• 430 Achievements Earned
  • 33 Players Tracked
  • 115 Total Achievements
  • 4,794 Obtainable EXP
  • 2,360 Origin Points
  • 1 100% Club
Achievement
Points
Rarity
Earned Date
  • Build an automaton

    15
    48.48% (39.4)
  • Having a choice, finish a scenario using only Hothouses

    15
    9.09% (40.6)
  • Always take the risky choice on Frostland in On The Edge scenario

    15
    3.03% (43.0)
  • Finish On The Edge scenario on Hard difficulty

    40
    3.03% (43.0)
  • Finish On The Edge scenario in Survivor Mode

    45
    3.03% (43.0)
  • Make all other settlements distrustful towards you

    25
    3.03% (43.0)
  • Make all other settlements loyal to you

    25
    3.03% (43.0)
  • Complete all improvements in Children's Mine

    25
    3.03% (43.0)
  • Develop all settlements to the highest level

    35
    3.03% (43.0)
  • Complete all improvements in Shipwreck Camp

    25
    3.03% (43.0)
  • Complete all improvements in Hot Springs

    25
    3.03% (43.0)
  • Contact New London

    15
    3.03% (43.0)
  • Having a choice, finish a scenario using only Hunters

    15
    15.15% (40.1)
  • Let New London fall in On The Edge scenario

    15
    3.03% (43.0)
  • Save New London in On The Edge scenario

    15
    3.03% (43.0)
  • Rename Outpost 11 to you-know-what

    15
    3.03% (43.0)
  • Make all other settlements loyal to you in Endless Mode

    25
    3.03% (43.0)
  • Make all other settlements distrustful towards you in Endless Mode

    25
    3.03% (43.0)
  • Have an ally send Emergency Aid to another settlement

    15
    3.03% (43.0)
  • Finish a playthrough without building a single House or Bunkhouse

    25
    6.06% (40.8)
  • Finish a playthrough without building a single Tent

    15
    6.06% (40.8)
  • Have a workplace with efficiency greater than ... [200%]

    25
    6.06% (40.8)
  • Finish a playthrough without an Infirmary or House of Healing

    25
    15.15% (40.1)
  • Finish a playthrough with Charcoal Kilns as the only buildings that provide Coal

    25
    9.09% (40.6)
  • Finish a scenario never expanding the range of the Generator

    15
    12.12% (40.3)
  • Finish a scenario without building a single Steam Hub

    15
    6.06% (40.8)
  • In a city of at least 200, have automatons working in more than half of workplaces

    15
    12.12% (40.3)
  • Have an Advanced Coal Mine, Advanced Wall Drill and Advanced Steelworks at the same time

    15
    12.12% (40.3)
  • Have 4 Coal Thumpers working at the same time

    15
    24.24% (39.8)
  • Provide an amputee with a prosthesis

    15
    51.52% (39.3)
  • In a city of at least 200 people, ensure everyone has access to the Public House and a Fighting Arena

    15
    48.48% (39.4)
  • Have maximum hope and no discontent

    15
    42.42% (39.5)
  • Stay in power after your people threatened to overthrow you

    15
    51.52% (39.3)
  • Keep every promise made during a playthrough

    15
    27.27% (39.7)
  • Finish the Automaton Project

    25
    36.36% (39.6)
  • Improve Radical Treatment

    25
    54.55% (39.3)
  • Give child workers extra rations

    15
    42.42% (39.5)
  • Finish the New Home scenario

    25
    45.45% (39.4)
  • Set up 2 Outposts in one playthrough

    15
    33.33% (39.6)
  • Finish the New Home scenario on Hard difficulty

    45
    3.03% (43.0)
  • In the New Home scenario, accept all groups of refugees

    15
    27.27% (39.7)
  • In the New Home scenario, don't let anyone leave for London

    15
    24.24% (39.8)
  • In the New Home scenario, save every person in Frostland

    25
    48.48% (39.4)
  • Finish the New Home scenario without passing severe laws and using harsh abilities

    25
    3.03% (43.0)
  • Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork

    25
    3.03% (43.0)
  • Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork on Hard difficulty

    40
    3.03% (43.0)
  • Let the Londoners speak and have the last word

    15
    6.06% (40.8)
  • Deal with the Londoners' graffiti peacefully

    15
    57.58% (39.2)
  • Deal with the Londoners' thievery peacefully

    15
    3.03% (43.0)
  • Have 4 Workshops doing research at the same time

    15
    27.27% (39.7)
  • Finish the Refugees scenario

    25
    9.09% (40.6)
  • Finish the Refugees scenario on Hard difficulty

    40
    3.03% (43.0)
  • Finish the Refugees scenario, accepting all the lords and resolving the class conflict

    25
    9.09% (40.6)
  • Rescue all of your people coming to the City

    15
    9.09% (40.6)
  • Find the unknown ship in Frostland

    15
    9.09% (40.6)
  • Finish The Arks scenario

    25
    15.15% (40.1)
  • Finish The Arks scenario on Hard difficulty

    40
    3.03% (43.0)
  • Finish The Arks scenario, saving both cities

    25
    9.09% (40.6)
  • Save all the Seedling Arks in The Arks scenario

    15
    15.15% (40.1)
  • Find New Manchester before Day 15

    25
    3.03% (43.0)
  • Have 15 automatons at the same time

    25
    18.18% (39.8)
  • Finish the New Home scenario in Survivor Mode.

