• 296,558 Achievements Earned
  • 37,754 Players Tracked
  • 48 Total Achievements
  • 83,652 Obtainable EXP
  • 35 100% Club
Achievement
Rarity
Earned Date
  • Ensure your colony's legacy by fulfilling the requirements of the Escape Imperative.

    1.97% (1365.00)
  • Establish your permanent home by fulfilling the requirements of the Colonize Imperative.

    3.01% (894.00)
  • Have Duplicants consume 400,000kcal of food without planting any seeds in Planter Boxes, Farm Tiles, or Hydroponic Farms.

    6.92% (389.00)
  • Have Duplicants eat 400,000kcal of critter meat before the 100th cycle.

    2.80% (961.00)
  • Improve Duplicant Morale by designating 4 areas as Nature Reserves.

    5.78% (465.00)
  • Have at least 20 living Duplicants living in the colony at one time.

    10.05% (268.00)
  • Reach cycle 100 with at least one living Duplicant.

    32.07% (84.00)
  • Find and tame a Gassy Moo.

    1.50% (1793.00)
  • Reduce the temperature of a building to 6 Kelvin.

    4.18% (643.00)
  • Generate 240,000kJ of power without using coal, methane, petrol or wood generators.

    3.76% (715.00)
  • Construct a building outside the initial starting biome.

    71.91% (37.00)
  • Have Duplicants travel 10,000m by Transit Tube.

    7.98% (337.00)
  • Launch your first rocket into space.

    6.79% (396.00)
  • Have 8 Duplicants wear non-default clothing simultaneously.

    11.21% (240.00)
  • Build at least one of each of the following rooms in a single colony: A Nature Reserve, a Hospital, a Recreation Room, a Great Hall, a Bedroom, a Washroom, a Greenhouse and a Stable.

    4.66% (577.00)
  • Reach cycle 365.25 with a single colony.

    11.01% (244.00)
  • Enter an oil biome for the first time.

    19.42% (138.00)
  • Find and tame one of every critter species in the world. Default morphs only.

    1.37% (1963.00)
  • Use a Duplicant's Skill Points to buy out an entire branch of the Skill Tree.

    74.07% (36.00)
  • Unlock every item in the Research Tree.

    3.58% (751.00)
  • Have a Duplicant eat any cooked meal prepared at an Electrical Grill or Gas Range.

    64.32% (42.00)
  • Replace all the Outhouses and Wash Basins in your colony with Lavatories and Sinks.

    50.24% (54.00)
  • Have at least one bed and one toilet for each Duplicant in the colony.

    96.91% (28.00)
  • Distribute 1000kg of Oxygen using gas vents.

    42.62% (63.00)
  • Automate a building using sensors or switches from the Automation tab in the Build Menu.

    35.56% (76.00)
  • Have a Duplicant with the Masterworks skill paint a Masterpiece quality painting.

    18.10% (149.00)
  • Recover a Database entry by inspecting facility ruins.

    35.04% (77.00)
  • Hatch a new critter morph from an egg.

    58.29% (46.00)
  • Cure a sick Duplicant of disease.

    46.97% (57.00)
  • Perform 100 Tune Ups on power generators.

    8.02% (335.00)
  • Reveal 80% of map by exploring outside the starting biome.

    8.16% (330.00)
  • Produce 10 t of refined metal by ranching Smooth Hatches.

    5.31% (506.00)
  • Block a meteor from hitting your base using a Bunker Door.

    6.39% (421.00)
  • Have Auto Sweepers complete more deliveries to machines than Duplicants over 5 cycles.

    3.82% (704.00)
  • For 10 cycles in a row, have every Duplicant in the colony complete at least one chore while wearing an Exosuit.

    2.60% (1034.00)
  • Teleport a Duplicant and defrost a Friend on another world.

    7.29% (369.00)
  • Build a launchpad on a world without a teleporter.

    2.38% (1130.00)
  • Successfully analyze at least one seed of all mutatable plants.

    0.53% (5074.00)
  • Mine 1,000,000kg from space POIs.

    0.56% (4803.00)
  • Uncover the past to secure your future by fulfilling the requirements of the Exploration Imperative.

    0.60% (4482.00)
  • Have radbolts travel a cumulative 10 km.

    2.26% (1190.00)
  • Extract Uranium from a Beeta hive without getting stung.

    1.34% (2007.00)
  • Have all Duplicants in a rocket survive in space for 10 cycles in a row with a morale of 25 or higher.

    1.63% (1650.00)
  • Run a Research Reactor at full capacity for 5 cycles.

    0.94% (2861.00)
  • Land dupes or rovers on all worlds in the cluster.

    0.84% (3202.00)
  • Secure your colony's industrial future by fulfilling the Power Imperative.

    0.34% (7910.00)
  • Produce a Data Bank using a Data Miner operating at maximum efficiency.

    0.12% (22412.00)
  • Install 8 boosters in a single Bionic Duplicant.

    0.26% (10344.00)