• 722,823 Achievements Earned
  • 37,657 Players Tracked
  • 115 Total Achievements
  • 7,924 Obtainable EXP
  • 323 100% Club
Achievement
Rarity
Earned Date
  • Build an automaton

    70.60% (20.3)
  • Have an Advanced Coal Mine, Advanced Wall Drill and Advanced Steelworks at the same time

    26.99% (26.5)
  • Set up 2 Outposts in one playthrough

    49.14% (23.6)
  • Have 4 Workshops doing research at the same time

    49.32% (23.3)
  • Have 15 automatons at the same time

    26.14% (27.4)
  • Have more than 650 people in the city at the same time

    29.45% (26.3)
  • Finish any scenario without constructing Steam or Advanced buildings

    11.72% (32.6)
  • Have 300 people living in the heat zone of a single Steam Hub

    5.19% (43.7)
  • Have a fully upgraded Generator (power, range and overdrive)

    53.21% (22.8)
  • Having a choice, finish a scenario using only Hothouses

    9.66% (34.8)
  • Having a choice, finish a scenario using only Hunters

    31.38% (25.7)
  • Finish a playthrough without building a single House or Bunkhouse

    9.45% (35.5)
  • Finish a playthrough without building a single Tent

    8.61% (37.1)
  • Have a workplace with efficiency greater than ... [200%]

    26.20% (27.1)
  • Finish a playthrough without an Infirmary or House of Healing

    32.65% (25.4)
  • Finish a playthrough with Charcoal Kilns as the only buildings that provide Coal

    6.64% (40.5)
  • Finish a scenario never expanding the range of the Generator

    22.12% (28.6)
  • Finish a scenario without building a single Steam Hub

    9.63% (35.1)
  • In a city of at least 200, have automatons working in more than half of workplaces

    13.34% (31.5)
  • Have 4 Coal Thumpers working at the same time

    34.75% (24.6)
  • Provide an amputee with a prosthesis

    71.11% (20.0)
  • In a city of at least 200 people, ensure everyone has access to the Public House and a Fighting Arena

    59.78% (22.1)
  • Have maximum hope and no discontent

    55.43% (22.6)
  • Stay in power after your people threatened to overthrow you

    61.96% (21.6)
  • Keep every promise made during a playthrough

    34.98% (24.4)
  • Finish the Automaton Project

    55.99% (22.3)
  • Improve Radical Treatment

    61.85% (21.9)
  • Give child workers extra rations

    49.90% (23.1)
  • Finish the New Home scenario

    62.72% (21.4)
  • Finish the New Home scenario on Hard difficulty

    5.67% (42.8)
  • In the New Home scenario, accept all groups of refugees

    48.28% (23.8)
  • In the New Home scenario, don't let anyone leave for London

    40.62% (24.1)
  • In the New Home scenario, save every person in Frostland

    75.63% (19.2)
  • Finish the New Home scenario without passing severe laws and using harsh abilities

    3.49% (89.4)
  • Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork

    22.34% (28.3)
  • Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork on Hard difficulty

    3.86% (51.1)
  • Let the Londoners speak and have the last word

    3.90% (50.9)
  • Deal with the Londoners' graffiti peacefully

    72.03% (19.7)
  • Deal with the Londoners' thievery peacefully

    8.73% (36.7)
  • Finish the Refugees scenario

    24.78% (27.7)
  • Finish the Refugees scenario on Hard difficulty

    3.09% (96.9)
  • Finish the Refugees scenario, accepting all the lords and resolving the class conflict

    18.30% (29.2)
  • Rescue all of your people coming to the City

    26.64% (26.8)
  • Find the unknown ship in Frostland

    21.92% (28.9)
  • Finish The Arks scenario

    33.37% (24.9)
  • Finish The Arks scenario on Hard difficulty

    3.98% (48.7)
  • Finish The Arks scenario, saving both cities

    17.99% (29.6)
  • Save all the Seedling Arks in The Arks scenario

    32.81% (25.2)
  • Find New Manchester before Day 15

    5.70% (42.8)
  • Finish the New Home scenario in Survivor Mode.

    3.32% (93.1)
  • Finish the Refugees scenario in Survivor Mode.

    2.38% (116.2)
  • Finish The Arks scenario in Survivor Mode.

    2.95% (100.9)
  • Finish the Fall of Winterhome scenario.

    13.86% (29.9)
  • Finish the Fall of Winterhome Scenario, sending all children to Dreadnought.

    7.62% (39.1)
  • Finish the Fall of Winterhome scenario, fully upgrading the Dreadnought and filling it with people.

    4.96% (45.6)
  • Finish the Fall of Winterhome scenario in Survivor Mode.

    2.03% (128.6)
  • Finish the Fall of Winterhome scenario on Hard difficulty.

