• 203,671 Achievements Earned
  • 26,712 Players Tracked
  • 45 Total Achievements
  • 18,295 Obtainable EXP
  • 69 100% Club
Achievement
Rarity
Earned Date
  • Ensure your colony's legacy by fulfilling the requirements of the Escape Imperative.

    1.87% (485.1)
  • Establish your permanent home by fulfilling the requirements of the Colonize Imperative.

    2.83% (322.7)
  • Have Duplicants consume 400,000kcal of food without planting any seeds in Planter Boxes, Farm Tiles, or Hydroponic Farms.

    6.25% (25.7)
  • Have Duplicants eat 400,000kcal of critter meat before the 100th cycle.

    2.27% (369.7)
  • Improve Duplicant Morale by designating 4 areas as Nature Reserves.

    5.77% (88.5)
  • Have at least 20 living Duplicants living in the colony at one time.

    9.52% (21.4)
  • Reach cycle 100 with at least one living Duplicant.

    31.63% (18.4)
  • Find and tame a Gassy Moo.

    1.40% (636.6)
  • Reduce the temperature of a building to 6 Kelvin.

    4.09% (164.0)
  • Generate 240,000kJ of power without using coal, methane, petrol or wood generators.

    3.17% (242.1)
  • Construct a building outside the initial starting biome.

    71.83% (12.8)
  • Have Duplicants travel 10,000m by Transit Tube.

    7.58% (22.7)
  • Launch your first rocket into space.

    6.24% (25.7)
  • Have 8 Duplicants wear non-default clothing simultaneously.

    10.15% (20.8)
  • Build at least one of each of the following rooms in a single colony: A Nature Reserve, a Hospital, a Recreation Room, a Great Hall, a Bedroom, a Washroom, a Greenhouse and a Stable.

    4.28% (142.7)
  • Reach cycle 365.25 with a single colony.

    10.29% (20.2)
  • Enter an oil biome for the first time.

    19.07% (19.0)
  • Find and tame one of every critter species in the world. Default morphs only.

    1.27% (729.2)
  • Use a Duplicant's Skill Points to buy out an entire branch of the Skill Tree.

    75.00% (12.2)
  • Unlock every item in the Research Tree.

    3.40% (204.6)
  • Have a Duplicant eat any cooked meal prepared at an Electrical Grill or Gas Range.

    63.89% (14.0)
  • Replace all the Outhouses and Wash Basins in your colony with Lavatories and Sinks.

    49.73% (15.8)
  • Have at least one bed and one toilet for each Duplicant in the colony.

    95.69% (10.6)
  • Distribute 1000kg of Oxygen using gas vents.

    41.55% (16.8)
  • Automate a building using sensors or switches from the Automation tab in the Build Menu.

    35.12% (17.3)
  • Have a Duplicant with the Masterworks skill paint a Masterpiece quality painting.

    17.84% (19.6)
  • Recover a Database entry by inspecting facility ruins.

    34.79% (17.9)
  • Hatch a new critter morph from an egg.

    57.83% (15.2)
  • Cure a sick Duplicant of disease.

    46.02% (16.3)
  • Perform 100 Tune Ups on power generators.

    7.88% (22.1)
  • Reveal 80% of map by exploring outside the starting biome.

    6.96% (23.4)
  • Produce 10 t of refined metal by ranching Smooth Hatches.

    4.96% (106.0)
  • Block a meteor from hitting your base using a Bunker Door.

    6.17% (25.9)
  • Have Auto Sweepers complete more deliveries to machines than Duplicants over 5 cycles.

    3.14% (278.1)
  • For 10 cycles in a row, have every Duplicant in the colony complete at least one chore while wearing an Exosuit.

    2.10% (423.5)
  • Teleport a Duplicant and defrost a Friend on another world.

    4.52% (124.0)
  • Build a launchpad on a world without a teleporter.

    1.52% (555.7)
  • Successfully analyze at least one seed of all mutatable plants.

    0.27% (2618.4)
  • Mine 1,000,000kg from space POIs.

    0.31% (2444.3)
  • Uncover the past to secure your future by fullfilling the requirements of the Exploration Imperative.

    0.34% (2334.4)
  • Have radbolts travel a cumulative 10 km.

    1.21% (835.3)
  • Extract Uranium from a Beeta hive without getting stung.

    0.80% (1105.3)
  • Have all Duplicants in a rocket survive in space for 10 cycles in a row with a morale of 25 or higher.

    0.92% (957.9)
  • Run a Research Reactor at full capacity for 5 cycles.

    0.59% (1265.0)
  • Land dupes or rovers on all worlds in the cluster.

    0.40% (1448.0)