• 12,080 Achievements Earned
  • 1,067 Players Tracked
  • 115 Total Achievements
  • 17,927 Obtainable EXP
  • 2,345 Gamerscore
  • 2 100% Club
Achievement
Points
Rarity
Earned Date
  • Built an automaton

    15
    50.98% (17.0)
  • Had an Advanced Coal Mine, Advanced Wall Drill and Advanced Steelworks at the same time

    15
    16.87% (34.0)
  • Set up 2 Outposts in one playthrough

    15
    31.02% (26.0)
  • Had 4 Workshops doing research at the same time

    15
    32.61% (24.0)
  • Had 15 automatons at the same time

    25
    13.78% (38.0)
  • Had more than 650 people in the city at the same time

    15
    15.37% (37.0)
  • Finished a scenario without constructing Steam or Advanced buildings

    15
    7.40% (49.0)
  • Had 300 people living in the heat zone of a single Steam Hub

    15
    3.47% (63.0)
  • Had a fully upgraded Generator (power, range and overdrive)

    15
    33.65% (22.0)
  • Finished a scenario using only Hothouses

    15
    3.66% (62.0)
  • Finished a scenario using only Hunters

    15
    17.15% (33.0)
  • Finished a playthrough without building a single House or Bunkhouse

    25
    6.09% (53.0)
  • Finished a playthrough without building a single Tent

    15
    4.97% (58.0)
  • Had a workplace with efficiency greater than ... [200%]

    25
    11.62% (41.0)
  • Finished a playthrough without an Infirmary or House of Healing

    25
    19.40% (33.0)
  • Finished a playthrough with Charcoal Kilns as the only buildings that provide Coal

    25
    4.31% (59.0)
  • Finished a scenario never expanding the range of the Generator

    15
    10.40% (42.0)
  • Finished a scenario without building a single Steam Hub

    15
    5.72% (56.0)
  • In a city of at least 200, had automatons working in more than half of workplaces

    15
    7.03% (51.0)
  • Had 4 Coal Thumpers working at the same time

    15
    24.37% (29.0)
  • Provided an amputee with a prosthesis

    15
    50.89% (17.0)
  • In a city of at least 200 people, ensured everyone access to the Public House and a Fighting Arena

    15
    47.70% (18.0)
  • Had maximum hope and no discontent

    15
    33.36% (23.0)
  • Stayed in power after being threatened to be overthrown

    15
    57.17% (16.0)
  • Kept every promise made during a playthrough

    15
    15.56% (36.0)
  • Finished the Automaton Project

    25
    36.36% (21.0)
  • Improved Radical Treatment

    25
    58.86% (15.0)
  • Gave child workers extra rations

    15
    44.33% (19.0)
  • Finished the New Home scenario

    25
    40.67% (20.0)
  • Finished the New Home scenario on Hard difficulty

    45
    2.06% (74.0)
  • Accepted all groups of refugees in the New Home scenario

    15
    31.12% (25.0)
  • Didn't let anyone leave for London in the New Home scenario

    15
    21.18% (31.0)
  • Saved every person in Frostland in the New Home scenario

    25
    55.58% (16.0)
  • Finished the New Home scenario without crossing the line

    25
    1.50% (84.0)
  • Finished the New Home scenario with no deaths from cold, hunger, sickness or overwork

    25
    3.94% (61.0)
  • Finished the New Home scenario with no deaths from cold, hunger, sickness or overwork on Hard

    40
    1.50% (84.0)
  • Let the Londoners speak and had the last word

    15
    2.34% (68.0)
  • Dealt with the Londoners' graffiti peacefully

    15
    56.61% (16.0)
  • Dealt with the Londoners' thievery peacefully

    15
    3.19% (66.0)
  • Finished the Refugees scenario

    25
    11.06% (41.0)
  • Finished the Refugees scenario on Hard difficulty

    40
    1.87% (77.0)
  • Finished the Refugees scenario, accepting all the lords and resolving the class conflict

    25
    7.78% (47.0)
  • Rescued all of the fellow refugees coming to the City

    15
    12.46% (38.0)
  • Found the unknown ship in Frostland

    15
    9.56% (44.0)
  • Finished The Arks scenario

    25
    16.21% (35.0)
  • Finished The Arks scenario on Hard difficulty

    40
    2.06% (74.0)
  • Finished The Arks scenario, saving both cities

    25
    7.03% (51.0)
  • Saved all the Seedling Arks in The Arks scenario

    15
    16.12% (36.0)
  • Found New Manchester before Day 15

    25
    2.44% (67.0)
  • Built the Generator in The Last Autumn scenario

    25
    0.47% (152.0)
  • Built the Generator in The Last Autumn scenario in Survivor Mode

