• 293,075 Achievements Earned
  • 37,359 Players Tracked
  • 48 Total Achievements
  • 97,047 Obtainable EXP
  • 27 100% Club
Achievement
Rarity
Earned Date
  • Ensure your colony's legacy by fulfilling the requirements of the Escape Imperative.

    1.96% (1383.00)
  • Establish your permanent home by fulfilling the requirements of the Colonize Imperative.

    3.00% (904.00)
  • Have Duplicants consume 400,000kcal of food without planting any seeds in Planter Boxes, Farm Tiles, or Hydroponic Farms.

    6.92% (392.00)
  • Have Duplicants eat 400,000kcal of critter meat before the 100th cycle.

    2.78% (975.00)
  • Improve Duplicant Morale by designating 4 areas as Nature Reserves.

    5.77% (470.00)
  • Have at least 20 living Duplicants living in the colony at one time.

    10.07% (269.00)
  • Reach cycle 100 with at least one living Duplicant.

    32.09% (84.00)
  • Find and tame a Gassy Moo.

    1.49% (1819.00)
  • Reduce the temperature of a building to 6 Kelvin.

    4.19% (647.00)
  • Generate 240,000kJ of power without using coal, methane, petrol or wood generators.

    3.74% (725.00)
  • Construct a building outside the initial starting biome.

    71.89% (38.00)
  • Have Duplicants travel 10,000m by Transit Tube.

    7.98% (340.00)
  • Launch your first rocket into space.

    6.77% (400.00)
  • Have 8 Duplicants wear non-default clothing simultaneously.

    11.19% (242.00)
  • Build at least one of each of the following rooms in a single colony: A Nature Reserve, a Hospital, a Recreation Room, a Great Hall, a Bedroom, a Washroom, a Greenhouse and a Stable.

    4.65% (583.00)
  • Reach cycle 365.25 with a single colony.

    10.96% (247.00)
  • Enter an oil biome for the first time.

    19.41% (140.00)
  • Find and tame one of every critter species in the world. Default morphs only.

    1.35% (2008.00)
  • Use a Duplicant's Skill Points to buy out an entire branch of the Skill Tree.

    74.08% (37.00)
  • Unlock every item in the Research Tree.

    3.56% (761.00)
  • Have a Duplicant eat any cooked meal prepared at an Electrical Grill or Gas Range.

    64.31% (42.00)
  • Replace all the Outhouses and Wash Basins in your colony with Lavatories and Sinks.

    50.22% (54.00)
  • Have at least one bed and one toilet for each Duplicant in the colony.

    96.87% (28.00)
  • Distribute 1000kg of Oxygen using gas vents.

    42.57% (64.00)
  • Automate a building using sensors or switches from the Automation tab in the Build Menu.

    35.51% (76.00)
  • Have a Duplicant with the Masterworks skill paint a Masterpiece quality painting.

    18.09% (150.00)
  • Recover a Database entry by inspecting facility ruins.

    35.03% (77.00)
  • Hatch a new critter morph from an egg.

    58.29% (47.00)
  • Cure a sick Duplicant of disease.

    46.92% (58.00)
  • Perform 100 Tune Ups on power generators.

    8.01% (338.00)
  • Reveal 80% of map by exploring outside the starting biome.

    8.11% (334.00)
  • Produce 10 t of refined metal by ranching Smooth Hatches.

    5.29% (512.00)
  • Block a meteor from hitting your base using a Bunker Door.

    6.39% (424.00)
  • Have Auto Sweepers complete more deliveries to machines than Duplicants over 5 cycles.

    3.79% (715.00)
  • For 10 cycles in a row, have every Duplicant in the colony complete at least one chore while wearing an Exosuit.

    2.57% (1055.00)
  • Teleport a Duplicant and defrost a Friend on another world.

    7.18% (378.00)
  • Build a launchpad on a world without a teleporter.

    2.33% (1163.00)
  • Successfully analyze at least one seed of all mutatable plants.

    0.52% (5213.00)
  • Mine 1,000,000kg from space POIs.

    0.55% (4929.00)
  • Uncover the past to secure your future by fulfilling the requirements of the Exploration Imperative.

    0.59% (4595.00)
  • Have radbolts travel a cumulative 10 km.

    2.22% (1221.00)
  • Extract Uranium from a Beeta hive without getting stung.

    1.31% (2069.00)
  • Have all Duplicants in a rocket survive in space for 10 cycles in a row with a morale of 25 or higher.

    1.60% (1694.00)
  • Run a Research Reactor at full capacity for 5 cycles.

    0.92% (2947.00)
  • Land dupes or rovers on all worlds in the cluster.

    0.83% (3266.00)
  • Secure your colony's industrial future by fulfilling the Power Imperative.

    0.31% (8745.00)
  • Produce a Data Bank using a Data Miner operating at maximum efficiency.

    0.09% (30121.00)
  • Install 8 boosters in a single Bionic Duplicant.

    0.19% (14268.00)