• 264,326 Achievements Earned
  • 34,115 Players Tracked
  • 45 Total Achievements
  • 42,799 Obtainable EXP
  • 132 100% Club
Achievement
Rarity
Earned Date
  • Ensure your colony's legacy by fulfilling the requirements of the Escape Imperative.

    1.85% (1259.00)
  • Establish your permanent home by fulfilling the requirements of the Colonize Imperative.

    2.86% (814.00)
  • Have Duplicants consume 400,000kcal of food without planting any seeds in Planter Boxes, Farm Tiles, or Hydroponic Farms.

    6.64% (351.00)
  • Have Duplicants eat 400,000kcal of critter meat before the 100th cycle.

    2.56% (910.00)
  • Improve Duplicant Morale by designating 4 areas as Nature Reserves.

    5.72% (407.00)
  • Have at least 20 living Duplicants living in the colony at one time.

    9.88% (236.00)
  • Reach cycle 100 with at least one living Duplicant.

    31.94% (73.00)
  • Find and tame a Gassy Moo.

    1.40% (1663.00)
  • Reduce the temperature of a building to 6 Kelvin.

    4.00% (582.00)
  • Generate 240,000kJ of power without using coal, methane, petrol or wood generators.

    3.58% (650.00)
  • Construct a building outside the initial starting biome.

    71.84% (32.00)
  • Have Duplicants travel 10,000m by Transit Tube.

    7.78% (299.00)
  • Launch your first rocket into space.

    6.50% (358.00)
  • Have 8 Duplicants wear non-default clothing simultaneously.

    10.66% (218.00)
  • Build at least one of each of the following rooms in a single colony: A Nature Reserve, a Hospital, a Recreation Room, a Great Hall, a Bedroom, a Washroom, a Greenhouse and a Stable.

    4.47% (521.00)
  • Reach cycle 365.25 with a single colony.

    10.68% (218.00)
  • Enter an oil biome for the first time.

    19.24% (121.00)
  • Find and tame one of every critter species in the world. Default morphs only.

    1.27% (1833.00)
  • Use a Duplicant's Skill Points to buy out an entire branch of the Skill Tree.

    74.36% (31.00)
  • Unlock every item in the Research Tree.

    3.41% (683.00)
  • Have a Duplicant eat any cooked meal prepared at an Electrical Grill or Gas Range.

    64.26% (36.00)
  • Replace all the Outhouses and Wash Basins in your colony with Lavatories and Sinks.

    50.11% (46.00)
  • Have at least one bed and one toilet for each Duplicant in the colony.

    96.61% (24.00)
  • Distribute 1000kg of Oxygen using gas vents.

    42.23% (55.00)
  • Automate a building using sensors or switches from the Automation tab in the Build Menu.

    35.25% (66.00)
  • Have a Duplicant with the Masterworks skill paint a Masterpiece quality painting.

    17.94% (130.00)
  • Recover a Database entry by inspecting facility ruins.

    34.86% (67.00)
  • Hatch a new critter morph from an egg.

    58.12% (40.00)
  • Cure a sick Duplicant of disease.

    46.55% (50.00)
  • Perform 100 Tune Ups on power generators.

    7.88% (295.00)
  • Reveal 80% of map by exploring outside the starting biome.

    7.64% (305.00)
  • Produce 10 t of refined metal by ranching Smooth Hatches.

    5.08% (458.00)
  • Block a meteor from hitting your base using a Bunker Door.

    6.24% (373.00)
  • Have Auto Sweepers complete more deliveries to machines than Duplicants over 5 cycles.

    3.41% (683.00)
  • For 10 cycles in a row, have every Duplicant in the colony complete at least one chore while wearing an Exosuit.

    2.35% (991.00)
  • Teleport a Duplicant and defrost a Friend on another world.

    6.34% (367.00)
  • Build a launchpad on a world without a teleporter.

    2.05% (1136.00)
  • Successfully analyze at least one seed of all mutatable plants.

    0.43% (5415.00)
  • Mine 1,000,000kg from space POIs.

    0.46% (5062.00)
  • Uncover the past to secure your future by fullfilling the requirements of the Exploration Imperative.

    0.50% (4657.00)
  • Have radbolts travel a cumulative 10 km.

    1.88% (1239.00)
  • Extract Uranium from a Beeta hive without getting stung.

    1.13% (2061.00)
  • Have all Duplicants in a rocket survive in space for 10 cycles in a row with a morale of 25 or higher.

    1.37% (1700.00)
  • Run a Research Reactor at full capacity for 5 cycles.

    0.80% (2910.00)
  • Land dupes or rovers on all worlds in the cluster.

    0.69% (3374.00)