• 45,605 Achievements Earned
  • 3,654 Players Tracked
  • 115 Total Achievements
  • 27,670 Obtainable EXP
  • 2,345 Gamerscore
  • 31 100% Club
Achievement
Points
Rarity
Earned Date
  • Built an automaton

    15
    54.41% (12.00)
  • Had an Advanced Coal Mine, Advanced Wall Drill and Advanced Steelworks at the same time

    15
    17.24% (37.00)
  • Set up 2 Outposts in one playthrough

    15
    33.36% (19.00)
  • Had 4 Workshops doing research at the same time

    15
    32.79% (20.00)
  • Had 15 automatons at the same time

    25
    16.12% (40.00)
  • Had more than 650 people in the city at the same time

    15
    16.78% (38.00)
  • Finished a scenario without constructing Steam or Advanced buildings

    15
    8.65% (74.00)
  • Had 300 people living in the heat zone of a single Steam Hub

    15
    3.64% (176.00)
  • Had a fully upgraded Generator (power, range and overdrive)

    15
    39.30% (16.00)
  • Finished a scenario using only Hothouses

    15
    5.83% (110.00)
  • Finished a scenario using only Hunters

    15
    18.31% (35.00)
  • Finished a playthrough without building a single House or Bunkhouse

    25
    6.51% (98.00)
  • Finished a playthrough without building a single Tent

    15
    6.32% (101.00)
  • Had a workplace with efficiency greater than ... [200%]

    25
    13.57% (47.00)
  • Finished a playthrough without an Infirmary or House of Healing

    25
    18.56% (34.00)
  • Finished a playthrough with Charcoal Kilns as the only buildings that provide Coal

    25
    5.72% (112.00)
  • Finished a scenario never expanding the range of the Generator

    15
    11.82% (54.00)
  • Finished a scenario without building a single Steam Hub

    15
    6.29% (102.00)
  • In a city of at least 200, had automatons working in more than half of workplaces

    15
    8.37% (76.00)
  • Had 4 Coal Thumpers working at the same time

    15
    25.45% (25.00)
  • Provided an amputee with a prosthesis

    15
    53.64% (12.00)
  • In a city of at least 200 people, ensured everyone access to the Public House and a Fighting Arena

    15
    51.89% (12.00)
  • Had maximum hope and no discontent

    15
    37.44% (17.00)
  • Stayed in power after being threatened to be overthrown

    15
    56.51% (11.00)
  • Kept every promise made during a playthrough

    15
    19.54% (33.00)
  • Finished the Automaton Project

    25
    37.38% (17.00)
  • Improved Radical Treatment

    25
    58.05% (11.00)
  • Gave child workers extra rations

    15
    42.17% (15.00)
  • Finished the New Home scenario

    25
    43.84% (15.00)
  • Finished the New Home scenario on Hard difficulty

    45
    2.87% (223.00)
  • Accepted all groups of refugees in the New Home scenario

    15
    35.47% (18.00)
  • Didn't let anyone leave for London in the New Home scenario

    15
    25.56% (25.00)
  • Saved every person in Frostland in the New Home scenario

    25
    60.04% (11.00)
  • Finished the New Home scenario without crossing the line

    25
    2.30% (278.00)
  • Finished the New Home scenario with no deaths from cold, hunger, sickness or overwork

    25
    6.49% (99.00)
  • Finished the New Home scenario with no deaths from cold, hunger, sickness or overwork on Hard

    40
    2.22% (288.00)
  • Let the Londoners speak and had the last word

    15
    3.17% (202.00)
  • Dealt with the Londoners' graffiti peacefully

    15
    58.54% (11.00)
  • Dealt with the Londoners' thievery peacefully

    15
    4.68% (137.00)
  • Finished the Refugees scenario

    25
    12.56% (51.00)
  • Finished the Refugees scenario on Hard difficulty

    40
    2.22% (288.00)
  • Finished the Refugees scenario, accepting all the lords and resolving the class conflict

    25
    9.39% (68.00)
  • Rescued all of the fellow refugees coming to the City

    15
    13.77% (46.00)
  • Found the unknown ship in Frostland

    15
    11.36% (56.00)
  • Finished The Arks scenario

    25
    17.27% (37.00)
  • Finished The Arks scenario on Hard difficulty

    40
    2.44% (262.00)
  • Finished The Arks scenario, saving both cities

    25
    9.41% (68.00)
  • Saved all the Seedling Arks in The Arks scenario

    15
    16.83% (38.00)
  • Found New Manchester before Day 15

    25
    3.97% (161.00)

Survivor Mode Achievements

Achievement
Points
Rarity
Earned Date

The Fall of Winterhome Achievements

Achievement
Points
Rarity
Earned Date
  • Finished the Fall of Winterhome Scenario, sending all children to Dreadnought.

    25
    4.30% (149.00)
  • Finished Fall of Winterhome with fully upgraded Dreadnought filled with people

    25
    3.12% (205.00)
  • Finished the Fall of Winterhome scenario on Hard difficulty

    45
    1.83% (350.00)
  • Finished the Fall of Winterhome scenario in Survivor Mode

    40
    1.72% (372.00)
  • Finished the Fall of Winterhome scenario

    25
    7.83% (82.00)

Endless Mode Achievements

Achievement
Points
Rarity
Earned Date

The Last Autumn Achievements

Achievement
Points
Rarity
Earned Date
  • Built the Generator in The Last Autumn scenario

    25
    2.05% (312.00)
  • Built the Generator in The Last Autumn scenario in Survivor Mode

    40
    0.99% (646.00)
  • Built the Generator in The Last Autumn scenario on Hard difficulty

    40
    1.09% (587.00)
  • Built the Generator in The Last Autumn scenario before the last shipment

    25
    1.42% (451.00)
  • Had 4 Advanced Docks and 12 Reloading Stations working at the same time

    15
    1.20% (533.00)
  • Built the Generator in The Last Autumn scenario without setting up any Foragers' Camps

    15
    1.26% (508.00)
  • Built the Generator in The Last Autumn, employing people neither in Safe nor Deadly workplaces

    15
    1.01% (634.00)
  • Used Telegraph Station 20 or more times

    15
    1.53% (418.00)
  • Built the Generator in The Last Autumn scenario using no Coal consuming buildings

    15
    1.12% (571.00)
  • Built the Generator in The Last Autumn scenario with only convicts and engineers left at the end

    15
    1.01% (634.00)
  • Built the Generator in The Last Autumn scenario with only workers left at the end

    15
    1.01% (634.00)
  • Built the Generator in The Last Autumn scenario without anyone dying

    15
    1.40% (457.00)
  • Found generator parts meant for Winterhome and kept them

    15
    2.24% (286.00)
  • Built the generator in The Last Autumn scenario using neither Two Shifts nor Extended Shifts

    15
    1.42% (451.00)
  • Built the Generator in The Last Autumn with breaks between construction phases shorter than a day

    15
    1.34% (478.00)
  • Built the Generator with no damage from storms in Endless Mode

    15
    1.51% (424.00)
  • Built the Generator before the weather changed in Endless Mode

    40
    1.40% (457.00)
  • Built the Generator and reached day 100 in Endless Mode

    15
    1.18% (542.00)
  • Built a Generator with all construction faults in Endless Mode

    15
    1.09% (587.00)
  • Built a Generator with all upgrades and no construction faults

    25
    1.53% (418.00)

On The Edge Achievements

Achievement
Points
Rarity
Earned Date