• 298,106 Achievements Earned
  • 37,930 Players Tracked
  • 48 Total Achievements
  • 80,255 Obtainable EXP
  • 39 100% Club
Achievement
Rarity
Earned Date
  • Ensure your colony's legacy by fulfilling the requirements of the Escape Imperative.

    1.96% (1365.00)
  • Establish your permanent home by fulfilling the requirements of the Colonize Imperative.

    3.00% (892.00)
  • Have Duplicants consume 400,000kcal of food without planting any seeds in Planter Boxes, Farm Tiles, or Hydroponic Farms.

    6.93% (386.00)
  • Have Duplicants eat 400,000kcal of critter meat before the 100th cycle.

    2.81% (952.00)
  • Improve Duplicant Morale by designating 4 areas as Nature Reserves.

    5.77% (464.00)
  • Have at least 20 living Duplicants living in the colony at one time.

    10.06% (266.00)
  • Reach cycle 100 with at least one living Duplicant.

    32.11% (83.00)
  • Find and tame a Gassy Moo.

    1.50% (1784.00)
  • Reduce the temperature of a building to 6 Kelvin.

    4.18% (640.00)
  • Generate 240,000kJ of power without using coal, methane, petrol or wood generators.

    3.78% (708.00)
  • Construct a building outside the initial starting biome.

    71.92% (37.00)
  • Have Duplicants travel 10,000m by Transit Tube.

    7.98% (335.00)
  • Launch your first rocket into space.

    6.80% (394.00)
  • Have 8 Duplicants wear non-default clothing simultaneously.

    11.24% (238.00)
  • Build at least one of each of the following rooms in a single colony: A Nature Reserve, a Hospital, a Recreation Room, a Great Hall, a Bedroom, a Washroom, a Greenhouse and a Stable.

    4.65% (576.00)
  • Reach cycle 365.25 with a single colony.

    11.01% (243.00)
  • Enter an oil biome for the first time.

    19.43% (138.00)
  • Find and tame one of every critter species in the world. Default morphs only.

    1.37% (1953.00)
  • Use a Duplicant's Skill Points to buy out an entire branch of the Skill Tree.

    74.07% (36.00)
  • Unlock every item in the Research Tree.

    3.58% (748.00)
  • Have a Duplicant eat any cooked meal prepared at an Electrical Grill or Gas Range.

    64.32% (42.00)
  • Replace all the Outhouses and Wash Basins in your colony with Lavatories and Sinks.

    50.28% (53.00)
  • Have at least one bed and one toilet for each Duplicant in the colony.

    96.92% (28.00)
  • Distribute 1000kg of Oxygen using gas vents.

    42.65% (63.00)
  • Automate a building using sensors or switches from the Automation tab in the Build Menu.

    35.59% (75.00)
  • Have a Duplicant with the Masterworks skill paint a Masterpiece quality painting.

    18.10% (148.00)
  • Recover a Database entry by inspecting facility ruins.

    35.06% (76.00)
  • Hatch a new critter morph from an egg.

    58.31% (46.00)
  • Cure a sick Duplicant of disease.

    46.99% (57.00)
  • Perform 100 Tune Ups on power generators.

    8.03% (333.00)
  • Reveal 80% of map by exploring outside the starting biome.

    8.17% (328.00)
  • Produce 10 t of refined metal by ranching Smooth Hatches.

    5.31% (504.00)
  • Block a meteor from hitting your base using a Bunker Door.

    6.39% (419.00)
  • Have Auto Sweepers complete more deliveries to machines than Duplicants over 5 cycles.

    3.83% (699.00)
  • For 10 cycles in a row, have every Duplicant in the colony complete at least one chore while wearing an Exosuit.

    2.60% (1029.00)
  • Teleport a Duplicant and defrost a Friend on another world.

    7.32% (366.00)
  • Build a launchpad on a world without a teleporter.

    2.39% (1120.00)
  • Successfully analyze at least one seed of all mutatable plants.

    0.53% (5050.00)
  • Mine 1,000,000kg from space POIs.

    0.56% (4779.00)
  • Uncover the past to secure your future by fulfilling the requirements of the Exploration Imperative.

    0.61% (4387.00)
  • Have radbolts travel a cumulative 10 km.

    2.27% (1179.00)
  • Extract Uranium from a Beeta hive without getting stung.

    1.35% (1982.00)
  • Have all Duplicants in a rocket survive in space for 10 cycles in a row with a morale of 25 or higher.

    1.63% (1642.00)
  • Run a Research Reactor at full capacity for 5 cycles.

    0.94% (2847.00)
  • Land dupes or rovers on all worlds in the cluster.

    0.84% (3186.00)
  • Secure your colony's industrial future by fulfilling the Power Imperative.

    0.36% (7434.00)
  • Produce a Data Bank using a Data Miner operating at maximum efficiency.

    0.13% (20587.00)
  • Install 8 boosters in a single Bionic Duplicant.

    0.28% (9558.00)