Every shop starts with a bunny mountain. Stand on its summit.
Try to leave before your shift is over.
The big bunny by the door is just a figurine. Probably.
One of the shop's columns isn't as empty as it looks.
Look up. Some stars are only loosely stitched.
In bunny, hello is three hops. Say it to Clover and Cotton.
The Fluff Press says 'Full size!' That's only a suggestion.
Knock the rainbow clock crooked. Then knock it straight again.
Someone with an umbrella has waited since 10:08 to meet under the clock. Bring them the slowest bunny in the shop.
Some vegetables have to tell you three times.
Grow a memory bud to full bloom, then let the theatre remember the whole family.
Bow to the shyest bunny in the shop. It will insist on bowing back.
Not every bunny in this shop is for sale. One has never been dusted.
Royalty notices good manners.
When the bunny mountain is gone, look from the front doors all the way to the book.
Let a Turtle Bunny be the 5,000th bunny home.
Give all 5,000 bunnies a home, then hear what your hosts have been putting off.
Reach the finale with every bunny in a gold-labelled cubby.
Keep the order, and let the shop rest.
Fill the star-marked cubby on the Circus & Stage shelf with Spotlight Bunnies, and let the finale find them.
Let them live. Then do something about that hat.
Everyone went into the hat. Listen closely: almost everyone.
Never turn your back on a suspicious hat.
Hats go on heads. Yours, for instance.
Living bunnies have a rather different idea of order.
Catch all 30 capsule designs from the claw machine.