• 265,206 Achievements Earned
  • 34,244 Players Tracked
  • 45 Total Achievements
  • 43,343 Obtainable EXP
  • 132 100% Club
Achievement
Rarity
Earned Date
  • Ensure your colony's legacy by fulfilling the requirements of the Escape Imperative.

    1.85% (1266.00)
  • Establish your permanent home by fulfilling the requirements of the Colonize Imperative.

    2.85% (822.00)
  • Have Duplicants consume 400,000kcal of food without planting any seeds in Planter Boxes, Farm Tiles, or Hydroponic Farms.

    6.63% (353.00)
  • Have Duplicants eat 400,000kcal of critter meat before the 100th cycle.

    2.56% (915.00)
  • Improve Duplicant Morale by designating 4 areas as Nature Reserves.

    5.72% (409.00)
  • Have at least 20 living Duplicants living in the colony at one time.

    9.87% (237.00)
  • Reach cycle 100 with at least one living Duplicant.

    31.94% (73.00)
  • Find and tame a Gassy Moo.

    1.40% (1673.00)
  • Reduce the temperature of a building to 6 Kelvin.

    4.00% (586.00)
  • Generate 240,000kJ of power without using coal, methane, petrol or wood generators.

    3.57% (656.00)
  • Construct a building outside the initial starting biome.

    71.81% (33.00)
  • Have Duplicants travel 10,000m by Transit Tube.

    7.77% (301.00)
  • Launch your first rocket into space.

    6.49% (361.00)
  • Have 8 Duplicants wear non-default clothing simultaneously.

    10.66% (220.00)
  • Build at least one of each of the following rooms in a single colony: A Nature Reserve, a Hospital, a Recreation Room, a Great Hall, a Bedroom, a Washroom, a Greenhouse and a Stable.

    4.47% (524.00)
  • Reach cycle 365.25 with a single colony.

    10.66% (220.00)
  • Enter an oil biome for the first time.

    19.23% (122.00)
  • Find and tame one of every critter species in the world. Default morphs only.

    1.27% (1844.00)
  • Use a Duplicant's Skill Points to buy out an entire branch of the Skill Tree.

    74.32% (32.00)
  • Unlock every item in the Research Tree.

    3.40% (689.00)
  • Have a Duplicant eat any cooked meal prepared at an Electrical Grill or Gas Range.

    64.24% (36.00)
  • Replace all the Outhouses and Wash Basins in your colony with Lavatories and Sinks.

    50.07% (47.00)
  • Have at least one bed and one toilet for each Duplicant in the colony.

    96.61% (24.00)
  • Distribute 1000kg of Oxygen using gas vents.

    42.19% (56.00)
  • Automate a building using sensors or switches from the Automation tab in the Build Menu.

    35.25% (66.00)
  • Have a Duplicant with the Masterworks skill paint a Masterpiece quality painting.

    17.93% (131.00)
  • Recover a Database entry by inspecting facility ruins.

    34.84% (67.00)
  • Hatch a new critter morph from an egg.

    58.09% (40.00)
  • Cure a sick Duplicant of disease.

    46.55% (50.00)
  • Perform 100 Tune Ups on power generators.

    7.87% (298.00)
  • Reveal 80% of map by exploring outside the starting biome.

    7.64% (307.00)
  • Produce 10 t of refined metal by ranching Smooth Hatches.

    5.08% (461.00)
  • Block a meteor from hitting your base using a Bunker Door.

    6.23% (376.00)
  • Have Auto Sweepers complete more deliveries to machines than Duplicants over 5 cycles.

    3.42% (685.00)
  • For 10 cycles in a row, have every Duplicant in the colony complete at least one chore while wearing an Exosuit.

    2.34% (1001.00)
  • Teleport a Duplicant and defrost a Friend on another world.

    6.35% (369.00)
  • Build a launchpad on a world without a teleporter.

    2.05% (1143.00)
  • Successfully analyze at least one seed of all mutatable plants.

    0.42% (5577.00)
  • Mine 1,000,000kg from space POIs.

    0.46% (5092.00)
  • Uncover the past to secure your future by fullfilling the requirements of the Exploration Imperative.

    0.49% (4780.00)
  • Have radbolts travel a cumulative 10 km.

    1.88% (1246.00)
  • Extract Uranium from a Beeta hive without getting stung.

    1.13% (2073.00)
  • Have all Duplicants in a rocket survive in space for 10 cycles in a row with a morale of 25 or higher.

    1.37% (1710.00)
  • Run a Research Reactor at full capacity for 5 cycles.

    0.80% (2928.00)
  • Land dupes or rovers on all worlds in the cluster.

    0.68% (3444.00)