• 219,652 Achievements Earned
  • 12,686 Players Tracked
  • 115 Total Achievements
  • 15,295 Obtainable EXP
  • 42 100% Club
Achievement
Rarity
Earned Date
  • Build an automaton

    69.19% (33.0)
  • Have an Advanced Coal Mine, Advanced Wall Drill and Advanced Steelworks at the same time

    24.63% (50.0)
  • Set up 2 Outposts in one playthrough

    48.28% (40.0)
  • Have 4 Workshops doing research at the same time

    47.58% (42.0)
  • Have 15 automatons at the same time

    24.51% (50.0)
  • Have more than 650 people in the city at the same time

    28.28% (48.0)
  • Finish any scenario without constructing Steam or Advanced buildings

    11.12% (58.0)
  • Have 300 people living in the heat zone of a single Steam Hub

    4.82% (76.0)
  • Have a fully upgraded Generator (power, range and overdrive)

    50.52% (39.0)
  • Having a choice, finish a scenario using only Hothouses

    9.47% (60.0)
  • Having a choice, finish a scenario using only Hunters

    29.69% (47.0)
  • Finish a playthrough without building a single House or Bunkhouse

    8.63% (64.0)
  • Finish a playthrough without building a single Tent

    8.70% (62.0)
  • Have a workplace with efficiency greater than ... [200%]

    22.50% (52.0)
  • Finish a playthrough without an Infirmary or House of Healing

    31.77% (45.0)
  • Finish a playthrough with Charcoal Kilns as the only buildings that provide Coal

    6.24% (72.0)
  • Finish a scenario never expanding the range of the Generator

    20.88% (52.0)
  • Finish a scenario without building a single Steam Hub

    9.04% (60.0)
  • In a city of at least 200, have automatons working in more than half of workplaces

    12.42% (57.0)
  • Have 4 Coal Thumpers working at the same time

    32.44% (44.0)
  • Provide an amputee with a prosthesis

    68.89% (33.0)
  • In a city of at least 200 people, ensure everyone has access to the Public House and a Fighting Arena

    53.22% (38.0)
  • Have maximum hope and no discontent

    53.87% (37.0)
  • Stay in power after your people threatened to overthrow you

    59.05% (35.0)
  • Keep every promise made during a playthrough

    33.94% (44.0)
  • Finish the Automaton Project

    54.30% (37.0)
  • Improve Radical Treatment

    58.87% (36.0)
  • Give child workers extra rations

    48.13% (40.0)
  • Finish the New Home scenario

    60.67% (35.0)
  • Finish the New Home scenario on Hard difficulty

    5.40% (74.0)
  • In the New Home scenario, accept all groups of refugees

    46.66% (43.0)
  • In the New Home scenario, don't let anyone leave for London

    37.91% (44.0)
  • In the New Home scenario, save every person in Frostland

    74.12% (31.0)
  • Finish the New Home scenario without crossing the line

    3.49% (88.0)
  • Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork

    25.77% (48.0)
  • Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork on Hard difficulty

    3.78% (83.0)
  • Let the Londoners speak and have the last word

    3.50% (88.0)
  • Deal with the Londoners' graffiti peacefully

    70.39% (32.0)
  • Deal with the Londoners' thievery peacefully

    8.03% (66.0)
  • Finish the Refugees scenario

    23.25% (51.0)
  • Finish the Refugees scenario on Hard difficulty

    2.79% (98.0)
  • Finish the Refugees scenario, accepting all the lords and resolving the class conflict

    17.52% (54.0)
  • Rescue all of your people coming to the City

    24.92% (49.0)
  • Find the unknown ship in Frostland

    20.61% (53.0)
  • Finish The Arks scenario

    31.41% (45.0)
  • Finish The Arks scenario on Hard difficulty

    3.67% (84.0)
  • Finish The Arks scenario, saving both cities

    16.62% (55.0)
  • Save all the Seedling Arks in The Arks scenario

    30.96% (47.0)
  • Find New Manchester before Day 15

    5.34% (75.0)
  • Finish the New Home scenario in Survivor Mode.

    2.68% (140.0)
  • Finish the Refugees scenario in Survivor Mode.

    1.92% (184.0)
  • Finish The Arks scenario in Survivor Mode.

    2.35% (152.0)
  • Finish the Fall of Winterhome scenario.

    11.55% (57.0)
  • Finish the Fall of Winterhome Scenario, sending all children to Dreadnought.

    6.20% (72.0)
  • Finish the Fall of Winterhome scenario, fully upgrading the Dreadnought and filling it with people.

    3.97% (82.0)
  • Finish the Fall of Winterhome scenario in Survivor Mode.

    1.62% (213.0)
  • Finish the Fall of Winterhome scenario on Hard difficulty.