    40
    0.37% (217.0)
  • Built the Generator in The Last Autumn scenario on Hard difficulty

    40
    0.47% (152.0)
  • Built the Generator in The Last Autumn scenario before the last shipment

    25
    0.47% (152.0)
  • Had 4 Advanced Docks and 12 Reloading Stations working at the same time

    15
    0.47% (152.0)
  • Built the Generator in The Last Autumn scenario without setting up any Foragers' Camps

    15
    0.47% (152.0)
  • Built the Generator in The Last Autumn, employing people neither in Safe nor Deadly workplaces

    15
    0.28% (3854.0)
  • Used Telegraph Station 20 or more times

    15
    0.47% (152.0)
  • Built the Generator in The Last Autumn scenario using no Coal consuming buildings

    15
    0.47% (152.0)
  • Built the Generator in The Last Autumn scenario with only convicts and engineers left at the end

    15
    0.37% (217.0)
  • Built the Generator in The Last Autumn scenario with only workers left at the end

    15
    0.37% (217.0)
  • Built the Generator in The Last Autumn scenario without anyone dying

    15
    0.37% (217.0)
  • Found generator parts meant for Winterhome and kept them

    15
    0.47% (152.0)
  • Built the generator in The Last Autumn scenario using neither Two Shifts nor Extended Shifts

    15
    0.47% (152.0)
  • Built the Generator in The Last Autumn with breaks between construction phases shorter than a day

    15
    0.47% (152.0)
  • Built the Generator with no damage from storms in Endless Mode

    15
    0.37% (217.0)
  • Built the Generator before the weather changed in Endless Mode

    40
    0.37% (217.0)
  • Built the Generator and reached day 100 in Endless Mode

    15
    0.37% (217.0)
  • Built a Generator with all construction faults in Endless Mode

    15
    0.28% (3854.0)
  • Built a Generator with all upgrades and no construction faults

    25
    0.37% (217.0)
  • Built all safe routes

    25
    0.56% (109.0)
  • Cut down all the trees in Outpost 11

    15
    0.94% (98.0)
  • Built a safe route

    15
    0.66% (102.0)
  • Explored all Frostland sites in On The Edge scenario

    15
    0.56% (109.0)
  • Always took the risky choice on Frostland in On The Edge scenario

    15
    0.66% (102.0)
  • Finished On The Edge scenario on Hard difficulty

    40
    0.37% (217.0)
  • Finished On The Edge scenario in Survivor Mode

    45
    0.37% (217.0)
  • Made all other settlements distrustful towards you

    25
    0.37% (217.0)
  • Made all other settlements loyal to you

    25
    0.47% (152.0)
  • Completed all improvements in Children's Mine

    25
    0.47% (152.0)
  • Developed all settlements to the highest level

    35
    0.47% (152.0)
  • Completed all improvements in Shipwreck Camp

    25
    0.56% (109.0)
  • Completed all improvements in Hot Springs

    25
    0.47% (152.0)
  • Contacted New London

    15
    1.03% (97.0)
  • Let New London fall in On The Edge scenario

    15
    0.37% (217.0)
  • Saved New London in On The Edge scenario

    15
    0.47% (152.0)
  • Renamed Outpost 11 to you-know-what

    15
    0.37% (217.0)
  • Made all other settlements loyal to you in Endless Mode

    25
    0.37% (217.0)
  • Made all other settlements distrustful towards you in Endless Mode

    25
    0.37% (217.0)
  • Had an ally send Emergency Aid to another settlement

    15
    0.37% (217.0)

Survivor Mode DLC achievements

Achievement
Points
Rarity
Earned Date

The Fall of Winterhome DLC achievements

Achievement
Points
Rarity
Earned Date
  • Finished the Fall of Winterhome Scenario, sending all children to Dreadnought.

    25
    3.94% (61.0)
  • Finished Fall of Winterhome with fully upgraded Dreadnought filled with people

    25
    2.06% (74.0)
  • Finished the Fall of Winterhome scenario on Hard difficulty

    45
    1.22% (95.0)
  • Finished the Fall of Winterhome scenario in Survivor Mode

    40
    1.31% (86.0)
  • Finished the Fall of Winterhome scenario

    25
    6.37% (52.0)

Endless Mode DLC achievements

Achievement
Points
Rarity
Earned Date