• 303,751 Achievements Earned
  • 38,584 Players Tracked
  • 50 Total Achievements
  • 131,211 Obtainable EXP
  • 8 100% Club
Achievement
Rarity
Earned Date
  • Ensure your colony's legacy by fulfilling the requirements of the Escape Imperative.

    1.96% (1150.00)
  • Establish your permanent home by fulfilling the requirements of the Colonize Imperative.

    3.02% (746.00)

Update #1 Achievements

Achievement
Rarity
Earned Date
  • Have Duplicants consume 400,000kcal of food without planting any seeds in Planter Boxes, Farm Tiles, or Hydroponic Farms.

    6.93% (325.00)
  • Have Duplicants eat 400,000kcal of critter meat before the 100th cycle.

    2.80% (805.00)
  • Improve Duplicant Morale by designating 4 areas as Nature Reserves.

    5.75% (392.00)
  • Have at least 20 living Duplicants living in the colony at one time.

    10.09% (223.00)
  • Reach cycle 100 with at least one living Duplicant.

    32.14% (70.00)
  • Find and tame a Gassy Moo.

    1.51% (1493.00)
  • Reduce the temperature of a building to 6 Kelvin.

    4.21% (535.00)
  • Generate 240,000kJ of power without using coal, methane, petrol or wood generators.

    3.80% (593.00)
  • Construct a building outside the initial starting biome.

    71.95% (31.00)
  • Have Duplicants travel 10,000m by Transit Tube.

    7.99% (282.00)
  • Launch your first rocket into space.

    6.82% (331.00)
  • Have 8 Duplicants wear non-default clothing simultaneously.

    11.26% (200.00)
  • Build at least one of each of the following rooms in a single colony: A Nature Reserve, a Hospital, a Recreation Room, a Great Hall, a Bedroom, a Washroom, a Greenhouse and a Stable.

    4.67% (483.00)
  • Reach cycle 365.25 with a single colony.

    11.01% (205.00)
  • Enter an oil biome for the first time.

    19.43% (116.00)
  • Find and tame one of every critter species in the world. Default morphs only.

    1.37% (1645.00)
  • Use a Duplicant's Skill Points to buy out an entire branch of the Skill Tree.

    74.03% (30.00)
  • Unlock every item in the Research Tree.

    3.61% (624.00)
  • Have a Duplicant eat any cooked meal prepared at an Electrical Grill or Gas Range.

    64.36% (35.00)
  • Replace all the Outhouses and Wash Basins in your colony with Lavatories and Sinks.

    50.29% (45.00)
  • Have at least one bed and one toilet for each Duplicant in the colony.

    96.97% (23.00)
  • Distribute 1000kg of Oxygen using gas vents.

    42.73% (53.00)

Update #2 Achievements

Achievement
Rarity
Earned Date
  • Automate a building using sensors or switches from the Automation tab in the Build Menu.

    35.63% (63.00)
  • Have a Duplicant with the Masterworks skill paint a Masterpiece quality painting.

    18.10% (125.00)
  • Recover a Database entry by inspecting facility ruins.

    35.07% (64.00)
  • Hatch a new critter morph from an egg.

    58.33% (39.00)
  • Cure a sick Duplicant of disease.

    47.09% (48.00)
  • Perform 100 Tune Ups on power generators.

    8.04% (280.00)
  • Reveal 80% of map by exploring outside the starting biome.

    8.22% (274.00)
  • Produce 10 t of refined metal by ranching Smooth Hatches.

    5.30% (425.00)

Update #3 Achievements

Achievement
Rarity
Earned Date
  • Block a meteor from hitting your base using a Bunker Door.

    6.39% (353.00)

Update #4 Achievements

Achievement
Rarity
Earned Date
  • Have Auto Sweepers complete more deliveries to machines than Duplicants over 5 cycles.

    3.87% (582.00)

Update #5 Achievements

Achievement
Rarity
Earned Date
  • For 10 cycles in a row, have every Duplicant in the colony complete at least one chore while wearing an Exosuit.

    2.63% (857.00)

Unexplained Traits Achievements

Achievement
Rarity
Earned Date
  • Teleport a Duplicant and defrost a Friend on another world.

    7.41% (304.00)
  • Build a launchpad on a world without a teleporter.

    2.41% (935.00)
  • Successfully analyze at least one seed of all mutatable plants.

    0.55% (4098.00)
  • Mine 1,000,000kg from space POIs.

    0.58% (3886.00)
  • Uncover the past to secure your future by fulfilling the requirements of the Exploration Imperative.

    0.62% (3636.00)
  • Have radbolts travel a cumulative 10 km.

    2.31% (976.00)
  • Extract Uranium from a Beeta hive without getting stung.

    1.39% (1622.00)
  • Have all Duplicants in a rocket survive in space for 10 cycles in a row with a morale of 25 or higher.

    1.68% (1342.00)
  • Run a Research Reactor at full capacity for 5 cycles.

    0.96% (2348.00)

Oxygen Not Included - Spaced Out! Achievements

Achievement
Rarity
Earned Date
  • Land dupes or rovers on all worlds in the cluster.

    0.87% (2591.00)

Update #7 Achievements

Achievement
Rarity
Earned Date
  • Secure your colony's industrial future by fulfilling the Power Imperative.

    0.38% (5932.00)

Update #8 Achievements

Achievement
Rarity
Earned Date
  • Produce a Data Bank using a Data Miner operating at maximum efficiency.

    0.16% (14088.00)
  • Install 8 boosters in a single Bionic Duplicant.

    0.39% (5780.00)

Update #9 Achievements

Achievement
Rarity
Earned Date