• 297,470 Achievements Earned
  • 37,872 Players Tracked
  • 48 Total Achievements
  • 83,655 Obtainable EXP
  • 36 100% Club
Achievement
Rarity
Earned Date
  • Ensure your colony's legacy by fulfilling the requirements of the Escape Imperative.

    1.97% (1375.00)
  • Establish your permanent home by fulfilling the requirements of the Colonize Imperative.

    3.00% (903.00)
  • Have Duplicants consume 400,000kcal of food without planting any seeds in Planter Boxes, Farm Tiles, or Hydroponic Farms.

    6.92% (391.00)
  • Have Duplicants eat 400,000kcal of critter meat before the 100th cycle.

    2.80% (967.00)
  • Improve Duplicant Morale by designating 4 areas as Nature Reserves.

    5.77% (469.00)
  • Have at least 20 living Duplicants living in the colony at one time.

    10.04% (270.00)
  • Reach cycle 100 with at least one living Duplicant.

    32.08% (84.00)
  • Find and tame a Gassy Moo.

    1.50% (1806.00)
  • Reduce the temperature of a building to 6 Kelvin.

    4.19% (646.00)
  • Generate 240,000kJ of power without using coal, methane, petrol or wood generators.

    3.76% (720.00)
  • Construct a building outside the initial starting biome.

    71.92% (38.00)
  • Have Duplicants travel 10,000m by Transit Tube.

    7.97% (340.00)
  • Launch your first rocket into space.

    6.79% (399.00)
  • Have 8 Duplicants wear non-default clothing simultaneously.

    11.21% (242.00)
  • Build at least one of each of the following rooms in a single colony: A Nature Reserve, a Hospital, a Recreation Room, a Great Hall, a Bedroom, a Washroom, a Greenhouse and a Stable.

    4.64% (584.00)
  • Reach cycle 365.25 with a single colony.

    10.99% (246.00)
  • Enter an oil biome for the first time.

    19.40% (140.00)
  • Find and tame one of every critter species in the world. Default morphs only.

    1.37% (1977.00)
  • Use a Duplicant's Skill Points to buy out an entire branch of the Skill Tree.

    74.07% (37.00)
  • Unlock every item in the Research Tree.

    3.58% (757.00)
  • Have a Duplicant eat any cooked meal prepared at an Electrical Grill or Gas Range.

    64.32% (42.00)
  • Replace all the Outhouses and Wash Basins in your colony with Lavatories and Sinks.

    50.25% (54.00)
  • Have at least one bed and one toilet for each Duplicant in the colony.

    96.92% (28.00)
  • Distribute 1000kg of Oxygen using gas vents.

    42.64% (64.00)
  • Automate a building using sensors or switches from the Automation tab in the Build Menu.

    35.56% (76.00)
  • Have a Duplicant with the Masterworks skill paint a Masterpiece quality painting.

    18.09% (150.00)
  • Recover a Database entry by inspecting facility ruins.

    35.03% (77.00)
  • Hatch a new critter morph from an egg.

    58.29% (46.00)
  • Cure a sick Duplicant of disease.

    46.98% (58.00)
  • Perform 100 Tune Ups on power generators.

    8.02% (338.00)
  • Reveal 80% of map by exploring outside the starting biome.

    8.16% (332.00)
  • Produce 10 t of refined metal by ranching Smooth Hatches.

    5.30% (511.00)
  • Block a meteor from hitting your base using a Bunker Door.

    6.38% (425.00)
  • Have Auto Sweepers complete more deliveries to machines than Duplicants over 5 cycles.

    3.82% (709.00)
  • For 10 cycles in a row, have every Duplicant in the colony complete at least one chore while wearing an Exosuit.

    2.60% (1042.00)
  • Teleport a Duplicant and defrost a Friend on another world.

    7.29% (372.00)
  • Build a launchpad on a world without a teleporter.

    2.38% (1138.00)
  • Successfully analyze at least one seed of all mutatable plants.

    0.53% (5111.00)
  • Mine 1,000,000kg from space POIs.

    0.56% (4837.00)
  • Uncover the past to secure your future by fulfilling the requirements of the Exploration Imperative.

    0.60% (4514.00)
  • Have radbolts travel a cumulative 10 km.

    2.26% (1198.00)
  • Extract Uranium from a Beeta hive without getting stung.

    1.34% (2021.00)
  • Have all Duplicants in a rocket survive in space for 10 cycles in a row with a morale of 25 or higher.

    1.62% (1672.00)
  • Run a Research Reactor at full capacity for 5 cycles.

    0.94% (2881.00)
  • Land dupes or rovers on all worlds in the cluster.

    0.84% (3225.00)
  • Secure your colony's industrial future by fulfilling the Power Imperative.

    0.35% (7739.00)
  • Produce a Data Bank using a Data Miner operating at maximum efficiency.

    0.12% (22572.00)
  • Install 8 boosters in a single Bionic Duplicant.

    0.27% (10032.00)