• 36,649 Achievements Earned
  • 2,928 Players Tracked
  • 115 Total Achievements
  • 28,846 Obtainable EXP
  • 2,345 Gamerscore
  • 26 100% Club
Achievement
Points
Rarity
Earned Date
  • Built an automaton

    15
    54.37% (12.00)
  • Had an Advanced Coal Mine, Advanced Wall Drill and Advanced Steelworks at the same time

    15
    17.66% (36.00)
  • Set up 2 Outposts in one playthrough

    15
    33.27% (19.00)
  • Had 4 Workshops doing research at the same time

    15
    32.68% (19.00)
  • Had 15 automatons at the same time

    25
    16.05% (40.00)
  • Had more than 650 people in the city at the same time

    15
    17.11% (37.00)
  • Finished a scenario without constructing Steam or Advanced buildings

    15
    8.71% (73.00)
  • Had 300 people living in the heat zone of a single Steam Hub

    15
    3.65% (174.00)
  • Had a fully upgraded Generator (power, range and overdrive)

    15
    39.17% (16.00)
  • Finished a scenario using only Hothouses

    15
    5.70% (112.00)
  • Finished a scenario using only Hunters

    15
    18.44% (34.00)
  • Finished a playthrough without building a single House or Bunkhouse

    25
    6.83% (93.00)
  • Finished a playthrough without building a single Tent

    15
    6.45% (99.00)
  • Had a workplace with efficiency greater than ... [200%]

    25
    13.25% (48.00)
  • Finished a playthrough without an Infirmary or House of Healing

    25
    19.06% (33.00)
  • Finished a playthrough with Charcoal Kilns as the only buildings that provide Coal

    25
    5.64% (113.00)
  • Finished a scenario never expanding the range of the Generator

    15
    11.89% (53.00)
  • Finished a scenario without building a single Steam Hub

    15
    6.22% (102.00)
  • In a city of at least 200, had automatons working in more than half of workplaces

    15
    8.61% (74.00)
  • Had 4 Coal Thumpers working at the same time

    15
    25.58% (25.00)
  • Provided an amputee with a prosthesis

    15
    53.48% (12.00)
  • In a city of at least 200 people, ensured everyone access to the Public House and a Fighting Arena

    15
    52.36% (12.00)
  • Had maximum hope and no discontent

    15
    37.88% (17.00)
  • Stayed in power after being threatened to be overthrown

    15
    56.25% (11.00)
  • Kept every promise made during a playthrough

    15
    19.50% (33.00)
  • Finished the Automaton Project

    25
    37.74% (17.00)
  • Improved Radical Treatment

    25
    58.16% (11.00)
  • Gave child workers extra rations

    15
    42.86% (15.00)
  • Finished the New Home scenario

    25
    43.55% (15.00)
  • Finished the New Home scenario on Hard difficulty

    45
    2.66% (239.00)
  • Accepted all groups of refugees in the New Home scenario

    15
    35.14% (18.00)
  • Didn't let anyone leave for London in the New Home scenario

    15
    25.58% (25.00)
  • Saved every person in Frostland in the New Home scenario

    25
    59.94% (11.00)
  • Finished the New Home scenario without crossing the line

    25
    2.25% (283.00)
  • Finished the New Home scenario with no deaths from cold, hunger, sickness or overwork

    25
    6.15% (103.00)
  • Finished the New Home scenario with no deaths from cold, hunger, sickness or overwork on Hard

    40
    2.05% (310.00)
  • Let the Londoners speak and had the last word

    15
    3.21% (198.00)
  • Dealt with the Londoners' graffiti peacefully

    15
    58.09% (11.00)
  • Dealt with the Londoners' thievery peacefully

    15
    4.34% (147.00)
  • Finished the Refugees scenario

    25
    13.18% (48.00)
  • Finished the Refugees scenario on Hard difficulty

    40
    2.22% (286.00)
  • Finished the Refugees scenario, accepting all the lords and resolving the class conflict

    25
    9.73% (65.00)
  • Rescued all of the fellow refugees coming to the City

    15
    14.41% (44.00)
  • Found the unknown ship in Frostland

    15
    11.95% (53.00)
  • Finished The Arks scenario

    25
    17.55% (36.00)
  • Finished The Arks scenario on Hard difficulty

    40
    2.39% (266.00)
  • Finished The Arks scenario, saving both cities

    25
    9.36% (68.00)
  • Saved all the Seedling Arks in The Arks scenario

    15
    17.11% (37.00)
  • Found New Manchester before Day 15

    25
    3.76% (169.00)

Survivor Mode DLC achievements

Achievement
Points
Rarity
Earned Date

The Fall of Winterhome DLC achievements

Achievement
Points
Rarity
Earned Date
  • Finished the Fall of Winterhome Scenario, sending all children to Dreadnought.

    25
    4.13% (154.00)
  • Finished Fall of Winterhome with fully upgraded Dreadnought filled with people

    25
    3.01% (211.00)
  • Finished the Fall of Winterhome scenario on Hard difficulty

    45
    1.71% (372.00)
  • Finished the Fall of Winterhome scenario in Survivor Mode

    40
    1.54% (413.00)
  • Finished the Fall of Winterhome scenario

    25
    7.92% (80.00)

Endless Mode DLC achievements

Achievement
Points
Rarity
Earned Date

The Last Autumn DLC achievements

Achievement
Points
Rarity
Earned Date
  • Built the Generator in The Last Autumn scenario

    25
    1.91% (333.00)
  • Built the Generator in The Last Autumn scenario in Survivor Mode

    40
    0.96% (663.00)
  • Built the Generator in The Last Autumn scenario on Hard difficulty

    40
    1.02% (624.00)
  • Built the Generator in The Last Autumn scenario before the last shipment

    25
    1.40% (454.00)
  • Had 4 Advanced Docks and 12 Reloading Stations working at the same time

    15
    1.06% (600.00)
  • Built the Generator in The Last Autumn scenario without setting up any Foragers' Camps

    15
    1.13% (563.00)
  • Built the Generator in The Last Autumn, employing people neither in Safe nor Deadly workplaces

    15
    0.92% (691.00)
  • Used Telegraph Station 20 or more times

    15
    1.54% (413.00)
  • Built the Generator in The Last Autumn scenario using no Coal consuming buildings

    15
    1.02% (624.00)
  • Built the Generator in The Last Autumn scenario with only convicts and engineers left at the end

    15
    0.96% (663.00)
  • Built the Generator in The Last Autumn scenario with only workers left at the end

    15
    0.92% (691.00)
  • Built the Generator in The Last Autumn scenario without anyone dying

    15
    1.26% (505.00)
  • Found generator parts meant for Winterhome and kept them

    15
    2.22% (286.00)
  • Built the generator in The Last Autumn scenario using neither Two Shifts nor Extended Shifts

    15
    1.33% (478.00)
  • Built the Generator in The Last Autumn with breaks between construction phases shorter than a day

    15
    1.20% (530.00)
  • Built the Generator with no damage from storms in Endless Mode

    15
    1.47% (433.00)
  • Built the Generator before the weather changed in Endless Mode

    40
    1.30% (489.00)
  • Built the Generator and reached day 100 in Endless Mode

    15
    1.16% (548.00)
  • Built a Generator with all construction faults in Endless Mode

    15
    0.99% (642.00)
  • Built a Generator with all upgrades and no construction faults

    25
    1.50% (424.00)

On The Edge DLC achievements

Achievement
Points
Rarity
Earned Date