• 67,855 Achievements Earned
  • 8,903 Players Tracked
  • 35 Total Achievements
  • 7,721 Obtainable EXP
  • 89 100% Club
Achievement
Rarity
Earned Date
  • Ensure your colony's legacy by fulfilling the requirements of the Escape Imperative.

    1.95% (922.7)
  • Establish your permanent home by fulfilling the requirements of the Colonize Imperative.

    2.90% (171.2)
  • Have Duplicants consume 400,000kcal of food without planting any seeds in Planter Boxes, Farm Tiles, or Hydroponic Farms.

    5.94% (78.8)
  • Have Duplicants eat 400,000kcal of critter meat before the 100th cycle.

    1.98% (731.0)
  • Improve Duplicant Morale by designating 4 areas as Nature Reserves.

    6.69% (69.8)
  • Have at least 20 living Duplicants living in the colony at one time.

    9.52% (54.8)
  • Reach cycle 100 with at least one living Duplicant.

    33.29% (33.5)
  • Find and tame a Gassy Moo.

    1.47% (1383.6)
  • Reduce the temperature of a building to 6 Kelvin.

    5.10% (95.0)
  • Generate 240,000kJ of power without using coal, methane, petrol or wood generators.

    2.80% (402.1)
  • Construct a building outside the initial starting biome.

    72.62% (18.2)
  • Have Duplicants travel 10,000m by Transit Tube.

    8.30% (61.8)
  • Launch your first rocket into space.

    5.57% (83.7)
  • Have 8 Duplicants wear non-default clothing simultaneously.

    9.99% (51.7)
  • Build at least one of each of the following rooms in a single colony: A Nature Reserve, a Hospital, a Recreation Room, a Great Hall, a Bedroom, a Washroom, a Greenhouse and a Stable.

    4.29% (131.9)
  • Reach cycle 365.25 with a single colony.

    10.97% (48.7)
  • Enter an oil biome for the first time.

    20.53% (43.1)
  • Find and tame one of every critter species in the world. Default morphs only.

    1.33% (1928.2)
  • Use a Duplicant's Skill Points to buy out an entire branch of the Skill Tree.

    77.01% (17.3)
  • Unlock every item in the Research Tree.

    3.65% (143.2)
  • Have a Duplicant eat any cooked meal prepared at an Electrical Grill or Gas Range.

    64.02% (19.7)
  • Replace all the Outhouses and Wash Basins in your colony with Lavatories and Sinks.

    51.10% (23.0)
  • Have at least one bed and one toilet for each Duplicant in the colony.

    92.08% (15.8)
  • Distribute 1000kg of Oxygen using gas vents.

    41.50% (26.9)
  • Automate a building using sensors or switches from the Automation tab in the Build Menu.

    37.41% (29.2)
  • Have a Duplicant with the Masterworks skill paint a Masterpiece quality painting.

    18.80% (45.9)
  • Recover a Database entry by inspecting facility ruins.

    35.46% (31.2)
  • Hatch a new critter morph from an egg.

    58.16% (21.1)
  • Cure a sick Duplicant of disease.

    45.46% (25.0)
  • Perform 100 Tune Ups on power generators.

    8.63% (58.2)
  • Reveal 80% of map by exploring outside the starting biome.

    6.36% (74.1)
  • Produce 10 t of refined metal by ranching Smooth Hatches.

    5.09% (95.1)
  • Block a meteor from hitting your base using a Bunker Door.

    7.00% (65.7)
  • Have Auto Sweepers complete more deliveries to machines than Duplicants over 5 cycles.

    2.94% (170.2)
  • For 10 cycles in a row, have every Duplicant in the colony complete at least one chore while wearing an Exosuit.

    2.25% (549.6)