• 35,686 Achievements Earned
  • 2,864 Players Tracked
  • 115 Total Achievements
  • 29,787 Obtainable EXP
  • 2,345 Gamerscore
  • 23 100% Club
Achievement
Points
Rarity
Earned Date
  • Built an automaton

    15
    54.50% (11.00)
  • Had an Advanced Coal Mine, Advanced Wall Drill and Advanced Steelworks at the same time

    15
    17.77% (35.00)
  • Set up 2 Outposts in one playthrough

    15
    33.41% (19.00)
  • Had 4 Workshops doing research at the same time

    15
    32.72% (19.00)
  • Had 15 automatons at the same time

    25
    16.17% (38.00)
  • Had more than 650 people in the city at the same time

    15
    17.11% (36.00)
  • Finished a scenario without constructing Steam or Advanced buildings

    15
    8.66% (72.00)
  • Had 300 people living in the heat zone of a single Steam Hub

    15
    3.60% (173.00)
  • Had a fully upgraded Generator (power, range and overdrive)

    15
    39.21% (16.00)
  • Finished a scenario using only Hothouses

    15
    5.52% (113.00)
  • Finished a scenario using only Hunters

    15
    18.47% (34.00)
  • Finished a playthrough without building a single House or Bunkhouse

    25
    6.70% (93.00)
  • Finished a playthrough without building a single Tent

    15
    6.42% (97.00)
  • Had a workplace with efficiency greater than ... [200%]

    25
    13.20% (47.00)
  • Finished a playthrough without an Infirmary or House of Healing

    25
    18.99% (33.00)
  • Finished a playthrough with Charcoal Kilns as the only buildings that provide Coal

    25
    5.52% (113.00)
  • Finished a scenario never expanding the range of the Generator

    15
    11.77% (53.00)
  • Finished a scenario without building a single Steam Hub

    15
    6.18% (101.00)
  • In a city of at least 200, had automatons working in more than half of workplaces

    15
    8.59% (72.00)
  • Had 4 Coal Thumpers working at the same time

    15
    25.73% (24.00)
  • Provided an amputee with a prosthesis

    15
    53.53% (12.00)
  • In a city of at least 200 people, ensured everyone access to the Public House and a Fighting Arena

    15
    52.16% (12.00)
  • Had maximum hope and no discontent

    15
    38.02% (16.00)
  • Stayed in power after being threatened to be overthrown

    15
    55.90% (11.00)
  • Kept every promise made during a playthrough

    15
    19.55% (32.00)
  • Finished the Automaton Project

    25
    37.81% (16.00)
  • Improved Radical Treatment

    25
    58.17% (11.00)
  • Gave child workers extra rations

    15
    42.70% (15.00)
  • Finished the New Home scenario

    25
    43.72% (14.00)
  • Finished the New Home scenario on Hard difficulty

    45
    2.62% (237.00)
  • Accepted all groups of refugees in the New Home scenario

    15
    35.02% (18.00)
  • Didn't let anyone leave for London in the New Home scenario

    15
    25.59% (24.00)
  • Saved every person in Frostland in the New Home scenario

    25
    60.02% (10.00)
  • Finished the New Home scenario without crossing the line

    25
    2.16% (288.00)
  • Finished the New Home scenario with no deaths from cold, hunger, sickness or overwork

    25
    6.04% (103.00)
  • Finished the New Home scenario with no deaths from cold, hunger, sickness or overwork on Hard

    40
    1.99% (312.00)
  • Let the Londoners speak and had the last word

    15
    3.11% (200.00)
  • Dealt with the Londoners' graffiti peacefully

    15
    58.17% (11.00)
  • Dealt with the Londoners' thievery peacefully

    15
    4.22% (147.00)
  • Finished the Refugees scenario

    25
    13.09% (47.00)
  • Finished the Refugees scenario on Hard difficulty

    40
    2.13% (292.00)
  • Finished the Refugees scenario, accepting all the lords and resolving the class conflict

    25
    9.60% (65.00)
  • Rescued all of the fellow refugees coming to the City

    15
    14.35% (43.00)
  • Found the unknown ship in Frostland

    15
    11.87% (52.00)
  • Finished The Arks scenario

    25
    17.49% (36.00)
  • Finished The Arks scenario on Hard difficulty

    40
    2.37% (262.00)
  • Finished The Arks scenario, saving both cities

    25
    9.29% (67.00)
  • Saved all the Seedling Arks in The Arks scenario

    15
    17.04% (36.00)
  • Found New Manchester before Day 15

    25
    3.74% (166.00)

Survivor Mode DLC achievements

Achievement
Points
Rarity
Earned Date

The Fall of Winterhome DLC achievements

Achievement
Points
Rarity
Earned Date
  • Finished the Fall of Winterhome Scenario, sending all children to Dreadnought.

    25
    4.05% (153.00)
  • Finished Fall of Winterhome with fully upgraded Dreadnought filled with people

    25
    2.97% (209.00)
  • Finished the Fall of Winterhome scenario on Hard difficulty

    45
    1.64% (379.00)
  • Finished the Fall of Winterhome scenario in Survivor Mode

    40
    1.54% (403.00)
  • Finished the Fall of Winterhome scenario

    25
    7.82% (79.00)

Endless Mode DLC achievements

Achievement
Points
Rarity
Earned Date

The Last Autumn DLC achievements

Achievement
Points
Rarity
Earned Date
  • Built the Generator in The Last Autumn scenario

    25
    1.82% (341.00)
  • Built the Generator in The Last Autumn scenario in Survivor Mode

    40
    0.91% (683.00)
  • Built the Generator in The Last Autumn scenario on Hard difficulty

    40
    0.91% (683.00)
  • Built the Generator in The Last Autumn scenario before the last shipment

    25
    1.29% (482.00)
  • Had 4 Advanced Docks and 12 Reloading Stations working at the same time

    15
    0.98% (634.00)
  • Built the Generator in The Last Autumn scenario without setting up any Foragers' Camps

    15
    1.08% (575.00)
  • Built the Generator in The Last Autumn, employing people neither in Safe nor Deadly workplaces

    15
    0.84% (740.00)
  • Used Telegraph Station 20 or more times

    15
    1.43% (434.00)
  • Built the Generator in The Last Autumn scenario using no Coal consuming buildings

    15
    0.94% (661.00)
  • Built the Generator in The Last Autumn scenario with only convicts and engineers left at the end

    15
    0.87% (714.00)
  • Built the Generator in The Last Autumn scenario with only workers left at the end

    15
    0.84% (740.00)
  • Built the Generator in The Last Autumn scenario without anyone dying

    15
    1.19% (522.00)
  • Found generator parts meant for Winterhome and kept them

    15
    2.13% (292.00)
  • Built the generator in The Last Autumn scenario using neither Two Shifts nor Extended Shifts

    15
    1.26% (493.00)
  • Built the Generator in The Last Autumn with breaks between construction phases shorter than a day

    15
    1.15% (540.00)
  • Built the Generator with no damage from storms in Endless Mode

    15
    1.36% (457.00)
  • Built the Generator before the weather changed in Endless Mode

    40
    1.19% (522.00)
  • Built the Generator and reached day 100 in Endless Mode

    15
    1.05% (592.00)
  • Built a Generator with all construction faults in Endless Mode

    15
    0.91% (683.00)
  • Built a Generator with all upgrades and no construction faults

    25
    1.40% (444.00)

On The Edge DLC achievements

Achievement
Points
Rarity
Earned Date