    1.73% (204.0)
  • Fill the Archives

    7.12% (69.0)
  • Build the Archives

    20.44% (54.0)
  • Lose in Serenity mode

    8.12% (66.0)
  • Have over 700 population

    7.63% (67.0)
  • Have over 600 population living in Houses only

    24.20% (51.0)
  • Build 10 Street Lamps

    11.41% (58.0)
  • Have a Town Square of each size

    8.72% (62.0)
  • Have a Garden of each size

    8.36% (64.0)
  • Stockpile 35 000 Coal and 10 000 Food Rations

    8.31% (65.0)
  • Survive 50 days of Endurance mode on Medium or higher difficulty

    4.89% (75.0)
  • Survive 100 days of Endurance mode on Medium or higher difficulty

    3.44% (90.0)
  • Survive 50 days of Endurance mode on Hard or higher difficulty

    2.51% (146.0)
  • Survive 100 days of Endurance mode on Hard or higher difficulty

    2.23% (159.0)
  • Survive 50 days of Endurance mode on Extreme difficulty

    2.20% (160.0)
  • Survive 100 days of Endurance mode on Extreme difficulty

    1.99% (180.0)
  • Explore all Frostland sites between the storms

    14.89% (55.0)
  • Have 20 working automatons

    10.62% (59.0)
  • Survive 75 days without having automatons

    3.96% (82.0)
  • Build the Generator in The Last Autumn scenario

    7.54% (68.0)
  • Build the Generator in The Last Autumn scenario in Survivor Mode.

    1.14% (231.0)
  • Build the Generator in The Last Autumn scenario on Hard difficulty

    1.12% (231.0)
  • Build a Generator with all upgrades and no construction faults

    4.66% (77.0)
  • Build the Generator in The Last Autumn scenario before the last shipment

    2.92% (91.0)
  • Have 4 Advanced Docks and 12 Reloading Stations working at the same time

    1.28% (221.0)
  • Build the Generator in The Last Autumn scenario without setting up any Foragers' Camps

    1.79% (191.0)
  • Build the Generator in The Last Autumn scenario, employing people neither in Safe nor Deadly workplaces

    0.97% (255.0)
  • Use Telegraph Station 20 or more times

    3.69% (84.0)
  • Build the Generator in The Last Autumn scenario using no Coal consuming buildings

    1.00% (251.0)
  • Build the Generator in The Last Autumn scenario with only convicts and engineers left at the end

    0.95% (364.0)
  • Build the Generator in The Last Autumn scenario with only workers left at the end

    0.84% (450.0)
  • Build the Generator in The Last Autumn scenario without anyone dying

    2.36% (148.0)
  • Build the generator in The Last Autumn scenario using neither Two Shifts nor Extended Shifts

    2.48% (146.0)
  • Build the Generator in The Last Autumn scenario without pauses between construction of its parts longer than 24 hours

    2.67% (140.0)
  • Build the Generator with no damage from storms in Endless Mode

    2.77% (98.0)
  • Build the Generator before the weather changes in Endless Mode

    2.20% (160.0)
  • Build the Generator and reach day 100 in Endless Mode

    1.48% (217.0)
  • Build a Generator with all construction faults in Endless Mode

    0.91% (372.0)
  • Find generator parts meant for Winterhome and keep them

    8.90% (61.0)
  • Contact New London

    6.54% (70.0)
  • Cut down all the trees in Outpost 11

    4.41% (79.0)
  • Rename Outpost 11 to you-know-what

    0.97% (255.0)
  • Complete all improvements in Hot Springs

    3.63% (86.0)
  • Complete all improvements in Shipwreck Camp

    3.37% (90.0)
  • Complete all improvements in Children's Mine

    1.79% (191.0)
  • Build a safe route

    5.37% (74.0)
  • Develop all settlements to the highest level

    1.71% (204.0)
  • Explore all Frostland sites in On The Edge scenario

    2.82% (97.0)
  • Always take the risky choice on Frostland in On The Edge scenario

    3.97% (82.0)
  • Build all safe routes

    2.85% (97.0)
  • Make all other settlements loyal to you

    1.69% (204.0)
  • Make all other settlements distrustful towards you

    0.56% (538.0)
  • Let New London fall in On The Edge scenario

    1.59% (213.0)
  • Save New London in On The Edge scenario

    4.12% (79.0)
  • Finish On The Edge scenario on Hard difficulty

    0.65% (502.0)
  • Finish On The Edge scenario in Survivor Mode

    0.65% (502.0)
  • Make all other settlements loyal to you in Endless Mode

    0.88% (378.0)
  • Have an ally send Emergency Aid to another settlement

    0.99% (253.0)
  • Make all other settlements distrustful towards you in Endless Mode

    0.38% (2185.0)