• 46,318 Achievements Earned
  • 3,713 Players Tracked
  • 115 Total Achievements
  • 27,049 Obtainable EXP
  • 2,345 Gamerscore
  • 33 100% Club
Achievement
Points
Rarity
Earned Date
  • Built an automaton

    15
    54.40% (12.00)
  • Had an Advanced Coal Mine, Advanced Wall Drill and Advanced Steelworks at the same time

    15
    17.10% (37.00)
  • Set up 2 Outposts in one playthrough

    15
    33.26% (19.00)
  • Had 4 Workshops doing research at the same time

    15
    32.64% (20.00)
  • Had 15 automatons at the same time

    25
    16.11% (40.00)
  • Had more than 650 people in the city at the same time

    15
    16.70% (38.00)
  • Finished a scenario without constructing Steam or Advanced buildings

    15
    8.62% (74.00)
  • Had 300 people living in the heat zone of a single Steam Hub

    15
    3.64% (175.00)
  • Had a fully upgraded Generator (power, range and overdrive)

    15
    39.11% (16.00)
  • Finished a scenario using only Hothouses

    15
    5.79% (110.00)
  • Finished a scenario using only Hunters

    15
    18.15% (35.00)
  • Finished a playthrough without building a single House or Bunkhouse

    25
    6.46% (99.00)
  • Finished a playthrough without building a single Tent

    15
    6.30% (101.00)
  • Had a workplace with efficiency greater than ... [200%]

    25
    13.63% (47.00)
  • Finished a playthrough without an Infirmary or House of Healing

    25
    18.50% (35.00)
  • Finished a playthrough with Charcoal Kilns as the only buildings that provide Coal

    25
    5.71% (112.00)
  • Finished a scenario never expanding the range of the Generator

    15
    11.77% (54.00)
  • Finished a scenario without building a single Steam Hub

    15
    6.28% (102.00)
  • In a city of at least 200, had automatons working in more than half of workplaces

    15
    8.43% (76.00)
  • Had 4 Coal Thumpers working at the same time

    15
    25.45% (25.00)
  • Provided an amputee with a prosthesis

    15
    53.54% (12.00)
  • In a city of at least 200 people, ensured everyone access to the Public House and a Fighting Arena

    15
    52.03% (12.00)
  • Had maximum hope and no discontent

    15
    37.33% (17.00)
  • Stayed in power after being threatened to be overthrown

    15
    56.34% (11.00)
  • Kept every promise made during a playthrough

    15
    19.53% (33.00)
  • Finished the Automaton Project

    25
    37.22% (17.00)
  • Improved Radical Treatment

    25
    58.01% (11.00)
  • Gave child workers extra rations

    15
    42.04% (15.00)
  • Finished the New Home scenario

    25
    43.68% (15.00)
  • Finished the New Home scenario on Hard difficulty

    45
    2.88% (222.00)
  • Accepted all groups of refugees in the New Home scenario

    15
    35.34% (18.00)
  • Didn't let anyone leave for London in the New Home scenario

    15
    25.56% (25.00)
  • Saved every person in Frostland in the New Home scenario

    25
    60.03% (11.00)
  • Finished the New Home scenario without crossing the line

    25
    2.34% (273.00)
  • Finished the New Home scenario with no deaths from cold, hunger, sickness or overwork

    25
    6.44% (99.00)
  • Finished the New Home scenario with no deaths from cold, hunger, sickness or overwork on Hard

    40
    2.24% (285.00)
  • Let the Londoners speak and had the last word

    15
    3.18% (201.00)
  • Dealt with the Londoners' graffiti peacefully

    15
    58.44% (11.00)
  • Dealt with the Londoners' thievery peacefully

    15
    4.71% (136.00)
  • Finished the Refugees scenario

    25
    12.50% (51.00)
  • Finished the Refugees scenario on Hard difficulty

    40
    2.24% (285.00)
  • Finished the Refugees scenario, accepting all the lords and resolving the class conflict

    25
    9.37% (68.00)
  • Rescued all of the fellow refugees coming to the City

    15
    13.74% (46.00)
  • Found the unknown ship in Frostland

    15
    11.31% (56.00)
  • Finished The Arks scenario

    25
    17.24% (37.00)
  • Finished The Arks scenario on Hard difficulty

    40
    2.45% (261.00)
  • Finished The Arks scenario, saving both cities

    25
    9.43% (68.00)
  • Saved all the Seedling Arks in The Arks scenario

    15
    16.78% (38.00)
  • Found New Manchester before Day 15

    25
    3.96% (161.00)

Survivor Mode Achievements

Achievement
Points
Rarity
Earned Date

The Fall of Winterhome Achievements

Achievement
Points
Rarity
Earned Date
  • Finished the Fall of Winterhome Scenario, sending all children to Dreadnought.

    25
    4.28% (149.00)
  • Finished Fall of Winterhome with fully upgraded Dreadnought filled with people

    25
    3.12% (205.00)
  • Finished the Fall of Winterhome scenario on Hard difficulty

    45
    1.86% (343.00)
  • Finished the Fall of Winterhome scenario in Survivor Mode

    40
    1.75% (365.00)
  • Finished the Fall of Winterhome scenario

    25
    7.84% (81.00)

Endless Mode Achievements

Achievement
Points
Rarity
Earned Date

The Last Autumn Achievements

Achievement
Points
Rarity
Earned Date
  • Built the Generator in The Last Autumn scenario

    25
    2.10% (304.00)
  • Built the Generator in The Last Autumn scenario in Survivor Mode

    40
    1.02% (626.00)
  • Built the Generator in The Last Autumn scenario on Hard difficulty

    40
    1.13% (565.00)
  • Built the Generator in The Last Autumn scenario before the last shipment

    25
    1.45% (440.00)
  • Had 4 Advanced Docks and 12 Reloading Stations working at the same time

    15
    1.24% (515.00)
  • Built the Generator in The Last Autumn scenario without setting up any Foragers' Camps

    15
    1.29% (495.00)
  • Built the Generator in The Last Autumn, employing people neither in Safe nor Deadly workplaces

    15
    1.05% (608.00)
  • Used Telegraph Station 20 or more times

    15
    1.56% (409.00)
  • Built the Generator in The Last Autumn scenario using no Coal consuming buildings

    15
    1.16% (551.00)
  • Built the Generator in The Last Autumn scenario with only convicts and engineers left at the end

    15
    1.05% (608.00)
  • Built the Generator in The Last Autumn scenario with only workers left at the end

    15
    1.05% (608.00)
  • Built the Generator in The Last Autumn scenario without anyone dying

    15
    1.43% (447.00)
  • Found generator parts meant for Winterhome and kept them

    15
    2.26% (283.00)
  • Built the generator in The Last Autumn scenario using neither Two Shifts nor Extended Shifts

    15
    1.48% (432.00)
  • Built the Generator in The Last Autumn with breaks between construction phases shorter than a day

    15
    1.40% (456.00)
  • Built the Generator with no damage from storms in Endless Mode

    15
    1.54% (415.00)
  • Built the Generator before the weather changed in Endless Mode

    40
    1.43% (447.00)
  • Built the Generator and reached day 100 in Endless Mode

    15
    1.21% (528.00)
  • Built a Generator with all construction faults in Endless Mode

    15
    1.13% (565.00)
  • Built a Generator with all upgrades and no construction faults

    25
    1.59% (402.00)

On The Edge Achievements

Achievement
Points
Rarity
Earned Date