• 34,420 Achievements Earned
  • 2,783 Players Tracked
  • 115 Total Achievements
  • 32,398 Obtainable EXP
  • 2,345 Gamerscore
  • 20 100% Club
Achievement
Points
Rarity
Earned Date
  • Built an automaton

    15
    54.51% (20.00)
  • Had an Advanced Coal Mine, Advanced Wall Drill and Advanced Steelworks at the same time

    15
    17.68% (58.00)
  • Set up 2 Outposts in one playthrough

    15
    33.42% (31.00)
  • Had 4 Workshops doing research at the same time

    15
    32.77% (32.00)
  • Had 15 automatons at the same time

    25
    16.06% (64.00)
  • Had more than 650 people in the city at the same time

    15
    17.14% (60.00)
  • Finished a scenario without constructing Steam or Advanced buildings

    15
    8.55% (114.00)
  • Had 300 people living in the heat zone of a single Steam Hub

    15
    3.59% (236.00)
  • Had a fully upgraded Generator (power, range and overdrive)

    15
    39.06% (27.00)
  • Finished a scenario using only Hothouses

    15
    5.50% (167.00)
  • Finished a scenario using only Hunters

    15
    18.51% (56.00)
  • Finished a playthrough without building a single House or Bunkhouse

    25
    6.61% (142.00)
  • Finished a playthrough without building a single Tent

    15
    6.36% (147.00)
  • Had a workplace with efficiency greater than ... [200%]

    25
    13.08% (77.00)
  • Finished a playthrough without an Infirmary or House of Healing

    25
    18.94% (54.00)
  • Finished a playthrough with Charcoal Kilns as the only buildings that provide Coal

    25
    5.53% (166.00)
  • Finished a scenario never expanding the range of the Generator

    15
    11.64% (86.00)
  • Finished a scenario without building a single Steam Hub

    15
    6.14% (152.00)
  • In a city of at least 200, had automatons working in more than half of workplaces

    15
    8.52% (114.00)
  • Had 4 Coal Thumpers working at the same time

    15
    25.80% (40.00)
  • Provided an amputee with a prosthesis

    15
    53.75% (20.00)
  • In a city of at least 200 people, ensured everyone access to the Public House and a Fighting Arena

    15
    52.14% (20.00)
  • Had maximum hope and no discontent

    15
    37.98% (28.00)
  • Stayed in power after being threatened to be overthrown

    15
    55.59% (19.00)
  • Kept every promise made during a playthrough

    15
    19.55% (53.00)
  • Finished the Automaton Project

    25
    37.69% (28.00)
  • Improved Radical Treatment

    25
    58.25% (18.00)
  • Gave child workers extra rations

    15
    42.65% (25.00)
  • Finished the New Home scenario

    25
    43.51% (24.00)
  • Finished the New Home scenario on Hard difficulty

    45
    2.44% (315.00)
  • Accepted all groups of refugees in the New Home scenario

    15
    35.18% (30.00)
  • Didn't let anyone leave for London in the New Home scenario

    15
    25.55% (41.00)
  • Saved every person in Frostland in the New Home scenario

    25
    59.97% (18.00)
  • Finished the New Home scenario without crossing the line

    25
    2.12% (347.00)
  • Finished the New Home scenario with no deaths from cold, hunger, sickness or overwork

    25
    6.04% (154.00)
  • Finished the New Home scenario with no deaths from cold, hunger, sickness or overwork on Hard

    40
    1.90% (374.00)
  • Let the Londoners speak and had the last word

    15
    2.98% (272.00)
  • Dealt with the Londoners' graffiti peacefully

    15
    58.17% (18.00)
  • Dealt with the Londoners' thievery peacefully

    15
    4.24% (207.00)
  • Finished the Refugees scenario

    25
    13.12% (77.00)
  • Finished the Refugees scenario on Hard difficulty

    40
    1.98% (364.00)
  • Finished the Refugees scenario, accepting all the lords and resolving the class conflict

    25
    9.59% (102.00)
  • Rescued all of the fellow refugees coming to the City

    15
    14.48% (70.00)
  • Found the unknown ship in Frostland

    15
    11.93% (84.00)
  • Finished The Arks scenario

    25
    17.43% (59.00)
  • Finished The Arks scenario on Hard difficulty

    40
    2.30% (329.00)
  • Finished The Arks scenario, saving both cities

    25
    9.20% (106.00)
  • Saved all the Seedling Arks in The Arks scenario

    15
    16.96% (60.00)
  • Found New Manchester before Day 15

    25
    3.67% (232.00)

Survivor Mode DLC achievements

Achievement
Points
Rarity
Earned Date

The Fall of Winterhome DLC achievements

Achievement
Points
Rarity
Earned Date
  • Finished the Fall of Winterhome Scenario, sending all children to Dreadnought.

    25
    3.95% (219.00)
  • Finished Fall of Winterhome with fully upgraded Dreadnought filled with people

    25
    2.84% (282.00)
  • Finished the Fall of Winterhome scenario on Hard difficulty

    45
    1.47% (439.00)
  • Finished the Fall of Winterhome scenario in Survivor Mode

    40
    1.40% (452.00)
  • Finished the Fall of Winterhome scenario

    25
    7.87% (122.00)

Endless Mode DLC achievements

Achievement
Points
Rarity
Earned Date

The Last Autumn DLC achievements

Achievement
Points
Rarity
Earned Date
  • Built the Generator in The Last Autumn scenario

    25
    1.65% (409.00)
  • Built the Generator in The Last Autumn scenario in Survivor Mode

    40
    0.79% (606.00)
  • Built the Generator in The Last Autumn scenario on Hard difficulty

    40
    0.83% (592.00)
  • Built the Generator in The Last Autumn scenario before the last shipment

    25
    1.15% (504.00)
  • Had 4 Advanced Docks and 12 Reloading Stations working at the same time

    15
    0.90% (571.00)
  • Built the Generator in The Last Autumn scenario without setting up any Foragers' Camps

    15
    0.97% (550.00)
  • Built the Generator in The Last Autumn, employing people neither in Safe nor Deadly workplaces

    15
    0.75% (619.00)
  • Used Telegraph Station 20 or more times

    15
    1.33% (465.00)
  • Built the Generator in The Last Autumn scenario using no Coal consuming buildings

    15
    0.83% (592.00)
  • Built the Generator in The Last Autumn scenario with only convicts and engineers left at the end

    15
    0.75% (619.00)
  • Built the Generator in The Last Autumn scenario with only workers left at the end

    15
    0.75% (619.00)
  • Built the Generator in The Last Autumn scenario without anyone dying

    15
    1.08% (521.00)
  • Found generator parts meant for Winterhome and kept them

    15
    1.94% (369.00)
  • Built the generator in The Last Autumn scenario using neither Two Shifts nor Extended Shifts

    15
    1.15% (504.00)
  • Built the Generator in The Last Autumn with breaks between construction phases shorter than a day

    15
    1.04% (531.00)
  • Built the Generator with no damage from storms in Endless Mode

    15
    1.26% (480.00)
  • Built the Generator before the weather changed in Endless Mode

    40
    1.08% (521.00)
  • Built the Generator and reached day 100 in Endless Mode

    15
    0.97% (550.00)
  • Built a Generator with all construction faults in Endless Mode

    15
    0.79% (606.00)
  • Built a Generator with all upgrades and no construction faults

    25
    1.26% (480.00)

On The Edge DLC achievements

Achievement
Points
Rarity
Earned Date