• 318,101 Achievements Earned
  • 17,672 Players Tracked
  • 115 Total Achievements
  • 10,835 Obtainable EXP
  • 103 100% Club
Achievement
Rarity
Earned Date
  • Build an automaton

    69.61% (25.6)
  • Have an Advanced Coal Mine, Advanced Wall Drill and Advanced Steelworks at the same time

    25.40% (31.2)
  • Set up 2 Outposts in one playthrough

    48.70% (27.5)
  • Have 4 Workshops doing research at the same time

    48.42% (28.0)
  • Have 15 automatons at the same time

    25.06% (31.4)
  • Have more than 650 people in the city at the same time

    28.71% (30.3)
  • Finish any scenario without constructing Steam or Advanced buildings

    11.40% (36.3)
  • Have 300 people living in the heat zone of a single Steam Hub

    4.91% (65.8)
  • Have a fully upgraded Generator (power, range and overdrive)

    51.55% (27.3)
  • Having a choice, finish a scenario using only Hothouses

    9.68% (37.3)
  • Having a choice, finish a scenario using only Hunters

    30.38% (30.1)
  • Finish a playthrough without building a single House or Bunkhouse

    9.09% (38.7)
  • Finish a playthrough without building a single Tent

    8.80% (40.5)
  • Have a workplace with efficiency greater than ... [200%]

    23.82% (32.3)
  • Finish a playthrough without an Infirmary or House of Healing

    32.01% (29.5)
  • Finish a playthrough with Charcoal Kilns as the only buildings that provide Coal

    6.37% (42.8)
  • Finish a scenario never expanding the range of the Generator

    21.46% (33.7)
  • Finish a scenario without building a single Steam Hub

    9.39% (37.6)
  • In a city of at least 200, have automatons working in more than half of workplaces

    12.75% (35.3)
  • Have 4 Coal Thumpers working at the same time

    33.31% (29.0)
  • Provide an amputee with a prosthesis

    69.82% (25.4)
  • In a city of at least 200 people, ensure everyone has access to the Public House and a Fighting Arena

    55.36% (26.5)
  • Have maximum hope and no discontent

    54.60% (27.0)
  • Stay in power after your people threatened to overthrow you

    59.93% (26.3)
  • Keep every promise made during a playthrough

    34.29% (28.8)
  • Finish the Automaton Project

    54.81% (26.8)
  • Improve Radical Treatment

    59.96% (26.1)
  • Give child workers extra rations

    48.62% (27.7)
  • Finish the New Home scenario

    61.47% (25.8)
  • Finish the New Home scenario on Hard difficulty

    5.51% (45.3)
  • In the New Home scenario, accept all groups of refugees

    47.46% (28.2)
  • In the New Home scenario, don't let anyone leave for London

    39.27% (28.5)
  • In the New Home scenario, save every person in Frostland

    74.57% (24.9)
  • Finish the New Home scenario without crossing the line

    3.47% (77.3)
  • Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork

    24.89% (31.7)
  • Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork on Hard difficulty

    3.90% (71.3)
  • Let the Londoners speak and have the last word

    3.60% (75.2)
  • Deal with the Londoners' graffiti peacefully

    70.86% (25.1)
  • Deal with the Londoners' thievery peacefully

    8.16% (40.9)
  • Finish the Refugees scenario

    23.85% (32.3)
  • Finish the Refugees scenario on Hard difficulty

    3.00% (82.7)
  • Finish the Refugees scenario, accepting all the lords and resolving the class conflict

    17.95% (34.3)
  • Rescue all of your people coming to the City

    25.71% (30.9)
  • Find the unknown ship in Frostland

    21.12% (34.0)
  • Finish The Arks scenario

    32.06% (29.3)
  • Finish The Arks scenario on Hard difficulty

    3.78% (72.3)
  • Finish The Arks scenario, saving both cities

    17.00% (34.7)
  • Save all the Seedling Arks in The Arks scenario

    31.54% (29.8)
  • Find New Manchester before Day 15

    5.50% (45.3)
  • Finish the New Home scenario in Survivor Mode.

    2.97% (82.7)
  • Finish the Refugees scenario in Survivor Mode.

    2.07% (151.3)
  • Finish The Arks scenario in Survivor Mode.

    2.56% (88.5)
  • Finish the Fall of Winterhome scenario.

    12.49% (35.6)
  • Finish the Fall of Winterhome Scenario, sending all children to Dreadnought.

    6.74% (42.4)
  • Finish the Fall of Winterhome scenario, fully upgrading the Dreadnought and filling it with people.

    4.34% (67.6)
  • Finish the Fall of Winterhome scenario in Survivor Mode.

    1.78% (166.1)
  • Finish the Fall of Winterhome scenario on Hard difficulty.

