• 1,024,791 Achievements Earned
  • 51,588 Players Tracked
  • 115 Total Achievements
  • 19,989 Obtainable EXP
  • 592 100% Club
Achievement
Rarity
Earned Date
  • Build an automaton

    70.61% (15.00)
  • Have an Advanced Coal Mine, Advanced Wall Drill and Advanced Steelworks at the same time

    27.20% (39.00)
  • Set up 2 Outposts in one playthrough

    49.18% (21.00)
  • Have 4 Workshops doing research at the same time

    49.73% (21.00)
  • Have 15 automatons at the same time

    26.31% (40.00)
  • Have more than 650 people in the city at the same time

    29.59% (35.00)
  • Finish any scenario without constructing Steam or Advanced buildings

    11.70% (90.00)
  • Have 300 people living in the heat zone of a single Steam Hub

    5.43% (193.00)
  • Have a fully upgraded Generator (power, range and overdrive)

    53.60% (20.00)
  • Having a choice, finish a scenario using only Hothouses

    9.58% (109.00)
  • Having a choice, finish a scenario using only Hunters

    31.46% (33.00)
  • Finish a playthrough without building a single House or Bunkhouse

    9.60% (109.00)
  • Finish a playthrough without building a single Tent

    8.50% (123.00)
  • Have a workplace with efficiency greater than ... [200%]

    27.15% (39.00)
  • Finish a playthrough without an Infirmary or House of Healing

    33.11% (32.00)
  • Finish a playthrough with Charcoal Kilns as the only buildings that provide Coal

    6.62% (158.00)
  • Finish a scenario never expanding the range of the Generator

    22.77% (46.00)
  • Finish a scenario without building a single Steam Hub

    9.81% (107.00)
  • In a city of at least 200, have automatons working in more than half of workplaces

    13.44% (78.00)
  • Have 4 Coal Thumpers working at the same time

    35.43% (30.00)
  • Provide an amputee with a prosthesis

    71.11% (15.00)
  • In a city of at least 200 people, ensure everyone has access to the Public House and a Fighting Arena

    61.87% (17.00)
  • Have maximum hope and no discontent

    55.49% (19.00)
  • Stay in power after your people threatened to overthrow you

    63.00% (17.00)
  • Keep every promise made during a playthrough

    35.33% (30.00)
  • Finish the Automaton Project

    56.11% (19.00)
  • Improve Radical Treatment

    63.18% (17.00)
  • Give child workers extra rations

    50.78% (21.00)
  • Finish the New Home scenario

    63.18% (17.00)
  • Finish the New Home scenario on Hard difficulty

    5.86% (179.00)
  • In the New Home scenario, accept all groups of refugees

    49.00% (21.00)
  • In the New Home scenario, don't let anyone leave for London

    41.39% (25.00)
  • In the New Home scenario, save every person in Frostland

    75.87% (14.00)
  • Finish the New Home scenario without passing severe laws and using harsh abilities

    3.90% (269.00)
  • Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork

    20.42% (51.00)
  • Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork on Hard difficulty

    3.98% (263.00)
  • Let the Londoners speak and have the last word

    4.35% (241.00)
  • Deal with the Londoners' graffiti peacefully

    72.09% (15.00)
  • Deal with the Londoners' thievery peacefully

    9.18% (114.00)
  • Finish the Refugees scenario

    25.51% (41.00)
  • Finish the Refugees scenario on Hard difficulty

    3.35% (313.00)
  • Finish the Refugees scenario, accepting all the lords and resolving the class conflict

    18.80% (56.00)
  • Rescue all of your people coming to the City

    27.23% (38.00)
  • Find the unknown ship in Frostland

    22.59% (46.00)
  • Finish The Arks scenario

    34.07% (31.00)
  • Finish The Arks scenario on Hard difficulty

    4.29% (244.00)
  • Finish The Arks scenario, saving both cities

    18.94% (55.00)
  • Save all the Seedling Arks in The Arks scenario

    33.52% (31.00)
  • Find New Manchester before Day 15

    6.10% (172.00)

Survivor Mode Achievements

Achievement
Rarity
Earned Date

The Fall of Winterhome Achievements

Achievement
Rarity
Earned Date
  • Finish the Fall of Winterhome scenario.

    14.88% (70.00)
  • Finish the Fall of Winterhome Scenario, sending all children to Dreadnought.

    8.42% (124.00)
  • Finish the Fall of Winterhome scenario, fully upgrading the Dreadnought and filling it with people.

    5.60% (187.00)
  • Finish the Fall of Winterhome scenario in Survivor Mode.

    2.29% (457.00)
  • Finish the Fall of Winterhome scenario on Hard difficulty.

    2.54% (412.00)

Endless Mode Achievements

Achievement
Rarity
Earned Date

Frostpunk: The Last Autumn Achievements

Achievement
Rarity
Earned Date
  • Build the Generator in The Last Autumn scenario

    13.74% (76.00)
  • Build the Generator in The Last Autumn scenario in Survivor Mode.

    2.19% (478.00)
  • Build the Generator in The Last Autumn scenario on Hard difficulty

    2.42% (433.00)
  • Build a Generator with all upgrades and no construction faults

    8.59% (122.00)
  • Build the Generator in The Last Autumn scenario before the last shipment

    5.95% (176.00)
  • Have 4 Advanced Docks and 12 Reloading Stations working at the same time

    2.71% (386.00)
  • Build the Generator in The Last Autumn scenario without setting up any Foragers' Camps

    3.68% (285.00)
  • Build the Generator in The Last Autumn scenario, employing people neither in Safe nor Deadly workplaces

    2.20% (476.00)
  • Use Telegraph Station 20 or more times

    6.83% (153.00)
  • Build the Generator in The Last Autumn scenario using no Coal consuming buildings

    2.33% (449.00)
  • Build the Generator in The Last Autumn scenario with only convicts and engineers left at the end

    2.19% (478.00)
  • Build the Generator in The Last Autumn scenario with only workers left at the end

    2.04% (513.00)
  • Build the Generator in The Last Autumn scenario without anyone dying

    4.58% (229.00)
  • Build the generator in The Last Autumn scenario using neither Two Shifts nor Extended Shifts

    5.13% (204.00)
  • Build the Generator in The Last Autumn scenario without pauses between construction of its parts longer than 24 hours

    5.37% (195.00)
  • Build the Generator with no damage from storms in Endless Mode

    5.81% (180.00)
  • Build the Generator before the weather changes in Endless Mode

    4.55% (230.00)
  • Build the Generator and reach day 100 in Endless Mode

    3.50% (299.00)
  • Build a Generator with all construction faults in Endless Mode

    2.20% (476.00)
  • Find generator parts meant for Winterhome and keep them

    15.59% (67.00)

Frostpunk: On The Edge Achievements

Achievement
Rarity
Earned Date

Endless Mode Achievements

Achievement
Rarity
Earned Date
  • Make all other settlements distrustful towards you in Endless Mode

    1.71% (612.00)