• 330,923 Achievements Earned
  • 41,601 Players Tracked
  • 50 Total Achievements
  • 50,933 Obtainable EXP
  • 70 100% Club
Achievement
Rarity
Earned Date
  • Ensure your colony's legacy by fulfilling the requirements of the Escape Imperative.

    2.01% (992.00)
  • Establish your permanent home by fulfilling the requirements of the Colonize Imperative.

    3.12% (639.00)

Update #1 Achievements

Achievement
Rarity
Earned Date
  • Have Duplicants consume 400,000kcal of food without planting any seeds in Planter Boxes, Farm Tiles, or Hydroponic Farms.

    7.12% (280.00)
  • Have Duplicants eat 400,000kcal of critter meat before the 100th cycle.

    2.90% (688.00)
  • Improve Duplicant Morale by designating 4 areas as Nature Reserves.

    5.77% (346.00)
  • Have at least 20 living Duplicants living in the colony at one time.

    10.21% (195.00)
  • Reach cycle 100 with at least one living Duplicant.

    32.32% (62.00)
  • Find and tame a Gassy Moo.

    1.55% (1286.00)
  • Reduce the temperature of a building to 6 Kelvin.

    4.32% (462.00)
  • Generate 240,000kJ of power without using coal, methane, petrol or wood generators.

    3.98% (501.00)
  • Construct a building outside the initial starting biome.

    72.08% (28.00)
  • Have Duplicants travel 10,000m by Transit Tube.

    8.16% (244.00)
  • Launch your first rocket into space.

    6.96% (286.00)
  • Have 8 Duplicants wear non-default clothing simultaneously.

    11.61% (172.00)
  • Build at least one of each of the following rooms in a single colony: A Nature Reserve, a Hospital, a Recreation Room, a Great Hall, a Bedroom, a Washroom, a Greenhouse and a Stable.

    4.75% (420.00)
  • Reach cycle 365.25 with a single colony.

    11.27% (177.00)
  • Enter an oil biome for the first time.

    19.50% (102.00)
  • Find and tame one of every critter species in the world. Default morphs only.

    1.39% (1434.00)
  • Use a Duplicant's Skill Points to buy out an entire branch of the Skill Tree.

    73.90% (27.00)
  • Unlock every item in the Research Tree.

    3.70% (539.00)
  • Have a Duplicant eat any cooked meal prepared at an Electrical Grill or Gas Range.

    64.50% (31.00)
  • Replace all the Outhouses and Wash Basins in your colony with Lavatories and Sinks.

    50.53% (39.00)
  • Have at least one bed and one toilet for each Duplicant in the colony.

    97.18% (21.00)
  • Distribute 1000kg of Oxygen using gas vents.

    43.21% (46.00)

Update #2 Achievements

Achievement
Rarity
Earned Date
  • Automate a building using sensors or switches from the Automation tab in the Build Menu.

    35.80% (56.00)
  • Have a Duplicant with the Masterworks skill paint a Masterpiece quality painting.

    18.12% (110.00)
  • Recover a Database entry by inspecting facility ruins.

    35.20% (57.00)
  • Hatch a new critter morph from an egg.

    58.61% (34.00)
  • Cure a sick Duplicant of disease.

    47.33% (42.00)
  • Perform 100 Tune Ups on power generators.

    8.21% (243.00)
  • Reveal 80% of map by exploring outside the starting biome.

    8.55% (233.00)
  • Produce 10 t of refined metal by ranching Smooth Hatches.

    5.35% (373.00)

Update #3 Achievements

Achievement
Rarity
Earned Date
  • Block a meteor from hitting your base using a Bunker Door.

    6.51% (306.00)

Update #4 Achievements

Achievement
Rarity
Earned Date
  • Have Auto Sweepers complete more deliveries to machines than Duplicants over 5 cycles.

    4.17% (478.00)

Update #5 Achievements

Achievement
Rarity
Earned Date
  • For 10 cycles in a row, have every Duplicant in the colony complete at least one chore while wearing an Exosuit.

    2.78% (717.00)

Unexplained Traits Achievements

Achievement
Rarity
Earned Date
  • Teleport a Duplicant and defrost a Friend on another world.

    7.82% (255.00)
  • Build a launchpad on a world without a teleporter.

    2.55% (782.00)
  • Successfully analyze at least one seed of all mutatable plants.

    0.59% (3379.00)
  • Mine 1,000,000kg from space POIs.

    0.65% (3067.00)
  • Uncover the past to secure your future by fulfilling the requirements of the Exploration Imperative.

    0.70% (2848.00)
  • Have radbolts travel a cumulative 10 km.

    2.54% (785.00)
  • Extract Uranium from a Beeta hive without getting stung.

    1.54% (1295.00)
  • Have all Duplicants in a rocket survive in space for 10 cycles in a row with a morale of 25 or higher.

    1.85% (1078.00)
  • Run a Research Reactor at full capacity for 5 cycles.

    1.05% (1899.00)

Oxygen Not Included - Spaced Out! Achievements

Achievement
Rarity
Earned Date
  • Land dupes or rovers on all worlds in the cluster.

    0.95% (2099.00)

Update #7 Achievements

Achievement
Rarity
Earned Date
  • Secure your colony's industrial future by fulfilling the Power Imperative.

    0.49% (4069.00)

Update #8 Achievements

Achievement
Rarity
Earned Date
  • Produce a Data Bank using a Data Miner operating at maximum efficiency.

    0.31% (6432.00)
  • Install 8 boosters in a single Bionic Duplicant.

    0.79% (2524.00)

Update #9 Achievements

Achievement
Rarity
Earned Date