    1.92% (162.3)
  • Fill the Archives

    7.57% (41.7)
  • Build the Archives

    21.46% (33.7)
  • Lose in Serenity mode

    8.83% (40.5)
  • Have over 700 population

    7.68% (41.3)
  • Have over 600 population living in Houses only

    26.35% (30.6)
  • Build 10 Street Lamps

    12.16% (36.0)
  • Have a Town Square of each size

    9.34% (38.0)
  • Have a Garden of each size

    8.91% (39.8)
  • Stockpile 35 000 Coal and 10 000 Food Rations

    8.88% (39.8)
  • Survive 50 days of Endurance mode on Medium or higher difficulty

    5.11% (64.1)
  • Survive 100 days of Endurance mode on Medium or higher difficulty

    3.60% (75.2)
  • Survive 50 days of Endurance mode on Hard or higher difficulty

    2.52% (89.8)
  • Survive 100 days of Endurance mode on Hard or higher difficulty

    2.23% (94.9)
  • Survive 50 days of Endurance mode on Extreme difficulty

    2.21% (95.2)
  • Survive 100 days of Endurance mode on Extreme difficulty

    1.99% (154.8)
  • Explore all Frostland sites between the storms

    14.23% (35.0)
  • Have 20 working automatons

    11.19% (36.6)
  • Survive 75 days without having automatons

    4.21% (69.4)
  • Build the Generator in The Last Autumn scenario

    8.90% (39.8)
  • Build the Generator in The Last Autumn scenario in Survivor Mode.

    1.35% (200.6)
  • Build the Generator in The Last Autumn scenario on Hard difficulty

    1.36% (186.7)
  • Build a Generator with all upgrades and no construction faults

    5.47% (45.4)
  • Build the Generator in The Last Autumn scenario before the last shipment

    3.62% (75.2)
  • Have 4 Advanced Docks and 12 Reloading Stations working at the same time

    1.67% (169.9)
  • Build the Generator in The Last Autumn scenario without setting up any Foragers' Camps

    2.18% (95.7)
  • Build the Generator in The Last Autumn scenario, employing people neither in Safe nor Deadly workplaces

    1.19% (331.6)
  • Use Telegraph Station 20 or more times

    4.36% (66.7)
  • Build the Generator in The Last Autumn scenario using no Coal consuming buildings

    1.32% (202.6)
  • Build the Generator in The Last Autumn scenario with only convicts and engineers left at the end

    1.27% (206.1)
  • Build the Generator in The Last Autumn scenario with only workers left at the end

    1.13% (366.2)
  • Build the Generator in The Last Autumn scenario without anyone dying

    2.76% (84.9)
  • Build the generator in The Last Autumn scenario using neither Two Shifts nor Extended Shifts

    3.07% (79.4)
  • Build the Generator in The Last Autumn scenario without pauses between construction of its parts longer than 24 hours

    3.23% (78.3)
  • Build the Generator with no damage from storms in Endless Mode

    3.50% (77.3)
  • Build the Generator before the weather changes in Endless Mode

    2.69% (86.1)
  • Build the Generator and reach day 100 in Endless Mode

    1.90% (162.3)
  • Build a Generator with all construction faults in Endless Mode

    1.17% (334.2)
  • Find generator parts meant for Winterhome and keep them

    10.38% (37.0)
  • Contact New London

    9.07% (38.7)
  • Cut down all the trees in Outpost 11

    6.17% (43.2)
  • Rename Outpost 11 to you-know-what

    1.60% (178.1)
  • Complete all improvements in Hot Springs

    5.09% (64.1)
  • Complete all improvements in Shipwreck Camp

    4.87% (65.8)
  • Complete all improvements in Children's Mine

    2.76% (84.9)
  • Build a safe route

    7.42% (42.0)
  • Develop all settlements to the highest level

    3.05% (82.7)
  • Explore all Frostland sites in On The Edge scenario

    4.15% (70.4)
  • Always take the risky choice on Frostland in On The Edge scenario

    5.53% (45.3)
  • Build all safe routes

    4.22% (69.4)
  • Make all other settlements loyal to you

    2.62% (88.4)
  • Make all other settlements distrustful towards you

    0.87% (931.1)
  • Let New London fall in On The Edge scenario

    2.21% (95.2)
  • Save New London in On The Edge scenario

    5.91% (43.6)
  • Finish On The Edge scenario on Hard difficulty

    1.05% (398.4)
  • Finish On The Edge scenario in Survivor Mode

    0.99% (409.6)
  • Make all other settlements loyal to you in Endless Mode

    1.40% (186.7)
  • Have an ally send Emergency Aid to another settlement

    1.56% (178.1)
  • Make all other settlements distrustful towards you in Endless Mode

    0.72% (1135.1)