Build the Generator in The Last Autumn scenario with only convicts and engineers left at the end
    0.91%
  • Build the Generator in The Last Autumn scenario with only workers left at the end
    0.85%
  • Build the Generator in The Last Autumn scenario without anyone dying
    1.67%
  • Build the generator in The Last Autumn scenario using neither Two Shifts nor Extended Shifts
    1.76%
  • Build the Generator in The Last Autumn scenario without pauses between construction of its parts longer than 24 hours
    1.67%
  • Build the Generator with no damage from storms in Endless Mode
    1.54%
  • Build the Generator before the weather changes in Endless Mode
    1.38%
  • Build the Generator and reach day 100 in Endless Mode
    1.01%
  • Build a Generator with all construction faults in Endless Mode
    0.60%
  • Find generator parts meant for Winterhome and keep them
    5.48%