Solve your first case in Oakmont.
Go below the surface for the first time.
Use the intelligence archives in your investigation.
Punish the upstart.
Challenge the horror of the Redemption Church.
Have your fortune read.
Press the button.
Dethrone the patriarch.
Have a ritual conducted on you.
Kill the archeologist.
Betray the warehouse guard's trust.
Give an interview to the local newspaper.
Kill the priestess.
Help the professor with his plan.
Finally commit the crime you were accused of.
Agree to the experimental treatment.
Study all the frescoes in the Temple of Dagon.
Uphold your agreement with Robert.
Prevent the last self-immolation.
Take Sidney's stash. You monster.
Ask the Imperial Wizard to show you a magic trick.
Restart the Cycle.
Banish Granny Weaver.
End the Cycle.
Leave the city and the world to their fate.
Humor a grieving mother.
Complete every challenge Oakmont has to offer.
Kill the old lady.
Defeat a little girl without playing fair.