• 76,736 Achievements Earned
  • 10,006 Players Tracked
  • 35 Total Achievements
  • 7,657 Obtainable EXP
  • 104 100% Club
Achievement
Rarity
Earned Date
  • Ensure your colony's legacy by fulfilling the requirements of the Escape Imperative.

    1.98% (466.3)
  • Establish your permanent home by fulfilling the requirements of the Colonize Imperative.

    2.98% (252.0)
  • Have Duplicants consume 400,000kcal of food without planting any seeds in Planter Boxes, Farm Tiles, or Hydroponic Farms.

    6.02% (140.5)
  • Have Duplicants eat 400,000kcal of critter meat before the 100th cycle.

    2.03% (460.7)
  • Improve Duplicant Morale by designating 4 areas as Nature Reserves.

    6.68% (119.5)
  • Have at least 20 living Duplicants living in the colony at one time.

    9.67% (86.6)
  • Reach cycle 100 with at least one living Duplicant.

    33.52% (39.5)
  • Find and tame a Gassy Moo.

    1.50% (1364.4)
  • Reduce the temperature of a building to 6 Kelvin.

    5.05% (179.7)
  • Generate 240,000kJ of power without using coal, methane, petrol or wood generators.

    2.90% (334.7)
  • Construct a building outside the initial starting biome.

    72.71% (21.6)
  • Have Duplicants travel 10,000m by Transit Tube.

    8.31% (101.6)
  • Launch your first rocket into space.

    5.79% (152.5)
  • Have 8 Duplicants wear non-default clothing simultaneously.

    10.09% (80.0)
  • Build at least one of each of the following rooms in a single colony: A Nature Reserve, a Hospital, a Recreation Room, a Great Hall, a Bedroom, a Washroom, a Greenhouse and a Stable.

    4.35% (195.1)
  • Reach cycle 365.25 with a single colony.

    11.03% (73.9)
  • Enter an oil biome for the first time.

    20.73% (50.8)
  • Find and tame one of every critter species in the world. Default morphs only.

    1.35% (1900.8)
  • Use a Duplicant's Skill Points to buy out an entire branch of the Skill Tree.

    77.13% (20.4)
  • Unlock every item in the Research Tree.

    3.72% (211.9)
  • Have a Duplicant eat any cooked meal prepared at an Electrical Grill or Gas Range.

    64.38% (23.3)
  • Replace all the Outhouses and Wash Basins in your colony with Lavatories and Sinks.

    51.19% (27.2)
  • Have at least one bed and one toilet for each Duplicant in the colony.

    92.57% (18.5)
  • Distribute 1000kg of Oxygen using gas vents.

    42.01% (31.7)
  • Automate a building using sensors or switches from the Automation tab in the Build Menu.

    37.48% (34.6)
  • Have a Duplicant with the Masterworks skill paint a Masterpiece quality painting.

    18.96% (56.0)
  • Recover a Database entry by inspecting facility ruins.

    36.02% (36.7)
  • Hatch a new critter morph from an egg.

    58.33% (25.0)
  • Cure a sick Duplicant of disease.

    45.94% (29.4)
  • Perform 100 Tune Ups on power generators.

    8.63% (93.8)
  • Reveal 80% of map by exploring outside the starting biome.

    6.44% (129.6)
  • Produce 10 t of refined metal by ranching Smooth Hatches.

    5.15% (165.5)
  • Block a meteor from hitting your base using a Bunker Door.

    7.11% (110.2)
  • Have Auto Sweepers complete more deliveries to machines than Duplicants over 5 cycles.

    2.97% (252.4)
  • For 10 cycles in a row, have every Duplicant in the colony complete at least one chore while wearing an Exosuit.

    2.20% (370.7)