• 559,641 Achievements Earned
  • 30,005 Players Tracked
  • 115 Total Achievements
  • 8,809 Obtainable EXP
  • 228 100% Club
Achievement
Rarity
Earned Date
  • Build an automaton

    70.35% (19.7)
  • Have an Advanced Coal Mine, Advanced Wall Drill and Advanced Steelworks at the same time

    26.31% (24.3)
  • Set up 2 Outposts in one playthrough

    48.90% (21.5)
  • Have 4 Workshops doing research at the same time

    48.84% (21.7)
  • Have 15 automatons at the same time

    25.69% (24.8)
  • Have more than 650 people in the city at the same time

    29.06% (23.8)
  • Finish any scenario without constructing Steam or Advanced buildings

    11.50% (28.9)
  • Have 300 people living in the heat zone of a single Steam Hub

    4.92% (56.7)
  • Have a fully upgraded Generator (power, range and overdrive)

    52.67% (21.1)
  • Having a choice, finish a scenario using only Hothouses

    9.58% (29.7)
  • Having a choice, finish a scenario using only Hunters

    30.85% (23.4)
  • Finish a playthrough without building a single House or Bunkhouse

    9.23% (43.7)
  • Finish a playthrough without building a single Tent

    8.57% (44.3)
  • Have a workplace with efficiency greater than ... [200%]

    25.16% (25.0)
  • Finish a playthrough without an Infirmary or House of Healing

    32.27% (23.0)
  • Finish a playthrough with Charcoal Kilns as the only buildings that provide Coal

    6.53% (50.8)
  • Finish a scenario never expanding the range of the Generator

    21.63% (26.0)
  • Finish a scenario without building a single Steam Hub

    9.43% (30.3)
  • In a city of at least 200, have automatons working in more than half of workplaces

    12.96% (27.5)
  • Have 4 Coal Thumpers working at the same time

    34.05% (22.6)
  • Provide an amputee with a prosthesis

    70.61% (19.6)
  • In a city of at least 200 people, ensure everyone has access to the Public House and a Fighting Arena

    58.11% (20.5)
  • Have maximum hope and no discontent

    55.10% (20.9)
  • Stay in power after your people threatened to overthrow you

    61.29% (20.1)
  • Keep every promise made during a playthrough

    34.70% (22.3)
  • Finish the Automaton Project

    55.59% (20.7)
  • Improve Radical Treatment

    61.05% (20.3)
  • Give child workers extra rations

    49.26% (21.3)
  • Finish the New Home scenario

    62.33% (19.9)
  • Finish the New Home scenario on Hard difficulty

    5.45% (53.7)
  • In the New Home scenario, accept all groups of refugees

    47.92% (21.9)
  • In the New Home scenario, don't let anyone leave for London

    39.75% (22.1)
  • In the New Home scenario, save every person in Frostland

    75.34% (19.2)
  • Finish the New Home scenario without crossing the line

    3.40% (69.9)
  • Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork

    23.25% (25.5)
  • Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork on Hard difficulty

    3.78% (64.3)
  • Let the Londoners speak and have the last word

    3.76% (64.3)
  • Deal with the Londoners' graffiti peacefully

    71.71% (19.4)
  • Deal with the Londoners' thievery peacefully

    8.47% (44.9)
  • Finish the Refugees scenario

    24.39% (25.3)
  • Finish the Refugees scenario on Hard difficulty

    3.03% (72.9)
  • Finish the Refugees scenario, accepting all the lords and resolving the class conflict

    18.03% (26.5)
  • Rescue all of your people coming to the City

    26.18% (24.5)
  • Find the unknown ship in Frostland

    21.51% (26.2)
  • Finish The Arks scenario

    32.71% (22.8)
  • Finish The Arks scenario on Hard difficulty

    3.88% (62.5)
  • Finish The Arks scenario, saving both cities

    17.30% (26.7)
  • Save all the Seedling Arks in The Arks scenario

    32.15% (23.2)
  • Find New Manchester before Day 15

    5.56% (52.2)
  • Finish the New Home scenario in Survivor Mode.

    3.15% (71.9)
  • Finish the Refugees scenario in Survivor Mode.

    2.27% (81.5)
  • Finish The Arks scenario in Survivor Mode.

    2.80% (74.9)
  • Finish the Fall of Winterhome scenario.

    13.05% (27.5)
  • Finish the Fall of Winterhome Scenario, sending all children to Dreadnought.

    7.11% (48.1)
  • Finish the Fall of Winterhome scenario, fully upgrading the Dreadnought and filling it with people.

    4.62% (57.5)
  • Finish the Fall of Winterhome scenario in Survivor Mode.

    1.95% (177.3)
  • Finish the Fall of Winterhome scenario on Hard difficulty.