    40
    3.03% (43.0)
  • Finish the Refugees scenario in Survivor Mode.

    40
    3.03% (43.0)
  • Finish The Arks scenario in Survivor Mode.

    40
    3.03% (43.0)
  • Finish the Fall of Winterhome Scenario, sending all children to Dreadnought.

    25
    3.03% (43.0)
  • Finish the Fall of Winterhome scenario, fully upgrading the Dreadnought and filling it with people.

    45
    3.03% (43.0)
  • Finish the Fall of Winterhome scenario on Hard difficulty.

    25
    3.03% (43.0)
  • Finish the Fall of Winterhome scenario in Survivor Mode.

    40
    3.03% (43.0)
  • Finish the Fall of Winterhome scenario.

    25
    6.06% (40.8)
  • Fill the Archives

    15
    12.12% (40.3)
  • Build the Archives

    10
    18.18% (39.8)
  • Have more than 650 people in the city at the same time

    15
    12.12% (40.3)
  • Lose in Serenity mode

    10
    15.15% (40.1)
  • Have over 700 population

    10
    6.06% (40.8)
  • Have over 600 population living in Houses only

    10
    21.21% (39.8)
  • Build 10 Street Lamps

    10
    15.15% (40.1)
  • Have a Town Square of each size

    10
    9.09% (40.6)
  • Have a Garden of each size

    10
    9.09% (40.6)
  • Stockpile 35 000 Coal and 10 000 Food Rations

    10
    9.09% (40.6)
  • Survive 50 days of Endurance mode on Medium or higher difficulty

    5
    3.03% (43.0)
  • Survive 100 days of Endurance mode on Medium or higher difficulty

    5
    3.03% (43.0)
  • Survive 50 days of Endurance mode on Hard or higher difficulty

    15
    3.03% (43.0)
  • Finish any scenario without constructing Steam or Advanced buildings

    15
    15.15% (40.1)
  • Survive 100 days of Endurance mode on Hard or higher difficulty

    15
    3.03% (43.0)
  • Survive 50 days of Endurance mode on Extreme difficulty

    20
    3.03% (43.0)
  • Survive 100 days of Endurance mode on Extreme difficulty

    20
    3.03% (43.0)
  • Explore all Frostland sites between the storms

    10
    9.09% (40.6)
  • Have 20 working automatons

    10
    12.12% (40.3)
  • Survive 75 days without having automatons

    10
    3.03% (43.0)
  • Build the Generator in The Last Autumn scenario

    25
    3.03% (43.0)
  • Build the Generator in The Last Autumn scenario in Survivor Mode.

    45
    3.03% (43.0)
  • Build a Generator with all upgrades and no construction faults

    25
    3.03% (43.0)
  • Build the Generator in The Last Autumn scenario before the last shipment

    25
    3.03% (43.0)
  • Have 300 people living in the heat zone of a single Steam Hub

    15
    3.03% (43.0)
  • Have 4 Advanced Docks and 12 Reloading Stations working at the same time

    15
    3.03% (43.0)
  • Build the Generator in The Last Autumn scenario without setting up any Foragers' Camps

    15
    3.03% (43.0)
  • Build the Generator in The Last Autumn scenario, employing people neither in Safe nor Deadly workplaces

    15
    3.03% (43.0)
  • Use Telegraph Station 20 or more times

    15
    3.03% (43.0)
  • Build the Generator in The Last Autumn scenario using no Coal consuming buildings

    15
    3.03% (43.0)
  • Build the Generator in The Last Autumn scenario with only convicts and engineers left at the end

    15
    3.03% (43.0)
  • Build the Generator in The Last Autumn scenario with only workers left at the end

    15
    3.03% (43.0)
  • Build the Generator in The Last Autumn scenario without anyone dying

    15
    3.03% (43.0)
  • Find generator parts meant for Winterhome and keep them

    15
    3.03% (43.0)
  • Build the generator in The Last Autumn scenario using neither Two Shifts nor Extended Shifts

    15
    3.03% (43.0)
  • Have a fully upgraded Generator (power, range and overdrive)

    15
    42.42% (39.5)
  • Build the Generator in The Last Autumn scenario without pauses between construction of its parts longer than 24 hours

    15
    3.03% (43.0)
  • Build the Generator with no damage from storms in Endless Mode

    25
    3.03% (43.0)
  • Build the Generator before the weather changes in Endless Mode

    40
    3.03% (43.0)
  • Build the Generator and reach day 100 in Endless Mode

    15
    3.03% (43.0)
  • Build a Generator with all construction faults in Endless Mode

    15
    3.03% (43.0)
  • Build the Generator in The Last Autumn scenario on Hard difficulty

    40
    3.03% (43.0)
  • Build all safe routes

    25
    3.03% (43.0)
  • Cut down all the trees in Outpost 11

    15
    3.03% (43.0)
  • Build a safe route

    15
    3.03% (43.0)
  • Explore all Frostland sites in On The Edge scenario

    15
    3.03% (43.0)