    2.17% (123.5)
  • Fill the Archives

    8.39% (37.5)
  • Build the Archives

    23.50% (28.0)
  • Lose in Serenity mode

    10.07% (33.7)
  • Have over 700 population

    8.27% (37.9)
  • Have over 600 population living in Houses only

    29.68% (26.0)
  • Build 10 Street Lamps

    13.52% (30.9)
  • Have a Town Square of each size

    10.25% (33.3)
  • Have a Garden of each size

    9.66% (34.8)
  • Stockpile 35 000 Coal and 10 000 Food Rations

    9.82% (34.0)
  • Survive 50 days of Endurance mode on Medium or higher difficulty

    5.46% (43.2)
  • Survive 100 days of Endurance mode on Medium or higher difficulty

    3.89% (50.9)
  • Survive 50 days of Endurance mode on Hard or higher difficulty

    2.82% (102.9)
  • Survive 100 days of Endurance mode on Hard or higher difficulty

    2.46% (111.6)
  • Survive 50 days of Endurance mode on Extreme difficulty

    2.46% (111.6)
  • Survive 100 days of Endurance mode on Extreme difficulty

    2.20% (123.5)
  • Explore all Frostland sites between the storms

    13.55% (30.9)
  • Have 20 working automatons

    12.35% (31.9)
  • Survive 75 days without having automatons

    4.88% (46.1)
  • Build the Generator in The Last Autumn scenario

    11.99% (32.2)
  • Build the Generator in The Last Autumn scenario in Survivor Mode.

    1.82% (139.6)
  • Build the Generator in The Last Autumn scenario on Hard difficulty

    1.96% (128.6)
  • Build a Generator with all upgrades and no construction faults

    7.44% (39.6)
  • Build the Generator in The Last Autumn scenario before the last shipment

    5.09% (44.7)
  • Have 4 Advanced Docks and 12 Reloading Stations working at the same time

    2.28% (118.6)
  • Build the Generator in The Last Autumn scenario without setting up any Foragers' Camps

    3.06% (96.9)
  • Build the Generator in The Last Autumn scenario, employing people neither in Safe nor Deadly workplaces

    1.76% (141.7)
  • Use Telegraph Station 20 or more times

    5.81% (41.8)
  • Build the Generator in The Last Autumn scenario using no Coal consuming buildings

    1.86% (131.2)
  • Build the Generator in The Last Autumn scenario with only convicts and engineers left at the end

    1.74% (219.1)
  • Build the Generator in The Last Autumn scenario with only workers left at the end

    1.61% (234.2)
  • Build the Generator in The Last Autumn scenario without anyone dying

    3.88% (51.0)
  • Build the generator in The Last Autumn scenario using neither Two Shifts nor Extended Shifts

    4.31% (47.6)
  • Build the Generator in The Last Autumn scenario without pauses between construction of its parts longer than 24 hours

    4.53% (46.6)
  • Build the Generator with no damage from storms in Endless Mode

    5.03% (45.6)
  • Build the Generator before the weather changes in Endless Mode

    3.84% (87.6)
  • Build the Generator and reach day 100 in Endless Mode

    2.87% (100.9)
  • Build a Generator with all construction faults in Endless Mode

    1.77% (141.3)
  • Find generator parts meant for Winterhome and keep them

    13.75% (30.2)
  • Contact New London

    13.38% (31.2)
  • Cut down all the trees in Outpost 11

    9.10% (35.9)
  • Rename Outpost 11 to you-know-what

    2.60% (107.1)
  • Complete all improvements in Hot Springs

    7.67% (38.7)
  • Complete all improvements in Shipwreck Camp

    7.30% (40.0)
  • Complete all improvements in Children's Mine

    4.31% (47.6)
  • Build a safe route

    10.82% (32.9)
  • Develop all settlements to the highest level

    5.11% (44.7)
  • Explore all Frostland sites in On The Edge scenario

    6.22% (41.4)
  • Always take the risky choice on Frostland in On The Edge scenario

    7.95% (38.3)
  • Build all safe routes

    6.23% (41.4)
  • Make all other settlements loyal to you

    4.07% (48.2)
  • Make all other settlements distrustful towards you

    1.41% (554.3)
  • Let New London fall in On The Edge scenario

    3.33% (93.1)
  • Save New London in On The Edge scenario

    8.69% (36.7)
  • Finish On The Edge scenario on Hard difficulty

    1.56% (237.7)
  • Finish On The Edge scenario in Survivor Mode

    1.51% (498.2)
  • Make all other settlements loyal to you in Endless Mode

    2.42% (116.2)
  • Have an ally send Emergency Aid to another settlement

    2.59% (107.1)
  • Make all other settlements distrustful towards you in Endless Mode

    1.27% (630.4)