    2.10% (86.8)
  • Fill the Archives

    7.95% (46.1)
  • Build the Archives

    22.69% (25.7)
  • Lose in Serenity mode

    9.49% (30.0)
  • Have over 700 population

    8.01% (45.5)
  • Have over 600 population living in Houses only

    28.26% (24.1)
  • Build 10 Street Lamps

    12.92% (27.8)
  • Have a Town Square of each size

    9.78% (29.4)
  • Have a Garden of each size

    9.26% (31.3)
  • Stockpile 35 000 Coal and 10 000 Food Rations

    9.35% (31.2)
  • Survive 50 days of Endurance mode on Medium or higher difficulty

    5.26% (55.2)
  • Survive 100 days of Endurance mode on Medium or higher difficulty

    3.69% (66.1)
  • Survive 50 days of Endurance mode on Hard or higher difficulty

    2.70% (76.0)
  • Survive 100 days of Endurance mode on Hard or higher difficulty

    2.35% (81.5)
  • Survive 50 days of Endurance mode on Extreme difficulty

    2.36% (79.2)
  • Survive 100 days of Endurance mode on Extreme difficulty

    2.10% (86.8)
  • Explore all Frostland sites between the storms

    13.77% (27.0)
  • Have 20 working automatons

    11.71% (28.3)
  • Survive 75 days without having automatons

    4.52% (59.1)
  • Build the Generator in The Last Autumn scenario

    10.73% (29.1)
  • Build the Generator in The Last Autumn scenario in Survivor Mode.

    1.67% (202.8)
  • Build the Generator in The Last Autumn scenario on Hard difficulty

    1.73% (199.6)
  • Build a Generator with all upgrades and no construction faults

    6.57% (49.4)
  • Build the Generator in The Last Autumn scenario before the last shipment

    4.53% (59.1)
  • Have 4 Advanced Docks and 12 Reloading Stations working at the same time

    2.01% (167.0)
  • Build the Generator in The Last Autumn scenario without setting up any Foragers' Camps

    2.62% (77.0)
  • Build the Generator in The Last Autumn scenario, employing people neither in Safe nor Deadly workplaces

    1.56% (223.6)
  • Use Telegraph Station 20 or more times

    5.17% (55.9)
  • Build the Generator in The Last Autumn scenario using no Coal consuming buildings

    1.64% (218.5)
  • Build the Generator in The Last Autumn scenario with only convicts and engineers left at the end

    1.51% (243.2)
  • Build the Generator in The Last Autumn scenario with only workers left at the end

    1.44% (267.0)
  • Build the Generator in The Last Autumn scenario without anyone dying

    3.44% (69.9)
  • Build the generator in The Last Autumn scenario using neither Two Shifts nor Extended Shifts

    3.75% (66.1)
  • Build the Generator in The Last Autumn scenario without pauses between construction of its parts longer than 24 hours

    4.01% (61.6)
  • Build the Generator with no damage from storms in Endless Mode

    4.32% (60.0)
  • Build the Generator before the weather changes in Endless Mode

    3.31% (70.9)
  • Build the Generator and reach day 100 in Endless Mode

    2.41% (79.2)
  • Build a Generator with all construction faults in Endless Mode

    1.46% (247.0)
  • Find generator parts meant for Winterhome and keep them

    12.37% (28.0)
  • Contact New London

    11.59% (28.6)
  • Cut down all the trees in Outpost 11

    7.79% (46.8)
  • Rename Outpost 11 to you-know-what

    2.13% (86.3)
  • Complete all improvements in Hot Springs

    6.53% (50.8)
  • Complete all improvements in Shipwreck Camp

    6.22% (51.5)
  • Complete all improvements in Children's Mine

    3.60% (67.0)
  • Build a safe route

    9.28% (31.2)
  • Develop all settlements to the highest level

    4.16% (60.8)
  • Explore all Frostland sites in On The Edge scenario

    5.34% (55.2)
  • Always take the risky choice on Frostland in On The Edge scenario

    6.88% (48.7)
  • Build all safe routes

    5.37% (53.7)
  • Make all other settlements loyal to you

    3.43% (69.9)
  • Make all other settlements distrustful towards you

    1.18% (664.1)
  • Let New London fall in On The Edge scenario

    2.88% (73.9)
  • Save New London in On The Edge scenario

    7.46% (47.4)
  • Finish On The Edge scenario on Hard difficulty

    1.37% (273.3)
  • Finish On The Edge scenario in Survivor Mode

    1.34% (575.7)
  • Make all other settlements loyal to you in Endless Mode

    1.93% (178.2)
  • Have an ally send Emergency Aid to another settlement

    2.11% (86.6)
  • Make all other settlements distrustful towards you in Endless Mode

    1.05% (766.5)