• 283,354 Achievements Earned
  • 36,303 Players Tracked
  • 48 Total Achievements
  • 297,052 Obtainable EXP
  • 0 100% Club
Achievement
Rarity
Earned Date
  • Ensure your colony's legacy by fulfilling the requirements of the Escape Imperative.

    1.91% (1273.00)
  • Establish your permanent home by fulfilling the requirements of the Colonize Imperative.

    2.94% (827.00)
  • Have Duplicants consume 400,000kcal of food without planting any seeds in Planter Boxes, Farm Tiles, or Hydroponic Farms.

    6.80% (357.00)
  • Have Duplicants eat 400,000kcal of critter meat before the 100th cycle.

    2.70% (900.00)
  • Improve Duplicant Morale by designating 4 areas as Nature Reserves.

    5.74% (423.00)
  • Have at least 20 living Duplicants living in the colony at one time.

    9.97% (244.00)
  • Reach cycle 100 with at least one living Duplicant.

    32.04% (76.00)
  • Find and tame a Gassy Moo.

    1.45% (1676.00)
  • Reduce the temperature of a building to 6 Kelvin.

    4.10% (593.00)
  • Generate 240,000kJ of power without using coal, methane, petrol or wood generators.

    3.65% (666.00)
  • Construct a building outside the initial starting biome.

    71.90% (34.00)
  • Have Duplicants travel 10,000m by Transit Tube.

    7.90% (308.00)
  • Launch your first rocket into space.

    6.69% (363.00)
  • Have 8 Duplicants wear non-default clothing simultaneously.

    10.96% (222.00)
  • Build at least one of each of the following rooms in a single colony: A Nature Reserve, a Hospital, a Recreation Room, a Great Hall, a Bedroom, a Washroom, a Greenhouse and a Stable.

    4.57% (532.00)
  • Reach cycle 365.25 with a single colony.

    10.85% (224.00)
  • Enter an oil biome for the first time.

    19.33% (126.00)
  • Find and tame one of every critter species in the world. Default morphs only.

    1.32% (1842.00)
  • Use a Duplicant's Skill Points to buy out an entire branch of the Skill Tree.

    74.25% (33.00)
  • Unlock every item in the Research Tree.

    3.48% (699.00)
  • Have a Duplicant eat any cooked meal prepared at an Electrical Grill or Gas Range.

    64.28% (38.00)
  • Replace all the Outhouses and Wash Basins in your colony with Lavatories and Sinks.

    50.17% (48.00)
  • Have at least one bed and one toilet for each Duplicant in the colony.

    96.77% (25.00)
  • Distribute 1000kg of Oxygen using gas vents.

    42.48% (57.00)
  • Automate a building using sensors or switches from the Automation tab in the Build Menu.

    35.39% (69.00)
  • Have a Duplicant with the Masterworks skill paint a Masterpiece quality painting.

    18.03% (135.00)
  • Recover a Database entry by inspecting facility ruins.

    34.96% (70.00)
  • Hatch a new critter morph from an egg.

    58.22% (42.00)
  • Cure a sick Duplicant of disease.

    46.84% (52.00)
  • Perform 100 Tune Ups on power generators.

    7.93% (307.00)
  • Reveal 80% of map by exploring outside the starting biome.

    7.93% (307.00)
  • Produce 10 t of refined metal by ranching Smooth Hatches.

    5.22% (466.00)
  • Block a meteor from hitting your base using a Bunker Door.

    6.33% (384.00)
  • Have Auto Sweepers complete more deliveries to machines than Duplicants over 5 cycles.

    3.66% (664.00)
  • For 10 cycles in a row, have every Duplicant in the colony complete at least one chore while wearing an Exosuit.

    2.50% (972.00)
  • Teleport a Duplicant and defrost a Friend on another world.

    6.90% (352.00)
  • Build a launchpad on a world without a teleporter.

    2.24% (1085.00)
  • Successfully analyze at least one seed of all mutatable plants.

    0.47% (5172.00)
  • Mine 1,000,000kg from space POIs.

    0.50% (4862.00)
  • Uncover the past to secure your future by fulfilling the requirements of the Exploration Imperative.

    0.54% (4502.00)
  • Have radbolts travel a cumulative 10 km.

    2.08% (1169.00)
  • Extract Uranium from a Beeta hive without getting stung.

    1.23% (1976.00)
  • Have all Duplicants in a rocket survive in space for 10 cycles in a row with a morale of 25 or higher.

    1.50% (1621.00)
  • Run a Research Reactor at full capacity for 5 cycles.

    0.85% (2860.00)
  • Land dupes or rovers on all worlds in the cluster.

    0.77% (3157.00)
  • Secure your colony's industrial future by fulfilling the Power Imperative.

    0.20% (12154.00)
  • Produce a Data Bank using a Data Miner operating at maximum efficiency.

    0.00% (0.00)
  • Install 8 boosters in a single Bionic Duplicant.

    0.01% (243088.00)