• 52,975 Achievements Earned
  • 6,938 Players Tracked
  • 35 Total Achievements
  • 7,989 Obtainable EXP
  • 62 100% Club
Achievement
Rarity
Earned Date
  • Ensure your colony's legacy by fulfilling the requirements of the Escape Imperative.

    1.93% (742.0)
  • Establish your permanent home by fulfilling the requirements of the Colonize Imperative.

    3.01% (257.0)
  • Have Duplicants consume 400,000kcal of food without planting any seeds in Planter Boxes, Farm Tiles, or Hydroponic Farms.

    5.71% (76.0)
  • Have Duplicants eat 400,000kcal of critter meat before the 100th cycle.

    1.74% (997.0)
  • Improve Duplicant Morale by designating 4 areas as Nature Reserves.

    7.06% (53.0)
  • Have at least 20 living Duplicants living in the colony at one time.

    9.57% (29.0)
  • Reach cycle 100 with at least one living Duplicant.

    34.03% (10.0)
  • Find and tame a Gassy Moo.

    1.43% (1446.0)
  • Reduce the temperature of a building to 6 Kelvin.

    5.51% (87.0)
  • Generate 240,000kJ of power without using coal, methane, petrol or wood generators.

    2.38% (427.0)
  • Construct a building outside the initial starting biome.

    72.92% (5.0)
  • Have Duplicants travel 10,000m by Transit Tube.

    8.82% (39.0)
  • Launch your first rocket into space.

    5.36% (102.0)
  • Have 8 Duplicants wear non-default clothing simultaneously.

    10.18% (26.0)
  • Build at least one of each of the following rooms in a single colony: A Nature Reserve, a Hospital, a Recreation Room, a Great Hall, a Bedroom, a Washroom, a Greenhouse and a Stable.

    4.27% (151.0)
  • Reach cycle 365.25 with a single colony.

    11.49% (22.0)
  • Enter an oil biome for the first time.

    20.97% (14.0)
  • Find and tame one of every critter species in the world. Default morphs only.

    1.25% (2077.0)
  • Use a Duplicant's Skill Points to buy out an entire branch of the Skill Tree.

    77.36% (5.0)
  • Unlock every item in the Research Tree.

    3.08% (213.0)
  • Have a Duplicant eat any cooked meal prepared at an Electrical Grill or Gas Range.

    63.68% (6.0)
  • Replace all the Outhouses and Wash Basins in your colony with Lavatories and Sinks.

    51.40% (7.0)
  • Have at least one bed and one toilet for each Duplicant in the colony.

    89.82% (4.0)
  • Distribute 1000kg of Oxygen using gas vents.

    41.40% (8.0)
  • Automate a building using sensors or switches from the Automation tab in the Build Menu.

    38.37% (9.0)
  • Have a Duplicant with the Masterworks skill paint a Masterpiece quality painting.

    19.37% (16.0)
  • Recover a Database entry by inspecting facility ruins.

    34.53% (10.0)
  • Hatch a new critter morph from an egg.

    58.40% (6.0)
  • Cure a sick Duplicant of disease.

    45.47% (7.0)
  • Perform 100 Tune Ups on power generators.

    8.92% (35.0)
  • Reveal 80% of map by exploring outside the starting biome.

    6.66% (62.0)
  • Produce 10 t of refined metal by ranching Smooth Hatches.

    5.23% (118.0)
  • Block a meteor from hitting your base using a Bunker Door.

    7.24% (47.0)
  • Have Auto Sweepers complete more deliveries to machines than Duplicants over 5 cycles.

    2.83% (319.0)
  • For 10 cycles in a row, have every Duplicant in the colony complete at least one chore while wearing an Exosuit.

    2.16% (557.0)